Mercurial > hg > openttd
changeset 15310:996d46c77fb8 draft
(svn r19951) -Fix [FS#3869]: close buoy's vehicle list when the buoy is deleted
author | smatz <smatz@openttd.org> |
---|---|
date | Thu, 10 Jun 2010 16:19:59 +0000 |
parents | e8655434e263 |
children | 07b36528c711 |
files | src/waypoint.cpp |
diffstat | 1 files changed, 6 insertions(+), 0 deletions(-) [+] |
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--- a/src/waypoint.cpp +++ b/src/waypoint.cpp @@ -15,6 +15,8 @@ #include "window_func.h" #include "newgrf_station.h" #include "waypoint_base.h" +#include "vehicle_gui.h" +#include "company_func.h" /** * Draw a waypoint @@ -53,5 +55,9 @@ DeleteWindowById(WC_WAYPOINT_VIEW, this->index); RemoveOrderFromAllVehicles(OT_GOTO_WAYPOINT, this->index); + WindowNumber wno = (this->index << 16) | VLW_WAYPOINT_LIST | (this->owner == OWNER_NONE ? _local_company : this->owner); + DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11)); + DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11)); + this->sign.MarkDirty(); }