changeset 18757:8fb3d74f1cd1 draft

(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
author truebrain <truebrain@openttd.org>
date Mon, 19 Dec 2011 20:54:37 +0000
parents 57f6fb58e30a
children 456d0db1f47b
files src/console_cmds.cpp src/fileio.cpp src/fileio_func.h src/fileio_type.h src/network/core/tcp_content.h src/network/network_content.cpp src/script/squirrel.cpp
diffstat 7 files changed, 19 insertions(+), 4 deletions(-) [+]
line wrap: on
line diff
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -1732,7 +1732,7 @@
 	if (strcasecmp(argv[1], "state") == 0) {
 		IConsolePrintF(CC_WHITE, "id, type, state, name");
 		for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
-			static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music" };
+			static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music", "Game script" };
 			assert_compile(lengthof(types) == CONTENT_TYPE_END - CONTENT_TYPE_BEGIN);
 			static const char * const states[] = { "Not selected", "Selected", "Dep Selected", "Installed", "Unknown" };
 			static const TextColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
--- a/src/fileio.cpp
+++ b/src/fileio.cpp
@@ -281,6 +281,7 @@
 	"lang" PATHSEP,
 	"ai" PATHSEP,
 	"ai" PATHSEP "library" PATHSEP,
+	"game" PATHSEP,
 };
 assert_compile(lengthof(_subdirs) == NUM_SUBDIRS);
 
@@ -675,6 +676,9 @@
 		num += fs.DoScan(AI_DIR);
 		num += fs.DoScan(AI_LIBRARY_DIR);
 	}
+	if (mode & TarScanner::GAME) {
+		num += fs.DoScan(GAME_DIR);
+	}
 	if (mode & TarScanner::SCENARIO) {
 		num += fs.DoScan(SCENARIO_DIR);
 	}
@@ -1195,7 +1199,7 @@
 #endif
 
 	static const Subdirectory default_subdirs[] = {
-		SAVE_DIR, AUTOSAVE_DIR, SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR
+		SAVE_DIR, AUTOSAVE_DIR, SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR
 	};
 
 	for (uint i = 0; i < lengthof(default_subdirs); i++) {
@@ -1210,7 +1214,7 @@
 	FioCreateDirectory(_searchpaths[SP_AUTODOWNLOAD_DIR]);
 
 	/* Create the directory for each of the types of content */
-	const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR };
+	const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR };
 	for (uint i = 0; i < lengthof(dirs); i++) {
 		char *tmp = str_fmt("%s%s", _searchpaths[SP_AUTODOWNLOAD_DIR], _subdirs[dirs[i]]);
 		FioCreateDirectory(tmp);
--- a/src/fileio_func.h
+++ b/src/fileio_func.h
@@ -100,7 +100,8 @@
 		NEWGRF   = 1 << 1, ///< Scan for non-base sets.
 		AI       = 1 << 2, ///< Scan for AIs and its libraries.
 		SCENARIO = 1 << 3, ///< Scan for scenarios and heightmaps.
-		ALL      = BASESET | NEWGRF | AI | SCENARIO, ///< Scan for everything.
+		GAME     = 1 << 4, ///< Scan for game scripts.
+		ALL      = BASESET | NEWGRF | AI | SCENARIO | GAME, ///< Scan for everything.
 	};
 
 	/* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename = NULL);
--- a/src/fileio_type.h
+++ b/src/fileio_type.h
@@ -30,6 +30,7 @@
 	LANG_DIR,      ///< Subdirectory for all translation files
 	AI_DIR,        ///< Subdirectory for all AI files
 	AI_LIBRARY_DIR,///< Subdirectory for all AI libraries
+	GAME_DIR,      ///< Subdirectory for all game scripts
 	NUM_SUBDIRS,   ///< Number of subdirectories
 	NO_DIRECTORY,  ///< A path without any base directory
 };
--- a/src/network/core/tcp_content.h
+++ b/src/network/core/tcp_content.h
@@ -32,6 +32,7 @@
 	CONTENT_TYPE_HEIGHTMAP     = 6, ///< The content consists of a heightmap
 	CONTENT_TYPE_BASE_SOUNDS   = 7, ///< The content consists of base sounds
 	CONTENT_TYPE_BASE_MUSIC    = 8, ///< The content consists of base music
+	CONTENT_TYPE_GAME          = 9, ///< The content consists of a game script
 	CONTENT_TYPE_END,               ///< Helper to mark the end of the types
 };
 
--- a/src/network/network_content.cpp
+++ b/src/network/network_content.cpp
@@ -182,6 +182,7 @@
 		this->RequestContentList(CONTENT_TYPE_HEIGHTMAP);
 		this->RequestContentList(CONTENT_TYPE_AI);
 		this->RequestContentList(CONTENT_TYPE_AI_LIBRARY);
+		this->RequestContentList(CONTENT_TYPE_GAME);
 		this->RequestContentList(CONTENT_TYPE_NEWGRF);
 		return;
 	}
@@ -384,6 +385,7 @@
 		case CONTENT_TYPE_AI_LIBRARY:    dir = AI_LIBRARY_DIR; break;
 		case CONTENT_TYPE_SCENARIO:      dir = SCENARIO_DIR;   break;
 		case CONTENT_TYPE_HEIGHTMAP:     dir = HEIGHTMAP_DIR;  break;
+		case CONTENT_TYPE_GAME:          dir = GAME_DIR;       break;
 	}
 
 	static char buf[MAX_PATH];
@@ -546,6 +548,10 @@
 					sd = AI_LIBRARY_DIR;
 					break;
 
+				case CONTENT_TYPE_GAME:
+					sd = GAME_DIR;
+					break;
+
 				case CONTENT_TYPE_BASE_GRAPHICS:
 				case CONTENT_TYPE_BASE_SOUNDS:
 				case CONTENT_TYPE_BASE_MUSIC:
--- a/src/script/squirrel.cpp
+++ b/src/script/squirrel.cpp
@@ -449,6 +449,8 @@
 	if (strncmp(this->GetAPIName(), "AI", 2) == 0) {
 		file = FioFOpenFile(filename, "rb", AI_DIR, &size);
 		if (file == NULL) file = FioFOpenFile(filename, "rb", AI_LIBRARY_DIR, &size);
+	} else if (strncmp(this->GetAPIName(), "GS", 2) == 0) {
+		file = FioFOpenFile(filename, "rb", GAME_DIR, &size);
 	} else {
 		NOT_REACHED();
 	}