Mercurial > hg > openttd
changeset 17999:a3db2ad40080 draft
(svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sun, 21 Aug 2011 19:36:30 +0000 |
parents | 28dfccce7aae |
children | 7a129cd9f0b4 |
files | src/landscape.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -1131,7 +1131,7 @@ if (found) { /* Flow further down hill. */ found = FlowRiver(marks, spring, end); - } else if (count > 10) { + } else if (count > 32) { /* Maybe we can make a lake. Find the Nth of the considered tiles. */ TileIndex lakeCenter = 0; for (int i = RandomRange(count - 1); i != 0; lakeCenter++) {