Mercurial > hg > openttd
changeset 17096:a1e788474acf draft
(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default
author | rubidium <rubidium@openttd.org> |
---|---|
date | Tue, 18 Jan 2011 18:14:14 +0000 |
parents | f9112c03b14d |
children | 6d078ffe055b |
files | src/genworld.cpp src/openttd.cpp src/saveload/saveload.cpp |
diffstat | 3 files changed, 3 insertions(+), 3 deletions(-) [+] |
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--- a/src/genworld.cpp +++ b/src/genworld.cpp @@ -188,7 +188,7 @@ if (_debug_desync_level > 0) { char name[MAX_PATH]; snprintf(name, lengthof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date); - SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR); + SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false); } } catch (...) { if (_cur_company.IsValid()) _cur_company.Restore();
--- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1258,7 +1258,7 @@ /* Save the desync savegame if needed. */ char name[MAX_PATH]; snprintf(name, lengthof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date); - SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR); + SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false); } CheckCaches();
--- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -2615,7 +2615,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb, bool threaded) { /* An instance of saving is already active, so don't go saving again */ - if (_sl.saveinprogress && mode == SL_SAVE) { + if (_sl.saveinprogress && mode == SL_SAVE && threaded) { /* if not an autosave, but a user action, show error message */ if (!_do_autosave) ShowErrorMessage(STR_ERROR_SAVE_STILL_IN_PROGRESS, INVALID_STRING_ID, WL_ERROR); return SL_OK;