Mercurial > hg > openttd
changeset 15010:993b10aec919 draft
(svn r19625) -Fix [FS#3722]: strange message when unpausing because there are enough players, unclear message when an unexpected/invalid packet is received
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 14 Apr 2010 09:52:59 +0000 |
parents | 5ed9f0152af6 |
children | 50661a4046d6 |
files | src/lang/english.txt |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1759,7 +1759,7 @@ STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protocol error STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :not authorized -STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :received strange packet +STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :received invalid or unexpected packet STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :wrong revision STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :name already in use STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :wrong password @@ -1777,7 +1777,7 @@ STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Game still paused ({STRING}, {STRING}) STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Game still paused ({STRING}, {STRING}, {STRING}) STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Game unpaused ({STRING}) -STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :not enough players +STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :number of players STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :connecting clients STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual ############ End of leave-in-this-order