changeset 18532:9c4e0f3231a7 draft

(svn r23376) -Remove: on popular demand, remove my (revoked) name from comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit)
author truebrain <truebrain@openttd.org>
date Wed, 30 Nov 2011 01:22:18 +0000
parents 5534ad86e009
children d2d7996eff1d
files src/genworld.cpp src/heightmap.cpp src/os/macosx/macos.mm src/pathfinder/npf/aystar.h src/saveload/saveload.cpp
diffstat 5 files changed, 4 insertions(+), 9 deletions(-) [+]
line wrap: on
line diff
--- a/src/genworld.cpp
+++ b/src/genworld.cpp
@@ -50,7 +50,7 @@
  * Please only use this variable in genworld.h and genworld.cpp and
  *  nowhere else. For speed improvements we need it to be global, but
  *  in no way the meaning of it is to use it anywhere else besides
- *  in the genworld.h and genworld.cpp! -- TrueLight
+ *  in the genworld.h and genworld.cpp!
  */
 GenWorldInfo _gw;
 
--- a/src/heightmap.cpp
+++ b/src/heightmap.cpp
@@ -24,8 +24,7 @@
 
 /**
  * Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
- *  (average luminosity formula) -- Dalestan
- * This in fact is the NTSC Colour Space -- TrueLight
+ *  (average luminosity formula, NTSC Colour Space)
  */
 static inline byte RGBToGrayscale(byte red, byte green, byte blue)
 {
--- a/src/os/macosx/macos.mm
+++ b/src/os/macosx/macos.mm
@@ -24,9 +24,6 @@
 /*
  * This file contains objective C
  * Apple uses objective C instead of plain C to interact with OS specific/native functions
- *
- * Note: TrueLight's crosscompiler can handle this, but it likely needs a manual modification for each change in this file.
- * To insure that the crosscompiler still works, let him try any changes before they are committed
  */
 
 
--- a/src/pathfinder/npf/aystar.h
+++ b/src/pathfinder/npf/aystar.h
@@ -70,7 +70,7 @@
  * The good part about #OpenListNode is, and how AIs use it, that you can
  * access the parent of the current node, and so check if you, for example
  * don't try to enter the file tile with a 90-degree curve. So please, leave
- * this an #OpenListNode, it works just fine -- TrueLight
+ * this an #OpenListNode, it works just fine.
  * @return Status of the node:
  *  - #AYSTAR_FOUND_END_NODE : indicates this is the end tile
  *  - #AYSTAR_DONE : indicates this is not the end tile (or direction was wrong)
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -2535,8 +2535,7 @@
 			_sl_version = TO_BE32(hdr[1]) >> 16;
 			/* Minor is not used anymore from version 18.0, but it is still needed
 			 * in versions before that (4 cases) which can't be removed easy.
-			 * Therefor it is loaded, but never saved (or, it saves a 0 in any scenario).
-			 * So never EVER use this minor version again. -- TrueLight -- 22-11-2005 */
+			 * Therefor it is loaded, but never saved (or, it saves a 0 in any scenario). */
 			_sl_minor_version = (TO_BE32(hdr[1]) >> 8) & 0xFF;
 
 			DEBUG(sl, 1, "Loading savegame version %d", _sl_version);