changeset 9495:9fd9426b36c9 draft

(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
author smatz <smatz@openttd.org>
date Wed, 11 Jun 2008 15:56:55 +0000
parents 3503f9917e4a
children 26305433ddc6
files src/tunnelbridge_cmd.cpp src/vehicle.cpp
diffstat 2 files changed, 3 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -1268,9 +1268,9 @@
 		if (CmdFailed(DoCommand(tile, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR))) {
 			/* When clearing the bridge/tunnel failed there are still vehicles on/in
 			 * the bridge/tunnel. As all *our* vehicles are already removed, they
-			 * must be of another owner. Therefor this must be a road bridge/tunnel.
+			 * must be of another owner. Therefore this can't be rail tunnel/bridge.
 			 * In that case we can safely reassign the ownership to OWNER_NONE. */
-			assert(GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD);
+			assert(GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL);
 			SetTileOwner(tile, OWNER_NONE);
 		}
 	}
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -206,7 +206,7 @@
 /** Procedure called for every vehicle found in tunnel/bridge in the hash map */
 static void *GetVehicleTunnelBridgeProc(Vehicle *v, void *data)
 {
-	if (v->type != VEH_TRAIN && v->type != VEH_ROAD) return NULL;
+	if (v->type != VEH_TRAIN && v->type != VEH_ROAD && v->type != VEH_SHIP) return NULL;
 
 	_error_message = VehicleInTheWayErrMsg(v);
 	return v;