changeset 6251:9953c75f16bc draft

(svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
author Darkvater <Darkvater@openttd.org>
date Wed, 07 Mar 2007 18:58:28 +0000
parents e515c16851d3
children 6abe9b12ddaf
files src/fios.cpp src/fios.h src/stdafx.h src/video/win32_v.cpp src/win32.cpp src/win32.h
diffstat 6 files changed, 149 insertions(+), 77 deletions(-) [+]
line wrap: on
line diff
--- a/src/fios.cpp
+++ b/src/fios.cpp
@@ -18,6 +18,7 @@
 #include <sys/stat.h>
 
 #ifdef WIN32
+# include <tchar.h>
 # include <io.h>
 #else
 # include <unistd.h>
@@ -171,8 +172,8 @@
 	snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
 }
 
-#if defined(WIN32) || defined(WIN64)
-# define unlink _wunlink
+#if defined(WIN32)
+# define unlink _tunlink
 #endif
 
 bool FiosDelete(const char *name)
--- a/src/fios.h
+++ b/src/fios.h
@@ -59,7 +59,7 @@
 struct DIR;
 
 struct dirent { // XXX - only d_name implemented
-	wchar_t *d_name; // name of found file
+	TCHAR *d_name; // name of found file
 	/* little hack which will point to parent DIR struct which will
 	 * save us a call to GetFileAttributes if we want information
 	 * about the file (for example in function fio_bla) */
@@ -72,14 +72,14 @@
 	 * note: having only one global instance is not possible because
 	 * multiple independent opendir/readdir sequences must be supported. */
 	dirent ent;
-	WIN32_FIND_DATAW fd;
+	WIN32_FIND_DATA fd;
 	/* since opendir calls FindFirstFile, we need a means of telling the
 	 * first call to readdir that we already have a file.
 	 * that's the case iff this is true */
 	bool at_first_entry;
 };
 
-DIR *opendir(const wchar_t *path);
+DIR *opendir(const TCHAR *path);
 struct dirent *readdir(DIR *d);
 int closedir(DIR *d);
 #else
--- a/src/stdafx.h
+++ b/src/stdafx.h
@@ -198,14 +198,16 @@
  * call to the same function and is not thread- or reentrancy-safe */
 #if !defined(STRGEN)
 # if defined(WIN32) || defined(WIN64)
-#  if defined(WINCE)
+#  include <tchar.h>
 /* XXX - WinCE without MSVCRT doesn't support wfopen, so it seems */
-#  else
-#   define fopen(file, mode) _wfopen(OTTD2FS(file), L ## mode)
-#  endif
-   const char *FS2OTTD(const wchar_t *name);
-   const wchar_t *OTTD2FS(const char *name);
+#  if !defined(WINCE)
+#   define fopen(file, mode) _tfopen(OTTD2FS(file), _T(mode))
+#  endif /* WINCE */
+
+   const char *FS2OTTD(const TCHAR *name);
+   const TCHAR *OTTD2FS(const char *name);
 # else
+
 #  define fopen(file, mode) fopen(OTTD2FS(file), mode)
    const char *FS2OTTD(const char *name);
    const char *OTTD2FS(const char *name);
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -36,6 +36,9 @@
 uint _display_hz;
 uint _fullscreen_bpp;
 static uint16 _bck_resolution[2];
+#if !defined(UNICODE)
+uint _codepage;
+#endif
 
 static void MakePalette()
 {
@@ -211,6 +214,9 @@
 	switch (msg) {
 		case WM_CREATE:
 			SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc);
+#if !defined(UNICODE)
+			_codepage = GetACP(); // get system codepage as some kind of a default
+#endif /* UNICODE */
 			break;
 
 		case WM_PAINT: {
@@ -347,6 +353,17 @@
 			return 0;
 		}
 
+#if !defined(UNICODE)
+		case WM_INPUTLANGCHANGE: {
+			TCHAR locale[6];
+			LCID lcid = GB(lParam, 0, 16);
+
+			int len = GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, locale, lengthof(locale));
+			if (len != 0) _codepage = _ttoi(locale);
+			return 1;
+		}
+#endif /* UNICODE */
+
 		case WM_KEYDOWN: {
 			// this is the rewritten ascii input function
 			// it disables windows deadkey handling --> more linux like :D
--- a/src/win32.cpp
+++ b/src/win32.cpp
@@ -658,23 +658,23 @@
 	}
 }
 
-DIR *opendir(const wchar_t *path)
+DIR *opendir(const TCHAR *path)
 {
 	DIR *d;
 	UINT sem = SetErrorMode(SEM_FAILCRITICALERRORS); // disable 'no-disk' message box
-	DWORD fa = GetFileAttributesW(path);
+	DWORD fa = GetFileAttributes(path);
 
 	if ((fa != INVALID_FILE_ATTRIBUTES) && (fa & FILE_ATTRIBUTE_DIRECTORY)) {
 		d = dir_calloc();
 		if (d != NULL) {
-			wchar_t search_path[MAX_PATH];
-			bool slash = path[wcslen(path) - 1] == L'\\';
+			TCHAR search_path[MAX_PATH];
+			bool slash = path[_tcslen(path) - 1] == '\\';
 
 			/* build search path for FindFirstFile, try not to append additional slashes
 			 * as it throws Win9x off its groove for root directories */
-			_snwprintf(search_path, lengthof(search_path), L"%s%s*", path, slash ? L"" : L"\\");
+			_sntprintf(search_path, lengthof(search_path), _T("%s%s*"), path, slash ? _T("") : _T("\\"));
 			*lastof(search_path) = '\0';
-			d->hFind = FindFirstFileW(search_path, &d->fd);
+			d->hFind = FindFirstFile(search_path, &d->fd);
 
 			if (d->hFind != INVALID_HANDLE_VALUE ||
 					GetLastError() == ERROR_NO_MORE_FILES) { // the directory is empty
@@ -705,7 +705,7 @@
 		/* the directory was empty when opened */
 		if (d->hFind == INVALID_HANDLE_VALUE) return NULL;
 		d->at_first_entry = false;
-	} else if (!FindNextFileW(d->hFind, &d->fd)) { // determine cause and bail
+	} else if (!FindNextFile(d->hFind, &d->fd)) { // determine cause and bail
 		if (GetLastError() == ERROR_NO_MORE_FILES) SetLastError(prev_err);
 		return NULL;
 	}
@@ -748,7 +748,7 @@
 {
 	// hectonanoseconds between Windows and POSIX epoch
 	static const int64 posix_epoch_hns = 0x019DB1DED53E8000LL;
-	const WIN32_FIND_DATAW *fd = &ent->dir->fd;
+	const WIN32_FIND_DATA *fd = &ent->dir->fd;
 
 	sb->st_size  = ((uint64) fd->nFileSizeHigh << 32) + fd->nFileSizeLow;
 	/* UTC FILETIME to seconds-since-1970 UTC
@@ -878,13 +878,7 @@
 	int _set_error_mode(int);
 #endif
 
-#if defined(WINCE) && !defined(_tWinMain)
-/* GCC crosscompiler for WINCE doesn't support wide version */
-# define _tWinMain WinMain
-#endif /* WINCE */
-
-int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
-	LPTSTR lpCmdLine, int nCmdShow)
+int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
 {
 	int argc;
 	char *argv[64]; // max 64 command line arguments
@@ -947,11 +941,15 @@
 void DeterminePaths()
 {
 	char *s, *cfg;
-	wchar_t path[MAX_PATH];
 
 	_paths.personal_dir = _paths.game_data_dir = cfg = (char*)malloc(MAX_PATH);
-	GetCurrentDirectoryW(MAX_PATH - 1, path);
+#if defined(UNICODE)
+	TCHAR path[MAX_PATH];
+	GetCurrentDirectory(MAX_PATH - 1, path);
 	convert_from_fs(path, cfg, MAX_PATH);
+#else
+	GetCurrentDirectory(MAX_PATH - 1, cfg);
+#endif
 
 	cfg[0] = toupper(cfg[0]);
 	s = strchr(cfg, '\0');
@@ -972,10 +970,10 @@
 	_log_file = str_fmt("%sopenttd.log", _paths.personal_dir);
 
 	// make (auto)save and scenario folder
-	CreateDirectoryW(OTTD2FS(_paths.save_dir), NULL);
-	CreateDirectoryW(OTTD2FS(_paths.autosave_dir), NULL);
-	CreateDirectoryW(OTTD2FS(_paths.scenario_dir), NULL);
-	CreateDirectoryW(OTTD2FS(_paths.heightmap_dir), NULL);
+	CreateDirectory(OTTD2FS(_paths.save_dir), NULL);
+	CreateDirectory(OTTD2FS(_paths.autosave_dir), NULL);
+	CreateDirectory(OTTD2FS(_paths.scenario_dir), NULL);
+	CreateDirectory(OTTD2FS(_paths.heightmap_dir), NULL);
 }
 
 /**
@@ -1069,8 +1067,103 @@
 	return (__int64)(value * freq);
 }
 
-/** Convert from OpenTTD's encoding to that of the local environment in
- * UNICODE. OpenTTD encoding is UTF8, local is wide-char
+
+/**
+ * Convert to OpenTTD's encoding from that of the local environment.
+ * When the project is built in UNICODE, the system codepage is irrelevant and
+ * the input string is wide. In ANSI mode, the string is in the
+ * local codepage which we'll convert to wide-char, and then to UTF-8.
+ * OpenTTD internal encoding is UTF8.
+ * The returned value's contents can only be guaranteed until the next call to
+ * this function. So if the value is needed for anything else, use convert_from_fs
+ * @param name pointer to a valid string that will be converted (local, or wide)
+ * @return pointer to the converted string; if failed string is of zero-length
+ * @see the current code-page comes from video\win32_v.cpp, event-notification
+ * WM_INPUTLANGCHANGE */
+const char *FS2OTTD(const TCHAR *name)
+{
+	static char utf8_buf[512];
+#if defined(UNICODE)
+	return convert_from_fs(name, utf8_buf, lengthof(utf8_buf));
+#else
+	char *s = utf8_buf;
+
+	for (; *name != '\0'; name++) {
+		wchar_t w;
+		int len = MultiByteToWideChar(_codepage, 0, name, 1, &w, 1);
+		if (len != 1) {
+			DEBUG(misc, 0, "[utf8] M2W error converting '%c'. Errno %d", *name, GetLastError());
+			continue;
+		}
+
+		if (s + Utf8CharLen(w) >= lastof(utf8_buf)) break;
+		s += Utf8Encode(s, w);
+	}
+
+	*s = '\0';
+	return utf8_buf;
+#endif /* UNICODE */
+}
+
+/**
+ * Convert from OpenTTD's encoding to that of the local environment.
+ * When the project is built in UNICODE the system codepage is irrelevant and
+ * the converted string is wide. In ANSI mode, the UTF8 string is converted
+ * to multi-byte.
+ * OpenTTD internal encoding is UTF8.
+ * The returned value's contents can only be guaranteed until the next call to
+ * this function. So if the value is needed for anything else, use convert_from_fs
+ * @param name pointer to a valid string that will be converted (UTF8)
+ * @return pointer to the converted string; if failed string is of zero-length
+ * @see the current code-page comes from video\win32_v.cpp, event-notification
+ * WM_INPUTLANGCHANGE */
+const TCHAR *OTTD2FS(const char *name)
+{
+	static TCHAR system_buf[512];
+#if defined(UNICODE)
+	return convert_to_fs(name, system_buf, lengthof(system_buf));
+#else
+	char *s = system_buf;
+
+	for (WChar c; (c = Utf8Consume(&name)) != '\0';) {
+		if (s >= lastof(system_buf)) break;
+
+		char mb;
+		int len = WideCharToMultiByte(_codepage, 0, (wchar_t*)&c, 1, &mb, 1, NULL, NULL);
+		if (len != 1) {
+			DEBUG(misc, 0, "[utf8] W2M error converting '0x%X'. Errno %d", c, GetLastError());
+			continue;
+		}
+
+		*s++ = mb;
+	}
+
+	*s = '\0';
+	return system_buf;
+#endif /* UNICODE */
+}
+
+
+/** Convert to OpenTTD's encoding from that of the environment in
+ * UNICODE. OpenTTD encoding is UTF8, local is wide
+ * @param name pointer to a valid string that will be converted
+ * @param utf8_buf pointer to a valid buffer that will receive the converted string
+ * @param buflen length in characters of the receiving buffer
+ * @return pointer to utf8_buf. If conversion fails the string is of zero-length */
+char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen)
+{
+	int len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, buflen, NULL, NULL);
+	if (len == 0) {
+		DEBUG(misc, 0, "[utf8] W2M error converting wide-string. Errno %d", GetLastError());
+		utf8_buf[0] = '\0';
+	}
+
+	return utf8_buf;
+}
+
+
+/** Convert from OpenTTD's encoding to that of the environment in
+ * UNICODE. OpenTTD encoding is UTF8, local is wide
  * @param name pointer to a valid string that will be converted
  * @param utf16_buf pointer to a valid wide-char buffer that will receive the
  * converted string
@@ -1080,55 +1173,13 @@
 {
 	int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, utf16_buf, buflen);
 	if (len == 0) {
-		DEBUG(misc, 0, "[utf8] error converting '%s'. Errno %d", name, GetLastError());
+		DEBUG(misc, 0, "[utf8] M2W error converting '%s'. Errno %d", name, GetLastError());
 		utf16_buf[0] = '\0';
 	}
 
 	return utf16_buf;
 }
 
-/** Convert from OpenTTD's encoding to that of the local environment in
- * UNICODE. OpenTTD encoding is UTF8, local is wide-char.
- * The returned value's contents can only be guaranteed until the next call to
- * this function. So if the value is needed for anything else, use convert_from_fs
- * @param name pointer to a valid string that will be converted
- * @return pointer to the converted string; if failed string is of zero-length */
-const wchar_t *OTTD2FS(const char *name)
-{
-	static wchar_t utf16_buf[512];
-	return convert_to_fs(name, utf16_buf, lengthof(utf16_buf));
-}
-
-
-/** Convert to OpenTTD's encoding from that of the local environment in
- * UNICODE. OpenTTD encoding is UTF8, local is wide-char
- * @param name pointer to a valid string that will be converted
- * @param utf8_buf pointer to a valid buffer that will receive the converted string
- * @param buflen length in characters of the receiving buffer
- * @return pointer to utf8_buf. If conversion fails the string is of zero-length */
-char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen)
-{
-	int len = WideCharToMultiByte(CP_UTF8, 0, name, -1, utf8_buf, buflen, NULL, NULL);
-	if (len == 0) {
-		DEBUG(misc, 0, "[utf8] error converting wide-string. Errno %d", GetLastError());
-		utf8_buf[0] = '\0';
-	}
-
-	return utf8_buf;
-}
-
-/** Convert to OpenTTD's encoding from that of the local environment in
- * UNICODE. OpenTTD encoding is UTF8, local is wide-char.
- * The returned value's contents can only be guaranteed until the next call to
- * this function. So if the value is needed for anything else, use convert_from_fs
- * @param name pointer to a valid string that will be converted
- * @return pointer to the converted string; if failed string is of zero-length */
-const char *FS2OTTD(const wchar_t *name)
-{
-	static char utf8_buf[512];
-	return convert_from_fs(name, utf8_buf, lengthof(utf8_buf));
-}
-
 /** Our very own SHGetFolderPath function for support of windows operating
  * systems that don't have this function (eg Win9x, etc.). We try using the
  * native function, and if that doesn't exist we will try a more crude approach
--- a/src/win32.h
+++ b/src/win32.h
@@ -26,6 +26,7 @@
 # define WIDE_TO_MB(str) FS2OTTD(str)
 # define WIDE_TO_MB_BUFFER(str, buffer, buflen) convert_from_fs(str, buffer, buflen)
 #else
+extern uint _codepage; // local code-page in the system @see win32_v.cpp:WM_INPUTLANGCHANGE
 # define MB_TO_WIDE(str) (str)
 # define MB_TO_WIDE_BUFFER(str, buffer, buflen) (str)
 # define WIDE_TO_MB(str) (str)