changeset 15310:996d46c77fb8 draft

(svn r19951) -Fix [FS#3869]: close buoy's vehicle list when the buoy is deleted
author smatz <smatz@openttd.org>
date Thu, 10 Jun 2010 16:19:59 +0000
parents e8655434e263
children 07b36528c711
files src/waypoint.cpp
diffstat 1 files changed, 6 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/src/waypoint.cpp
+++ b/src/waypoint.cpp
@@ -15,6 +15,8 @@
 #include "window_func.h"
 #include "newgrf_station.h"
 #include "waypoint_base.h"
+#include "vehicle_gui.h"
+#include "company_func.h"
 
 /**
  * Draw a waypoint
@@ -53,5 +55,9 @@
 	DeleteWindowById(WC_WAYPOINT_VIEW, this->index);
 	RemoveOrderFromAllVehicles(OT_GOTO_WAYPOINT, this->index);
 
+	WindowNumber wno = (this->index << 16) | VLW_WAYPOINT_LIST | (this->owner == OWNER_NONE ? _local_company : this->owner);
+	DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11));
+	DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11));
+
 	this->sign.MarkDirty();
 }