Mercurial > hg > openttd
changeset 15651:91a17ada7b1f draft
(svn r20316) -Document: some members/structs and functions and rename some slightly to better catch their meaning
author | rubidium <rubidium@openttd.org> |
---|---|
date | Mon, 02 Aug 2010 20:12:02 +0000 |
parents | f45ffe52b53e |
children | 354307d245e5 |
files | src/unmovable.h src/unmovable_cmd.cpp |
diffstat | 2 files changed, 16 insertions(+), 7 deletions(-) [+] |
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--- a/src/unmovable.h +++ b/src/unmovable.h @@ -17,14 +17,23 @@ void UpdateCompanyHQ(Company *c, uint score); +/** An (unmovable) object that isn't use for transport, industries or houses. */ struct UnmovableSpec { - StringID name; - uint8 buy_cost_multiplier; - uint8 sell_cost_multiplier; + StringID name; ///< The name for this object. + uint8 build_cost_multiplier; ///< Build cost multiplier per tile. + uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile. - Money GetRemovalCost() const { return (_price[PR_CLEAR_UNMOVABLE] * this->sell_cost_multiplier); } - Money GetBuildingCost() const { return (_price[PR_BUILD_UNMOVABLE] * this->buy_cost_multiplier); } + /** + * Get the cost for building a structure of this type. + * @return The cost for building. + */ + Money GetBuildCost() const { return (_price[PR_BUILD_UNMOVABLE] * this->build_cost_multiplier); } + /** + * Get the cost for clearing a structure of this type. + * @return The cost for clearing. + */ + Money GetClearCost() const { return (_price[PR_CLEAR_UNMOVABLE] * this->clear_cost_multiplier); } };
--- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -162,7 +162,7 @@ MarkTileDirtyByTile(tile); } - cost.AddCost(GetUnmovableSpec(UNMOVABLE_OWNED_LAND)->GetBuildingCost()); + cost.AddCost(GetUnmovableSpec(UNMOVABLE_OWNED_LAND)->GetBuildCost()); return cost; } @@ -189,7 +189,7 @@ if (flags & DC_EXEC) DoClearSquare(tile); - return CommandCost(EXPENSES_CONSTRUCTION, - GetUnmovableSpec(UNMOVABLE_OWNED_LAND)->GetRemovalCost()); + return CommandCost(EXPENSES_CONSTRUCTION, -GetUnmovableSpec(UNMOVABLE_OWNED_LAND)->GetClearCost()); } static Foundation GetFoundation_Unmovable(TileIndex tile, Slope tileh);