Mercurial > hg > openttd
changeset 7823:a15c8666b08f draft
(svn r11373) -Fix [FS#1398]: do not even think about building disabled industries.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sat, 03 Nov 2007 23:34:12 +0000 |
parents | 379a15470ab2 |
children | 7ae5bda4e8dd |
files | src/industry_cmd.cpp |
diffstat | 1 files changed, 5 insertions(+), 2 deletions(-) [+] |
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--- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1784,11 +1784,14 @@ /* Generate a list of all possible industries that can be built. */ for (j = 0; j < NUM_INDUSTRYTYPES; j++) { - byte chance = GetIndustrySpec(j)->appear_ingame[_opt.landscape]; + ind_spc = GetIndustrySpec(j); + byte chance = ind_spc->appear_ingame[_opt.landscape]; + + if (!ind_spc->enabled || chance == 0) continue; /* If there is no Callback CBID_INDUSTRY_AVAILABLE or if this one did anot failed, * and if appearing chance for this landscape is above 0, this industry can be chosen */ - if (CheckIfCallBackAllowsAvailability(j, IACT_RANDOMCREATION) && chance != 0) { + if (CheckIfCallBackAllowsAvailability(j, IACT_RANDOMCREATION)) { probability_max += chance; /* adds the result for this industry */ cumulative_probs[num].ind = j;