changeset 15010:993b10aec919 draft

(svn r19625) -Fix [FS#3722]: strange message when unpausing because there are enough players, unclear message when an unexpected/invalid packet is received
author rubidium <rubidium@openttd.org>
date Wed, 14 Apr 2010 09:52:59 +0000
parents 5ed9f0152af6
children 50661a4046d6
files src/lang/english.txt
diffstat 1 files changed, 2 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1759,7 +1759,7 @@
 STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR                         :protocol error
 STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH                        :NewGRF mismatch
 STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED                         :not authorized
-STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :received strange packet
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :received invalid or unexpected packet
 STR_NETWORK_ERROR_CLIENT_WRONG_REVISION                         :wrong revision
 STR_NETWORK_ERROR_CLIENT_NAME_IN_USE                            :name already in use
 STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD                         :wrong password
@@ -1777,7 +1777,7 @@
 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2                  :Game still paused ({STRING}, {STRING})
 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3                  :Game still paused ({STRING}, {STRING}, {STRING})
 STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED                        :Game unpaused ({STRING})
-STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :not enough players
+STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :number of players
 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS       :connecting clients
 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL                   :manual
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