changeset 4799:965fecf2cb6c draft

(svn r6721) -Codechange: some comments, aligning, types and variable localization.
author Darkvater <Darkvater@openttd.org>
date Tue, 10 Oct 2006 14:05:39 +0000
parents fdea85b991f7
children 9d75d3486b79
files viewport.c viewport.h
diffstat 2 files changed, 25 insertions(+), 19 deletions(-) [+]
line wrap: on
line diff
--- a/viewport.c
+++ b/viewport.c
@@ -1990,12 +1990,11 @@
 // while dragging
 static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int method)
 {
-	int d;
-	byte b=6;
-	uint w,h;
+	HighLightStyle b;
+	uint w, h;
 
-	int dx = thd->selstart.x - (thd->selend.x&~0xF);
-	int dy = thd->selstart.y - (thd->selend.y&~0xF);
+	int dx = thd->selstart.x - (thd->selend.x & ~0xF);
+	int dy = thd->selstart.y - (thd->selend.y & ~0xF);
 	w = myabs(dx) + 16;
 	h = myabs(dy) + 16;
 
@@ -2030,7 +2029,7 @@
 		b = HT_LINE | HT_DIR_Y;
 		x = thd->selstart.x;
 	} else { // complicated direction
-		d = w - h;
+		int d = w - h;
 		thd->selend.x = thd->selend.x & ~0xF;
 		thd->selend.y = thd->selend.y & ~0xF;
 
@@ -2093,18 +2092,22 @@
 	thd->next_drawstyle = b;
 }
 
-// while dragging
+/**
+ * Selects tiles while dragging
+ * @param x X coordinate of end of selection
+ * @param y Y coordinate of end of selection
+ * @param method modifies the way tiles are selected. Possible
+ * methods are VPM_* in viewport.h */
 void VpSelectTilesWithMethod(int x, int y, int method)
 {
-	int sx;
-	int sy;
+	int sx, sy;
 
 	if (x == -1) {
 		_thd.selend.x = -1;
 		return;
 	}
 
-	// allow drag in any rail direction
+	/* Special handling of drag in any (8-way) direction */
 	if (method == VPM_RAILDIRS || method == VPM_SIGNALDIRS) {
 		_thd.selend.x = x;
 		_thd.selend.y = y;
@@ -2113,8 +2116,8 @@
 	}
 
 	if (_thd.next_drawstyle == HT_POINT) {
-		x += 8;
-		y += 8;
+		x += TILE_SIZE / 2;
+		y += TILE_SIZE / 2;
 	}
 
 	sx = _thd.selstart.x;
--- a/viewport.h
+++ b/viewport.h
@@ -71,7 +71,8 @@
 void VpSelectTilesWithMethod(int x, int y, int method);
 
 // highlighting draw styles
-enum {
+typedef byte HighLightStyle;
+enum HighLightStyles {
 	HT_NONE   = 0x00,
 	HT_RECT   = 0x80,
 	HT_POINT  = 0x40,
@@ -79,15 +80,17 @@
 	                   * (uses lower bits to indicate direction) */
 	HT_RAIL   = 0x10, /* autorail (one piece)
 	                  * (uses lower bits to indicate direction) */
+	HT_DRAG_MASK = 0xF0, ///< masks the drag-type
 
 	/* lower bits (used with HT_LINE and HT_RAIL):
 	 * (see ASCII art in autorail.h for a visual interpretation) */
-	HT_DIR_X  = 0,  // X direction
-	HT_DIR_Y  = 1,  // Y direction
-	HT_DIR_HU = 2, // horizontal upper
-	HT_DIR_HL = 3, // horizontal lower
-	HT_DIR_VL = 4, // vertical left
-	HT_DIR_VR = 5, // vertical right
+	HT_DIR_X  = 0,    ///< X direction
+	HT_DIR_Y  = 1,    ///< Y direction
+	HT_DIR_HU = 2,    ///< horizontal upper
+	HT_DIR_HL = 3,    ///< horizontal lower
+	HT_DIR_VL = 4,    ///< vertical left
+	HT_DIR_VR = 5,    ///< vertical right
+	HT_DIR_MASK = 0x7 ///< masks the drag-direction
 };
 
 typedef struct TileHighlightData {