changeset 4758:ace5b04050d9 draft

(svn r6672) -Codechange: [depot & vehicle windows] applied SetWindowWidgetsDisabledState() and SetWindowWidgetsHiddenState() to depot and vehicle windows
author bjarni <bjarni@openttd.org>
date Fri, 06 Oct 2006 21:44:18 +0000
parents 37f529b8a444
children 7eef5a2e8028
files depot_gui.c vehicle_gui.c
diffstat 2 files changed, 27 insertions(+), 25 deletions(-) [+]
line wrap: on
line diff
--- a/depot_gui.c
+++ b/depot_gui.c
@@ -301,21 +301,22 @@
 	TileIndex tile = w->window_number;
 	int x, y, i, hnum, max;
 	uint16 num = WP(w, depot_d).engine_count;
-	bool is_localplayer      = IsTileOwner(tile, _local_player);
 
 	/* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */
 	uint16 rows_in_display   = w->widget[DEPOT_WIDGET_MATRIX].data >> 8;
 	uint16 boxes_in_each_row = w->widget[DEPOT_WIDGET_MATRIX].data & 0xFF;
 
 	/* setup disabled buttons */
-	SetWindowWidgetDisabledState(w, DEPOT_WIDGET_STOP_ALL,    !is_localplayer);
-	SetWindowWidgetDisabledState(w, DEPOT_WIDGET_START_ALL,   !is_localplayer);
-	SetWindowWidgetDisabledState(w, DEPOT_WIDGET_SELL,        !is_localplayer);
-	SetWindowWidgetDisabledState(w, DEPOT_WIDGET_SELL_CHAIN,  !is_localplayer);
-	SetWindowWidgetDisabledState(w, DEPOT_WIDGET_SELL_ALL,    !is_localplayer);
-	SetWindowWidgetDisabledState(w, DEPOT_WIDGET_BUILD,       !is_localplayer);
-	SetWindowWidgetDisabledState(w, DEPOT_WIDGET_CLONE,       !is_localplayer);
-	SetWindowWidgetDisabledState(w, DEPOT_WIDGET_AUTOREPLACE, !is_localplayer);
+	SetWindowWidgetsDisabledState(w, !IsTileOwner(tile, _local_player),
+		DEPOT_WIDGET_STOP_ALL,
+		DEPOT_WIDGET_START_ALL,
+		DEPOT_WIDGET_SELL,
+		DEPOT_WIDGET_SELL_CHAIN,
+		DEPOT_WIDGET_SELL_ALL,
+		DEPOT_WIDGET_BUILD,
+		DEPOT_WIDGET_CLONE,
+		DEPOT_WIDGET_AUTOREPLACE,
+		WIDGET_LIST_END);
 
 	/* determine amount of items for scroller */
 	if (WP(w, depot_d).type == VEH_Train) {
@@ -1001,10 +1002,11 @@
 			(w->vscroll.cap * 0x100) // number of rows to draw on the background
 			+ (type == VEH_Train ? 1 : w->hscroll.cap); // number of boxes in each row. Trains always have just one
 
-		if (type != VEH_Train) {
-			HideWindowWidget(w, DEPOT_WIDGET_H_SCROLL);
-			HideWindowWidget(w, DEPOT_WIDGET_SELL_CHAIN);
-		}
+
+		SetWindowWidgetsHiddenState(w, type != VEH_Train,
+			DEPOT_WIDGET_H_SCROLL,
+			DEPOT_WIDGET_H_SCROLL,
+			WIDGET_LIST_END);
 
 		/* Move the widgets to their right locations */
 		ResizeWindowWidgets(w, widget_moves, lengthof(widget_moves), horizontal, vertical);
--- a/vehicle_gui.c
+++ b/vehicle_gui.c
@@ -1402,10 +1402,12 @@
 	if (player == _local_player) {
 		HideWindowWidget(w, VLW_WIDGET_OTHER_PLAYER_FILLER);
 	} else {
-		HideWindowWidget(w, VLW_WIDGET_SEND_TO_DEPOT);
-		HideWindowWidget(w, VLW_WIDGET_AUTOREPLACE);
-		HideWindowWidget(w, VLW_WIDGET_STOP_ALL);
-		HideWindowWidget(w, VLW_WIDGET_START_ALL);
+		SetWindowWidgetsHiddenState(w, true,
+			VLW_WIDGET_SEND_TO_DEPOT,
+			VLW_WIDGET_AUTOREPLACE,
+			VLW_WIDGET_STOP_ALL,
+			VLW_WIDGET_START_ALL,
+			WIDGET_LIST_END);
 	}
 
 	/* Set up the window widgets */
@@ -1601,14 +1603,12 @@
 		default: NOT_REACHED();
 	}
 
-	if (owner == _local_player) {
-		bool list_isempty = vl->l.list_length == 0;
-
-		SetWindowWidgetDisabledState(w, VLW_WIDGET_SEND_TO_DEPOT, list_isempty);
-		SetWindowWidgetDisabledState(w, VLW_WIDGET_AUTOREPLACE, list_isempty);
-		SetWindowWidgetDisabledState(w, VLW_WIDGET_STOP_ALL, list_isempty);
-		SetWindowWidgetDisabledState(w, VLW_WIDGET_START_ALL, list_isempty);
-	}
+	SetWindowWidgetsDisabledState(w, vl->l.list_length == 0,
+		VLW_WIDGET_SEND_TO_DEPOT,
+		VLW_WIDGET_AUTOREPLACE,
+		VLW_WIDGET_STOP_ALL,
+		VLW_WIDGET_START_ALL,
+		WIDGET_LIST_END);
 
 	DrawWindowWidgets(w);