changeset 11967:8f2520911121 draft

(svn r16373) -Codechange: use () instead of (void) for functions without parameters
author smatz <smatz@openttd.org>
date Thu, 21 May 2009 22:43:25 +0000
parents de771cbe234d
children 3a1043b2e1f9
files src/group.h src/group_cmd.cpp src/industry_cmd.cpp src/landscape.cpp src/landscape.h src/saveload/group_sl.cpp src/thread_morphos.cpp src/transparency_gui.cpp
diffstat 8 files changed, 17 insertions(+), 17 deletions(-) [+]
line wrap: on
line diff
--- a/src/group.h
+++ b/src/group.h
@@ -51,7 +51,7 @@
 /**
  * Get the current size of the GroupPool
  */
-static inline uint GetGroupArraySize(void)
+static inline uint GetGroupArraySize()
 {
 	const Group *g;
 	uint num = 0;
--- a/src/group_cmd.cpp
+++ b/src/group_cmd.cpp
@@ -62,7 +62,7 @@
 	return this->owner != INVALID_OWNER;
 }
 
-void InitializeGroup(void)
+void InitializeGroup()
 {
 	_Group_pool.CleanPool();
 	_Group_pool.AddBlockToPool();
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -1846,7 +1846,7 @@
 /**
  * Try to create a random industry, during gameplay
  */
-static void MaybeNewIndustry(void)
+static void MaybeNewIndustry()
 {
 	Industry *ind;               // will receive the industry's creation pointer
 	IndustryType rndtype, j;     // Loop controlers
--- a/src/landscape.cpp
+++ b/src/landscape.cpp
@@ -526,7 +526,7 @@
  * @return true if the table has been loaded already.
  * @ingroup SnowLineGroup
  */
-bool IsSnowLineSet(void)
+bool IsSnowLineSet()
 {
 	return _snow_line != NULL;
 }
@@ -555,7 +555,7 @@
  * @return the snow line height.
  * @ingroup SnowLineGroup
  */
-byte GetSnowLine(void)
+byte GetSnowLine()
 {
 	if (_snow_line == NULL) return _settings_game.game_creation.snow_line;
 
@@ -569,7 +569,7 @@
  * @return the highest snow line height.
  * @ingroup SnowLineGroup
  */
-byte HighestSnowLine(void)
+byte HighestSnowLine()
 {
 	return _snow_line == NULL ? _settings_game.game_creation.snow_line : _snow_line->highest_value;
 }
@@ -579,7 +579,7 @@
  * @return the lowest snow line height.
  * @ingroup SnowLineGroup
  */
-byte LowestSnowLine(void)
+byte LowestSnowLine()
 {
 	return _snow_line == NULL ? _settings_game.game_creation.snow_line : _snow_line->lowest_value;
 }
@@ -588,7 +588,7 @@
  * Clear the variable snow line table and free the memory.
  * @ingroup SnowLineGroup
  */
-void ClearSnowLine(void)
+void ClearSnowLine()
 {
 	free(_snow_line);
 	_snow_line = NULL;
--- a/src/landscape.h
+++ b/src/landscape.h
@@ -23,12 +23,12 @@
 	byte lowest_value;  ///< Lowest snow line of the year
 };
 
-bool IsSnowLineSet(void);
+bool IsSnowLineSet();
 void SetSnowLine(byte table[SNOW_LINE_MONTHS][SNOW_LINE_DAYS]);
-byte GetSnowLine(void);
-byte HighestSnowLine(void);
-byte LowestSnowLine(void);
-void ClearSnowLine(void);
+byte GetSnowLine();
+byte HighestSnowLine();
+byte LowestSnowLine();
+void ClearSnowLine();
 
 uint GetPartialZ(int x, int y, Slope corners);
 uint GetSlopeZ(int x, int y);
--- a/src/saveload/group_sl.cpp
+++ b/src/saveload/group_sl.cpp
@@ -17,7 +17,7 @@
   SLE_END()
 };
 
-static void Save_GRPS(void)
+static void Save_GRPS()
 {
 	Group *g;
 
@@ -28,7 +28,7 @@
 }
 
 
-static void Load_GRPS(void)
+static void Load_GRPS()
 {
 	int index;
 
--- a/src/thread_morphos.cpp
+++ b/src/thread_morphos.cpp
@@ -157,7 +157,7 @@
 	 * On thread creation, this function is called, which calls the real startup
 	 *  function. This to get back into the correct instance again.
 	 */
-	static void Proxy(void)
+	static void Proxy()
 	{
 		struct Task *child = FindTask(NULL);
 		struct OTTDThreadStartupMessage *msg;
--- a/src/transparency_gui.cpp
+++ b/src/transparency_gui.cpp
@@ -146,7 +146,7 @@
 	_transparency_widgets, _nested_transparency_widgets, lengthof(_nested_transparency_widgets)
 );
 
-void ShowTransparencyToolbar(void)
+void ShowTransparencyToolbar()
 {
 	AllocateWindowDescFront<TransparenciesWindow>(&_transparency_desc, 0);
 }