Mercurial > hg > openttd
changeset 5076:a9dfbcc32628 draft
(svn r7137) -Codechange: [win32] Use windows function in main loop to check if we have pressed ALT
(for ALT+TAB) instead of magic global _pressed_key from input-loop. (KUDr)
author | Darkvater <Darkvater@openttd.org> |
---|---|
date | Mon, 13 Nov 2006 19:35:31 +0000 |
parents | 19f35b05b00d |
children | 81981a625502 |
files | video/win32_v.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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line diff
--- a/video/win32_v.c +++ b/video/win32_v.c @@ -789,7 +789,7 @@ if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) { /* Disable speeding up game with ALT+TAB (if syskey is pressed, the * real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */ - if ((_pressed_key >> 16) & WKC_TAB && + if (GetAsyncKeyState(VK_MENU) >= 0 && #endif !_networking && _game_mode != GM_MENU) _fast_forward |= 2;