Mercurial > hg > openttd
changeset 14953:9bd8b740898e draft
(svn r19560) -Fix: Bridge build error message should not show the same message twice.
author | alberth <alberth@openttd.org> |
---|---|
date | Sun, 04 Apr 2010 14:19:17 +0000 |
parents | d6e73e655e5b |
children | 4af538396264 |
files | src/tunnelbridge_cmd.cpp |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -248,9 +248,9 @@ uint bridge_len = GetTunnelBridgeLength(tile_start, tile_end); if (transport_type != TRANSPORT_WATER) { /* set and test bridge length, availability */ - if (!CheckBridgeAvailability(bridge_type, bridge_len, flags)) return_cmd_error(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE); + if (!CheckBridgeAvailability(bridge_type, bridge_len, flags)) return CMD_ERROR; } else { - if (bridge_len > (_settings_game.construction.longbridges ? 100U : 16U)) return_cmd_error(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE); + if (bridge_len > (_settings_game.construction.longbridges ? 100U : 16U)) return CMD_ERROR; } /* retrieve landscape height and ensure it's on land */