changeset 13846:8f65fa432770 draft

(svn r18375) -Codechange: use Station::GetTileArea to get the tile area for CalcClosestStationTile
author rubidium <rubidium@openttd.org>
date Wed, 02 Dec 2009 14:41:04 +0000
parents dda8b635b89b
children 701d8d247a50
files src/pathfinder/npf/npf.cpp src/pathfinder/pathfinder_func.h src/pathfinder/yapf/yapf_destrail.hpp
diffstat 3 files changed, 13 insertions(+), 9 deletions(-) [+]
line wrap: on
line diff
--- a/src/pathfinder/npf/npf.cpp
+++ b/src/pathfinder/npf/npf.cpp
@@ -105,7 +105,7 @@
 
 	/* for train-stations, we are going to aim for the closest station tile */
 	if (as->user_data[NPF_TYPE] == TRANSPORT_RAIL && fstd->station_index != INVALID_STATION)
-		to = CalcClosestStationTile(fstd->station_index, from);
+		to = CalcClosestStationTile(fstd->station_index, from, STATION_RAIL);
 
 	if (as->user_data[NPF_TYPE] == TRANSPORT_ROAD) {
 		/* Since roads only have diagonal pieces, we use manhattan distance here */
@@ -1089,7 +1089,7 @@
 	if (v->type == VEH_TRAIN && (v->current_order.IsType(OT_GOTO_STATION) || v->current_order.IsType(OT_GOTO_WAYPOINT))) {
 		fstd->station_index = v->current_order.GetDestination();
 		/* Let's take the closest tile of the station as our target for trains */
-		fstd->dest_coords = CalcClosestStationTile(fstd->station_index, v->tile);
+		fstd->dest_coords = CalcClosestStationTile(fstd->station_index, v->tile, STATION_RAIL);
 	} else {
 		fstd->dest_coords = v->dest_tile;
 		fstd->station_index = INVALID_STATION;
--- a/src/pathfinder/pathfinder_func.h
+++ b/src/pathfinder/pathfinder_func.h
@@ -21,19 +21,23 @@
  * as defined by its tile are (st->train_station)
  * @param station The station to calculate the distance to
  * @param tile The tile from where to calculate the distance
+ * @param station_type the station type to get the closest tile of
+ * @note for simplification STATION_RAIL is also used for waypoints!
  * @return The closest station tile to the given tile.
  */
-static inline TileIndex CalcClosestStationTile(StationID station, TileIndex tile)
+static inline TileIndex CalcClosestStationTile(StationID station, TileIndex tile, StationType station_type)
 {
 	const BaseStation *st = BaseStation::Get(station);
+	TileArea ta;
+	st->GetTileArea(&ta, station_type);
 
 	/* If the rail station is (temporarily) not present, use the station sign to drive near the station */
-	if (st->train_station.tile == INVALID_TILE) return st->xy;
+	if (ta.tile == INVALID_TILE) return st->xy;
 
-	uint minx = TileX(st->train_station.tile);  // topmost corner of station
-	uint miny = TileY(st->train_station.tile);
-	uint maxx = minx + st->train_station.w - 1; // lowermost corner of station
-	uint maxy = miny + st->train_station.h - 1;
+	uint minx = TileX(ta.tile);  // topmost corner of station
+	uint miny = TileY(ta.tile);
+	uint maxx = minx + ta.w - 1; // lowermost corner of station
+	uint maxy = miny + ta.h - 1;
 
 	/* we are going the aim for the x coordinate of the closest corner
 	 * but if we are between those coordinates, we will aim for our own x coordinate */
--- a/src/pathfinder/yapf/yapf_destrail.hpp
+++ b/src/pathfinder/yapf/yapf_destrail.hpp
@@ -137,7 +137,7 @@
 		switch (v->current_order.GetType()) {
 			case OT_GOTO_STATION:
 			case OT_GOTO_WAYPOINT:
-				m_destTile = CalcClosestStationTile(v->current_order.GetDestination(), v->tile);
+				m_destTile = CalcClosestStationTile(v->current_order.GetDestination(), v->tile, STATION_RAIL);
 				m_dest_station_id = v->current_order.GetDestination();
 				m_destTrackdirs = INVALID_TRACKDIR_BIT;
 				break;