changeset 13833:ad09d18a3e34 draft

(svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code and simplify some things for the future
author rubidium <rubidium@openttd.org>
date Tue, 01 Dec 2009 22:18:51 +0000
parents a5bad30538be
children 0af12668a112
files src/lang/english.txt src/pathfind.cpp src/pathfind.h src/roadveh_cmd.cpp src/saveload/afterload.cpp src/ship_cmd.cpp src/table/settings.h src/train_cmd.cpp src/vehicle_type.h
diffstat 9 files changed, 43 insertions(+), 1076 deletions(-) [+]
line wrap: on
line diff
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1063,7 +1063,7 @@
 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL                     :{LTBLUE}Train acceleration model: {ORANGE}{STRING1}
 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL            :Original
 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC           :Realistic
-STR_CONFIG_SETTING_FORBID_90_DEG                                :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING1} {LTBLUE} (not with NTP)
+STR_CONFIG_SETTING_FORBID_90_DEG                                :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING1} {LTBLUE} (not with OPF)
 STR_CONFIG_SETTING_JOINSTATIONS                                 :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING1}
 STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS                        :{LTBLUE}Allow to join stations not directly adjacent: {ORANGE}{STRING1}
 STR_CONFIG_SETTING_IMPROVEDLOAD                                 :{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING1}
--- a/src/pathfind.cpp
+++ b/src/pathfind.cpp
@@ -13,109 +13,27 @@
 #include "pathfind.h"
 #include "debug.h"
 #include "tunnelbridge_map.h"
-#include "core/random_func.hpp"
 #include "core/alloc_type.hpp"
 #include "tunnelbridge.h"
 
-/* remember which tiles we have already visited so we don't visit them again. */
-static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir)
-{
-	uint hash, val, offs;
-	TrackPathFinderLink *link, *new_link;
-	uint bits = 1 << dir;
-
-	if (tpf->disable_tile_hash)
-		return true;
-
-	hash = PATHFIND_HASH_TILE(tile);
-
-	val = tpf->hash_head[hash];
-
-	if (val == 0) {
-		/* unused hash entry, set the appropriate bit in it and return true
-		 * to indicate that a bit was set. */
-		tpf->hash_head[hash] = bits;
-		tpf->hash_tile[hash] = tile;
-		return true;
-	} else if (!(val & 0x8000)) {
-		/* single tile */
-
-		if (tile == tpf->hash_tile[hash]) {
-			/* found another bit for the same tile,
-			 * check if this bit is already set, if so, return false */
-			if (val & bits)
-				return false;
-
-			/* otherwise set the bit and return true to indicate that the bit
-			 * was set */
-			tpf->hash_head[hash] = val | bits;
-			return true;
-		} else {
-			/* two tiles with the same hash, need to make a link */
-
-			/* allocate a link. if out of links, handle this by returning
-			 * that a tile was already visisted. */
-			if (tpf->num_links_left == 0) {
-				return false;
-			}
-			tpf->num_links_left--;
-			link = tpf->new_link++;
+struct RememberData {
+	uint16 cur_length;
+	byte depth;
+	Track last_choosen_track;
+};
 
-			/* move the data that was previously in the hash_??? variables
-			 * to the link struct, and let the hash variables point to the link */
-			link->tile = tpf->hash_tile[hash];
-			tpf->hash_tile[hash] = PATHFIND_GET_LINK_OFFS(tpf, link);
-
-			link->flags = tpf->hash_head[hash];
-			tpf->hash_head[hash] = 0xFFFF; // multi link
-
-			link->next = 0xFFFF;
-		}
-	} else {
-		/* a linked list of many tiles,
-		 * find the one corresponding to the tile, if it exists.
-		 * otherwise make a new link */
-
-		offs = tpf->hash_tile[hash];
-		do {
-			link = PATHFIND_GET_LINK_PTR(tpf, offs);
-			if (tile == link->tile) {
-				/* found the tile in the link list,
-				 * check if the bit was alrady set, if so return false to indicate that the
-				 * bit was already set */
-				if (link->flags & bits)
-					return false;
-				link->flags |= bits;
-				return true;
-			}
-		} while ((offs=link->next) != 0xFFFF);
-	}
-
-	/* get here if we need to add a new link to link,
-	 * first, allocate a new link, in the same way as before */
-	if (tpf->num_links_left == 0) {
-			return false;
-	}
-	tpf->num_links_left--;
-	new_link = tpf->new_link++;
-
-	/* then fill the link with the new info, and establish a ptr from the old
-	 * link to the new one */
-	new_link->tile = tile;
-	new_link->flags = bits;
-	new_link->next = 0xFFFF;
-
-	link->next = PATHFIND_GET_LINK_OFFS(tpf, new_link);
-	return true;
-}
+struct TrackPathFinder {
+	TPFEnumProc *enum_proc;
+	void *userdata;
+	RememberData rd;
+	TrackdirByte the_dir;
+};
 
 static void TPFModeShip(TrackPathFinder *tpf, TileIndex tile, DiagDirection direction)
 {
-	assert(tpf->tracktype == TRANSPORT_WATER);
-
 	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
 		/* wrong track type */
-		if (GetTunnelBridgeTransportType(tile) != tpf->tracktype) return;
+		if (GetTunnelBridgeTransportType(tile) != TRANSPORT_WATER) return;
 
 		DiagDirection dir = GetTunnelBridgeDirection(tile);
 		/* entering tunnel / bridge? */
@@ -124,9 +42,6 @@
 
 			tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1;
 
-			TPFSetTileBit(tpf, tile, 14);
-			TPFSetTileBit(tpf, endtile, 14);
-
 			tile = endtile;
 		} else {
 			/* leaving tunnel / bridge? */
@@ -142,7 +57,7 @@
 	if (++tpf->rd.cur_length > 50)
 		return;
 
-	TrackBits bits = TrackStatusToTrackBits(GetTileTrackStatus(tile, tpf->tracktype, tpf->sub_type)) & DiagdirReachesTracks(direction);
+	TrackBits bits = TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0)) & DiagdirReachesTracks(direction);
 	if (bits == TRACK_BIT_NONE) return;
 
 	assert(TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY());
@@ -173,106 +88,7 @@
 
 }
 
-/**
- * Checks if any vehicle can enter/leave tile in given diagdir
- * Checks only for rail/road depots and road non-drivethrough stations
- * @param tile tile to check
- * @param side side of tile we are trying to leave/enter
- * @param tracktype type of transport
- * @pre tile has trackbit at that diagdir
- * @return true iff vehicle can enter/leve the tile in given side
- */
-static inline bool CanAccessTileInDir(TileIndex tile, DiagDirection side, TransportType tracktype)
-{
-	if (tracktype == TRANSPORT_RAIL) {
-		/* depot from wrong side */
-		if (IsRailDepotTile(tile) && GetRailDepotDirection(tile) != side) return false;
-	} else if (tracktype == TRANSPORT_ROAD) {
-		/* depot from wrong side */
-		if (IsRoadDepotTile(tile) && GetRoadDepotDirection(tile) != side) return false;
-		/* non-driverthrough road station from wrong side */
-		if (IsStandardRoadStopTile(tile) && GetRoadStopDir(tile) != side) return false;
-	}
-
-	return true;
-}
-
-static void TPFModeNormal(TrackPathFinder *tpf, TileIndex tile, DiagDirection direction)
-{
-	const TileIndex tile_org = tile;
-
-	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
-		/* wrong track type */
-		if (GetTunnelBridgeTransportType(tile) != tpf->tracktype) return;
-
-		DiagDirection dir = GetTunnelBridgeDirection(tile);
-		/* entering tunnel / bridge? */
-		if (dir == direction) {
-			TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
-
-			tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1;
-
-			TPFSetTileBit(tpf, tile, 14);
-			TPFSetTileBit(tpf, endtile, 14);
-
-			tile = endtile;
-		} else {
-			/* leaving tunnel / bridge? */
-			if (ReverseDiagDir(dir) != direction) return;
-		}
-	} else {
-		/* can we leave tile in this dir? */
-		if (!CanAccessTileInDir(tile, direction, tpf->tracktype)) return;
-	}
-
-	tile += TileOffsByDiagDir(direction);
-
-	/* can we enter tile in this dir? */
-	if (!CanAccessTileInDir(tile, ReverseDiagDir(direction), tpf->tracktype)) return;
-
-	/* Check if the new tile is a tunnel or bridge head and that the direction
-	 * and transport type match */
-	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
-		if (GetTunnelBridgeDirection(tile) != direction ||
-				GetTunnelBridgeTransportType(tile) != tpf->tracktype) {
-			return;
-		}
-	}
-
-	TrackdirBits trackdirbits = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, tpf->tracktype, tpf->sub_type));
-
-	/* Check in case of rail if the owner is the same */
-	if (tpf->tracktype == TRANSPORT_RAIL) {
-		if (trackdirbits != TRACKDIR_BIT_NONE && TrackStatusToTrackdirBits(GetTileTrackStatus(tile_org, TRANSPORT_RAIL, 0)) != TRACKDIR_BIT_NONE) {
-			if (GetTileOwner(tile_org) != GetTileOwner(tile)) return;
-		}
-	}
-
-	tpf->rd.cur_length++;
-
-	trackdirbits &= DiagdirReachesTrackdirs(direction);
-	TrackBits bits = TrackdirBitsToTrackBits(trackdirbits);
-
-	if (bits != TRACK_BIT_NONE) {
-		if (!tpf->disable_tile_hash || (tpf->rd.cur_length <= 64 && (KillFirstBit(bits) == 0 || ++tpf->rd.depth <= 7))) {
-			do {
-				Track track = RemoveFirstTrack(&bits);
-
-				tpf->the_dir = TrackEnterdirToTrackdir(track, direction);
-				RememberData rd = tpf->rd;
-
-				/* make sure we are not leaving from invalid side */
-				if (TPFSetTileBit(tpf, tile, tpf->the_dir) && CanAccessTileInDir(tile, TrackdirToExitdir(tpf->the_dir), tpf->tracktype) &&
-						!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length) ) {
-					TPFModeNormal(tpf, tile, TrackdirToExitdir(tpf->the_dir));
-				}
-				tpf->rd = rd;
-			} while (bits != TRACK_BIT_NONE);
-		}
-	}
-}
-
-void FollowTrack(TileIndex tile, PathfindFlags flags, TransportType tt, uint sub_type, DiagDirection direction, TPFEnumProc *enum_proc, TPFAfterProc *after_proc, void *data)
+void OPFShipFollowTrack(TileIndex tile, DiagDirection direction, TPFEnumProc *enum_proc, void *data)
 {
 	assert(IsValidDiagDirection(direction));
 
@@ -281,526 +97,11 @@
 	/* initialize path finder variables */
 	tpf->userdata = data;
 	tpf->enum_proc = enum_proc;
-	tpf->new_link = tpf->links;
-	tpf->num_links_left = lengthof(tpf->links);
 
 	tpf->rd.cur_length = 0;
 	tpf->rd.depth = 0;
 	tpf->rd.last_choosen_track = INVALID_TRACK;
 
-	tpf->disable_tile_hash = (flags & PATHFIND_FLAGS_DISABLE_TILE_HASH) != 0;
-
-	tpf->tracktype = tt;
-	tpf->sub_type = sub_type;
-
-	if ((flags & PATHFIND_FLAGS_SHIP_MODE) != 0) {
-		tpf->enum_proc(tile, data, INVALID_TRACKDIR, 0);
-		TPFModeShip(tpf, tile, direction);
-	} else {
-		/* clear the hash_heads */
-		memset(tpf->hash_head, 0, sizeof(tpf->hash_head));
-		TPFModeNormal(tpf, tile, direction);
-	}
-
-	if (after_proc != NULL) after_proc(tpf);
-}
-
-struct StackedItem {
-	TileIndex tile;
-	uint16 cur_length; ///< This is the current length to this tile.
-	uint16 priority;   ///< This is the current length + estimated length to the goal.
-	TrackdirByte track;
-	byte depth;
-	byte state;
-	byte first_track;
-};
-
-struct HashLink {
-	TileIndex tile;
-	uint16 typelength;
-	uint16 next;
-};
-
-struct NewTrackPathFinder {
-	NTPEnumProc *enum_proc;
-	void *userdata;
-	TileIndex dest;
-
-	TransportType tracktype;
-	RailTypes railtypes;
-	uint maxlength;
-
-	HashLink *new_link;
-	uint num_links_left;
-
-	uint nstack;
-	StackedItem stack[256];     ///< priority queue of stacked items
-
-	uint16 hash_head[0x400];    ///< hash heads. 0 means unused. 0xFFFC = length, 0x3 = dir
-	TileIndex hash_tile[0x400]; ///< tiles. or links.
-
-	HashLink links[0x400];      ///< hash links
-
-};
-#define NTP_GET_LINK_OFFS(tpf, link) ((byte*)(link) - (byte*)tpf->links)
-#define NTP_GET_LINK_PTR(tpf, link_offs) (HashLink*)((byte*)tpf->links + (link_offs))
-
-#define ARR(i) tpf->stack[(i)-1]
-
-/** called after a new element was added in the queue at the last index.
- * move it down to the proper position */
-static inline void HeapifyUp(NewTrackPathFinder *tpf)
-{
-	StackedItem si;
-	int i = ++tpf->nstack;
-
-	while (i != 1 && ARR(i).priority < ARR(i>>1).priority) {
-		/* the child element is larger than the parent item.
-		 * swap the child item and the parent item. */
-		si = ARR(i); ARR(i) = ARR(i >> 1); ARR(i >> 1) = si;
-		i >>= 1;
-	}
-}
-
-/** called after the element 0 was eaten. fill it with a new element */
-static inline void HeapifyDown(NewTrackPathFinder *tpf)
-{
-	StackedItem si;
-	int i = 1, j;
-	int n;
-
-	assert(tpf->nstack > 0);
-	n = --tpf->nstack;
-
-	if (n == 0) return; // heap is empty so nothing to do?
-
-	/* copy the last item to index 0. we use it as base for heapify. */
-	ARR(1) = ARR(n + 1);
-
-	while ((j = i * 2) <= n) {
-		/* figure out which is smaller of the children. */
-		if (j != n && ARR(j).priority > ARR(j + 1).priority)
-			j++; // right item is smaller
-
-		assert(i <= n && j <= n);
-		if (ARR(i).priority <= ARR(j).priority)
-			break; // base elem smaller than smallest, done!
-
-		/* swap parent with the child */
-		si = ARR(i); ARR(i) = ARR(j); ARR(j) = si;
-		i = j;
-	}
-}
-
-/** mark a tile as visited and store the length of the path.
- * if we already had a better path to this tile, return false.
- * otherwise return true. */
-static bool NtpVisit(NewTrackPathFinder *tpf, TileIndex tile, DiagDirection dir, uint length)
-{
-	uint hash,head;
-	HashLink *link, *new_link;
-
-	assert(length < 16384-1);
-
-	hash = PATHFIND_HASH_TILE(tile);
-
-	/* never visited before? */
-	if ((head=tpf->hash_head[hash]) == 0) {
-		tpf->hash_tile[hash] = tile;
-		tpf->hash_head[hash] = dir | (length << 2);
-		return true;
-	}
-
-	if (head != 0xffff) {
-		if (tile == tpf->hash_tile[hash] && (head & 0x3) == (uint)dir) {
-
-			/* longer length */
-			if (length >= (head >> 2)) return false;
-
-			tpf->hash_head[hash] = dir | (length << 2);
-			return true;
-		}
-		/* two tiles with the same hash, need to make a link
-		 * allocate a link. if out of links, handle this by returning
-		 * that a tile was already visisted. */
-		if (tpf->num_links_left == 0) {
-			DEBUG(ntp, 1, "No links left");
-			return false;
-		}
-
-		tpf->num_links_left--;
-		link = tpf->new_link++;
-
-		/* move the data that was previously in the hash_??? variables
-		 * to the link struct, and let the hash variables point to the link */
-		link->tile = tpf->hash_tile[hash];
-		tpf->hash_tile[hash] = NTP_GET_LINK_OFFS(tpf, link);
-
-		link->typelength = tpf->hash_head[hash];
-		tpf->hash_head[hash] = 0xFFFF; // multi link
-		link->next = 0xFFFF;
-	} else {
-		/* a linked list of many tiles,
-		 * find the one corresponding to the tile, if it exists.
-		 * otherwise make a new link */
-
-		uint offs = tpf->hash_tile[hash];
-		do {
-			link = NTP_GET_LINK_PTR(tpf, offs);
-			if (tile == link->tile && (link->typelength & 0x3U) == (uint)dir) {
-				if (length >= (uint)(link->typelength >> 2)) return false;
-				link->typelength = dir | (length << 2);
-				return true;
-			}
-		} while ((offs = link->next) != 0xFFFF);
-	}
-
-	/* get here if we need to add a new link to link,
-	 * first, allocate a new link, in the same way as before */
-	if (tpf->num_links_left == 0) {
-		DEBUG(ntp, 1, "No links left");
-		return false;
-	}
-	tpf->num_links_left--;
-	new_link = tpf->new_link++;
-
-	/* then fill the link with the new info, and establish a ptr from the old
-	 * link to the new one */
-	new_link->tile = tile;
-	new_link->typelength = dir | (length << 2);
-	new_link->next = 0xFFFF;
-
-	link->next = NTP_GET_LINK_OFFS(tpf, new_link);
-	return true;
-}
-
-/**
- * Checks if the shortest path to the given tile/dir so far is still the given
- * length.
- * @return true if the length is still the same
- * @pre    The given tile/dir combination should be present in the hash, by a
- *         previous call to NtpVisit().
- */
-static bool NtpCheck(NewTrackPathFinder *tpf, TileIndex tile, uint dir, uint length)
-{
-	uint hash,head,offs;
-	HashLink *link;
-
-	hash = PATHFIND_HASH_TILE(tile);
-	head=tpf->hash_head[hash];
-	assert(head);
-
-	if (head != 0xffff) {
-		assert( tpf->hash_tile[hash] == tile && (head & 3) == dir);
-		assert( (head >> 2) <= length);
-		return length == (head >> 2);
-	}
-
-	/* else it's a linked list of many tiles */
-	offs = tpf->hash_tile[hash];
-	for (;;) {
-		link = NTP_GET_LINK_PTR(tpf, offs);
-		if (tile == link->tile && (link->typelength & 0x3U) == dir) {
-			assert((uint)(link->typelength >> 2) <= length);
-			return length == (uint)(link->typelength >> 2);
-		}
-		offs = link->next;
-		assert(offs != 0xffff);
-	}
-}
-
-
-static uint DistanceMoo(TileIndex t0, TileIndex t1)
-{
-	const uint dx = Delta(TileX(t0), TileX(t1));
-	const uint dy = Delta(TileY(t0), TileY(t1));
-
-	const uint straightTracks = 2 * min(dx, dy); // The number of straight (not full length) tracks
-	/* OPTIMISATION:
-	 * Original: diagTracks = max(dx, dy) - min(dx,dy);
-	 * Proof:
-	 * (dx-dy) - straightTracks  == (min + max) - straightTracks = min + // max - 2 * min = max - min */
-	const uint diagTracks = dx + dy - straightTracks; // The number of diagonal (full tile length) tracks.
-
-	return diagTracks*DIAG_FACTOR + straightTracks*STR_FACTOR;
+	tpf->enum_proc(tile, data, INVALID_TRACKDIR, 0);
+	TPFModeShip(tpf, tile, direction);
 }
-
-/* These has to be small cause the max length of a track
- * is currently limited to 16384 */
-
-static const byte _length_of_track[16] = {
-	DIAG_FACTOR, DIAG_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, 0, 0,
-	DIAG_FACTOR, DIAG_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, 0, 0
-};
-
-/* new more optimized pathfinder for trains...
- * Tile is the tile the train is at.
- * direction is the tile the train is moving towards. */
-
-static void NTPEnum(NewTrackPathFinder *tpf, TileIndex tile, DiagDirection direction)
-{
-	TrackBits bits, allbits;
-	Trackdir track;
-	TileIndex tile_org;
-	StackedItem si;
-	int estimation;
-
-
-
-	/* Need to have a special case for the start.
-	 * We shouldn't call the callback for the current tile. */
-	si.cur_length = 1; // Need to start at 1 cause 0 is a reserved value.
-	si.depth = 0;
-	si.state = 0;
-	si.first_track = 0xFF;
-	goto start_at;
-
-	for (;;) {
-		/* Get the next item to search from from the priority queue */
-		do {
-			if (tpf->nstack == 0)
-				return; // nothing left? then we're done!
-			si = tpf->stack[0];
-			tile = si.tile;
-
-			HeapifyDown(tpf);
-			/* Make sure we havn't already visited this tile. */
-		} while (!NtpCheck(tpf, tile, ReverseDiagDir(TrackdirToExitdir(ReverseTrackdir(si.track))), si.cur_length));
-
-		/* Add the length of this track. */
-		si.cur_length += _length_of_track[si.track];
-
-callback_and_continue:
-		if (tpf->enum_proc(tile, tpf->userdata, si.first_track, si.cur_length))
-			return;
-
-		assert(si.track <= 13);
-		direction = TrackdirToExitdir(si.track);
-
-start_at:
-		/* If the tile is the entry tile of a tunnel, and we're not going out of the tunnel,
-		 *   need to find the exit of the tunnel. */
-		if (IsTileType(tile, MP_TUNNELBRIDGE)) {
-			if (GetTunnelBridgeDirection(tile) != ReverseDiagDir(direction)) {
-				/* We are not just driving out of the tunnel/bridge */
-				if (GetTunnelBridgeDirection(tile) != direction ||
-						GetTunnelBridgeTransportType(tile) != tpf->tracktype) {
-					/* We are not driving into the tunnel/bridge, or it is an invalid tunnel/bridge */
-					continue;
-				}
-				if (!HasBit(tpf->railtypes, GetRailType(tile))) {
-					bits = TRACK_BIT_NONE;
-					break;
-				}
-
-				TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
-				si.cur_length += DIAG_FACTOR * (GetTunnelBridgeLength(tile, endtile) + 1);
-				tile = endtile;
-				/* tile now points to the exit tile of the tunnel/bridge */
-			}
-		}
-
-		/* This is a special loop used to go through
-		 * a rail net and find the first intersection */
-		tile_org = tile;
-		for (;;) {
-			assert(direction <= 3);
-			tile += TileOffsByDiagDir(direction);
-
-			/* too long search length? bail out. */
-			if (si.cur_length >= tpf->maxlength) {
-				DEBUG(ntp, 1, "Cur_length too big");
-				bits = TRACK_BIT_NONE;
-				break;
-			}
-
-			/* Not a regular rail tile?
-			 * Then we can't use the code below, but revert to more general code. */
-			if (!IsPlainRailTile(tile)) {
-				/* We found a tile which is not a normal railway tile.
-				 * Determine which tracks that exist on this tile. */
-				bits = TrackdirBitsToTrackBits(TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTrackdirs(direction));
-
-				/* Check that the tile contains exactly one track */
-				if (bits == 0 || KillFirstBit(bits) != 0) break;
-
-				if (!HasBit(tpf->railtypes, GetRailType(tile))) {
-					bits = TRACK_BIT_NONE;
-					break;
-				}
-
-				/*******************
-				 * If we reach here, the tile has exactly one track.
-				 *   tile - index to a tile that is not rail tile, but still straight (with optional signals)
-				 *   bits - bitmask of which track that exist on the tile (exactly one bit is set)
-				 *   direction - which direction are we moving in?
-				 *******************/
-				si.track = TrackEnterdirToTrackdir(FindFirstTrack(bits), direction);
-				si.cur_length += _length_of_track[si.track];
-				goto callback_and_continue;
-			}
-
-			/* Regular rail tile, determine which tracks exist. */
-			allbits = GetTrackBits(tile);
-			/* Which tracks are reachable? */
-			bits = allbits & DiagdirReachesTracks(direction);
-
-			/* The tile has no reachable tracks => End of rail segment
-			 * or Intersection => End of rail segment. We check this agains all the
-			 * bits, not just reachable ones, to prevent infinite loops. */
-			if (bits == TRACK_BIT_NONE || TracksOverlap(allbits)) break;
-
-			if (!HasBit(tpf->railtypes, GetRailType(tile))) {
-				bits = TRACK_BIT_NONE;
-				break;
-			}
-
-			/* If we reach here, the tile has exactly one track, and this
-			 track is reachable = > Rail segment continues */
-
-			track = TrackEnterdirToTrackdir(FindFirstTrack(bits), direction);
-			assert(track != INVALID_TRACKDIR);
-
-			si.cur_length += _length_of_track[track];
-
-			/* Check if this rail is an upwards slope. If it is, then add a penalty. */
-			if (IsDiagonalTrackdir(track) && IsUphillTrackdir(GetTileSlope(tile, NULL), track)) {
-				/* upwards slope. add some penalty. */
-				si.cur_length += 4 * DIAG_FACTOR;
-			}
-
-			/* railway tile with signals..? */
-			if (HasSignals(tile)) {
-				if (!HasSignalOnTrackdir(tile, track)) {
-					/* if one way signal not pointing towards us, stop going in this direction => End of rail segment. */
-					if (HasSignalOnTrackdir(tile, ReverseTrackdir(track)) && IsOnewaySignal(tile, TrackdirToTrack(track))) {
-						bits = TRACK_BIT_NONE;
-						break;
-					}
-				} else if (GetSignalStateByTrackdir(tile, track) == SIGNAL_STATE_GREEN) {
-					/* green signal in our direction. either one way or two way. */
-					si.state |= 3;
-				} else {
-					/* reached a red signal. */
-					if (HasSignalOnTrackdir(tile, ReverseTrackdir(track))) {
-						/* two way red signal. unless we passed another green signal on the way,
-						 * stop going in this direction => End of rail segment.
-						 * this is to prevent us from going into a full platform. */
-						if (!(si.state & 1)) {
-							bits = TRACK_BIT_NONE;
-							break;
-						}
-					}
-					if (!(si.state & 2)) {
-						/* Is this the first signal we see? And it's red... add penalty */
-						si.cur_length += 10 * DIAG_FACTOR;
-						si.state += 2; // remember that we added penalty.
-						/* Because we added a penalty, we can't just continue as usual.
-						 * Need to get out and let A* do it's job with
-						 * possibly finding an even shorter path. */
-						break;
-					}
-				}
-
-				if (tpf->enum_proc(tile, tpf->userdata, si.first_track, si.cur_length))
-					return; // Don't process this tile any further
-			}
-
-			/* continue with the next track */
-			direction = TrackdirToExitdir(track);
-
-			/* safety check if we're running around chasing our tail... (infinite loop) */
-			if (tile == tile_org) {
-				bits = TRACK_BIT_NONE;
-				break;
-			}
-		}
-
-		/* There are no tracks to choose between.
-		 * Stop searching in this direction */
-		if (bits == TRACK_BIT_NONE)
-			continue;
-
-		/****************
-		 * We got multiple tracks to choose between (intersection).
-		 * Branch the search space into several branches.
-		 ****************/
-
-		/* Check if we've already visited this intersection.
-		 * If we've already visited it with a better length, then
-		 * there's no point in visiting it again. */
-		if (!NtpVisit(tpf, tile, direction, si.cur_length))
-			continue;
-
-		/* Push all possible alternatives that we can reach from here
-		 * onto the priority heap.
-		 * 'bits' contains the tracks that we can choose between. */
-
-		/* First compute the estimated distance to the target.
-		 * This is used to implement A* */
-		estimation = 0;
-		if (tpf->dest != 0)
-			estimation = DistanceMoo(tile, tpf->dest);
-
-		si.depth++;
-		if (si.depth == 0)
-			continue; // We overflowed our depth. No more searching in this direction.
-		si.tile = tile;
-		while (bits != TRACK_BIT_NONE) {
-			Track track = RemoveFirstTrack(&bits);
-			si.track = TrackEnterdirToTrackdir(track, direction);
-			assert(si.track != 0xFF);
-			si.priority = si.cur_length + estimation;
-
-			/* out of stack items, bail out? */
-			if (tpf->nstack >= lengthof(tpf->stack)) {
-				DEBUG(ntp, 1, "Out of stack");
-				break;
-			}
-
-			tpf->stack[tpf->nstack] = si;
-			HeapifyUp(tpf);
-		};
-
-		/* If this is the first intersection, we need to fill the first_track member.
-		 * so the code outside knows which path is better.
-		 * also randomize the order in which we search through them. */
-		if (si.depth == 1) {
-			assert(tpf->nstack == 1 || tpf->nstack == 2 || tpf->nstack == 3);
-			if (tpf->nstack != 1) {
-				uint32 r = Random();
-				if (r & 1) Swap(tpf->stack[0].track, tpf->stack[1].track);
-				if (tpf->nstack != 2) {
-					TrackdirByte t = tpf->stack[2].track;
-					if (r & 2) Swap(tpf->stack[0].track, t);
-					if (r & 4) Swap(tpf->stack[1].track, t);
-					tpf->stack[2].first_track = tpf->stack[2].track = t;
-				}
-				tpf->stack[0].first_track = tpf->stack[0].track;
-				tpf->stack[1].first_track = tpf->stack[1].track;
-			}
-		}
-
-		/* Continue with the next from the queue... */
-	}
-}
-
-
-/** new pathfinder for trains. better and faster. */
-void NewTrainPathfind(TileIndex tile, TileIndex dest, RailTypes railtypes, DiagDirection direction, NTPEnumProc *enum_proc, void *data)
-{
-	SmallStackSafeStackAlloc<NewTrackPathFinder, 1> tpf;
-
-	tpf->dest = dest;
-	tpf->userdata = data;
-	tpf->enum_proc = enum_proc;
-	tpf->tracktype = TRANSPORT_RAIL;
-	tpf->railtypes = railtypes;
-	tpf->maxlength = min(_settings_game.pf.opf.pf_maxlength * 3, 10000);
-	tpf->nstack = 0;
-	tpf->new_link = tpf->links;
-	tpf->num_links_left = lengthof(tpf->links);
-	memset(tpf->hash_head, 0, sizeof(tpf->hash_head));
-
-	NTPEnum(tpf, tile, direction);
-}
--- a/src/pathfind.h
+++ b/src/pathfind.h
@@ -16,76 +16,9 @@
 #include "station_base.h"
 #include "waypoint_base.h"
 
-enum {
-	STR_FACTOR  = 2,
-	DIAG_FACTOR = 3
-};
-
-//#define PF_BENCH // perform simple benchmarks on the train pathfinder (not
-//supported on all archs)
-
-struct TrackPathFinder;
 typedef bool TPFEnumProc(TileIndex tile, void *data, Trackdir trackdir, uint length);
-typedef void TPFAfterProc(TrackPathFinder *tpf);
-
-typedef bool NTPEnumProc(TileIndex tile, void *data, int track, uint length);
-
-#define PATHFIND_GET_LINK_OFFS(tpf, link) ((byte*)(link) - (byte*)tpf->links)
-#define PATHFIND_GET_LINK_PTR(tpf, link_offs) (TrackPathFinderLink*)((byte*)tpf->links + (link_offs))
-
-/* y7 y6 y5 y4 y3 y2 y1 y0 x7 x6 x5 x4 x3 x2 x1 x0
- * y7 y6 y5 y4 y3 y2 y1 y0 x4 x3 x2 x1 x0  0  0  0
- *  0  0 y7 y6 y5 y4 y3 y2 y1 y0 x4 x3 x2 x1 x0  0
- *  0  0  0  0 y5 y4 y3 y2 y1 y0 x4 x3 x2 x1 x0  0
- */
-#define PATHFIND_HASH_TILE(tile) (TileX(tile) & 0x1F) + ((TileY(tile) & 0x1F) << 5)
-
-struct TrackPathFinderLink {
-	TileIndex tile;
-	uint16 flags;
-	uint16 next;
-};
 
-struct RememberData {
-	uint16 cur_length;
-	byte depth;
-	Track last_choosen_track;
-};
-
-struct TrackPathFinder {
-	int num_links_left;
-	TrackPathFinderLink *new_link;
-
-	TPFEnumProc *enum_proc;
-
-	void *userdata;
-
-	RememberData rd;
-
-	TrackdirByte the_dir;
-
-	TransportType tracktype;
-	uint sub_type;
-
-	bool disable_tile_hash;
-
-	uint16 hash_head[0x400];
-	TileIndex hash_tile[0x400];       ///< stores the link index when multi link.
-
-	TrackPathFinderLink links[0x400]; ///< hopefully, this is enough.
-};
-
-/** Some flags to modify the behaviour of original pathfinder */
-enum PathfindFlags {
-	PATHFIND_FLAGS_NONE              = 0,
-	PATHFIND_FLAGS_SHIP_MODE         = 0x0800, ///< pathfinder with some optimizations for ships, but does not work for other types.
-	PATHFIND_FLAGS_DISABLE_TILE_HASH = 0x1000, ///< do not check for searching in circles
-};
-DECLARE_ENUM_AS_BIT_SET(PathfindFlags)
-
-void FollowTrack(TileIndex tile, PathfindFlags flags, TransportType tt, uint sub_type, DiagDirection direction, TPFEnumProc *enum_proc, TPFAfterProc *after_proc, void *data);
-void NewTrainPathfind(TileIndex tile, TileIndex dest, RailTypes railtypes, DiagDirection direction, NTPEnumProc *enum_proc, void *data);
-
+void OPFShipFollowTrack(TileIndex tile, DiagDirection direction, TPFEnumProc *enum_proc, void *data);
 
 /**
  * Calculates the tile of given station that is closest to a given tile
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -375,21 +375,6 @@
 	DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NE, INVALID_DIAGDIR, INVALID_DIAGDIR
 };
 
-static bool EnumRoadSignalFindDepot(TileIndex tile, void *data, Trackdir trackdir, uint length)
-{
-	RoadFindDepotData *rfdd = (RoadFindDepotData*)data;
-
-	tile += TileOffsByDiagDir(_road_pf_directions[trackdir]);
-
-	if (IsRoadDepotTile(tile) &&
-			IsTileOwner(tile, rfdd->owner) &&
-			length < rfdd->best_length) {
-		rfdd->best_length = length;
-		rfdd->tile = tile;
-	}
-	return false;
-}
-
 static RoadFindDepotData FindClosestRoadDepot(const RoadVehicle *v, int max_distance)
 {
 	RoadFindDepotData rfdd;
@@ -422,12 +407,7 @@
 		} break;
 
 		default:
-		case VPF_OPF: // OPF
-			/* search in all directions */
-			for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
-				FollowTrack(v->tile, PATHFIND_FLAGS_NONE, TRANSPORT_ROAD, v->compatible_roadtypes, d, EnumRoadSignalFindDepot, NULL, &rfdd);
-			}
-			break;
+			NOT_REACHED();
 	}
 
 	return rfdd; // Target not found
@@ -992,29 +972,8 @@
 	return i;
 }
 
-struct FindRoadToChooseData {
-	TileIndex dest;
-	uint maxtracklen;
-	uint mindist;
-};
-
-static bool EnumRoadTrackFindDist(TileIndex tile, void *data, Trackdir trackdir, uint length)
-{
-	FindRoadToChooseData *frd = (FindRoadToChooseData*)data;
-	uint dist = DistanceManhattan(tile, frd->dest);
-
-	if (dist <= frd->mindist) {
-		if (dist != frd->mindist || length < frd->maxtracklen) {
-			frd->maxtracklen = length;
-		}
-		frd->mindist = dist;
-	}
-	return false;
-}
-
 static inline NPFFoundTargetData PerfNPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes)
 {
-
 	void *perf = NpfBeginInterval();
 	NPFFoundTargetData ret = NPFRouteToStationOrTile(tile, trackdir, ignore_start_tile, target, type, sub_type, owner, railtypes);
 	int t = NpfEndInterval(perf);
@@ -1035,7 +994,6 @@
 #define return_track(x) { best_track = (Trackdir)x; goto found_best_track; }
 
 	TileIndex desttile;
-	FindRoadToChooseData frd;
 	Trackdir best_track;
 
 	TrackStatus ts = GetTileTrackStatus(tile, TRANSPORT_ROAD, v->compatible_roadtypes);
@@ -1141,52 +1099,7 @@
 		} break;
 
 		default:
-		case VPF_OPF: { // OPF
-			DiagDirection dir;
-
-			if (IsTileType(desttile, MP_ROAD)) {
-				if (IsRoadDepot(desttile)) {
-					dir = GetRoadDepotDirection(desttile);
-					goto do_it;
-				}
-			} else if (IsTileType(desttile, MP_STATION)) {
-				/* For drive-through stops we can head for the actual station tile */
-				if (IsStandardRoadStopTile(desttile)) {
-					dir = GetRoadStopDir(desttile);
-do_it:;
-					/* When we are heading for a depot or station, we just
-					 * pretend we are heading for the tile in front, we'll
-					 * see from there */
-					desttile += TileOffsByDiagDir(dir);
-					if (desttile == tile && (trackdirs & _road_exit_dir_to_incoming_trackdirs[dir])) {
-						/* If we are already in front of the
-						 * station/depot and we can get in from here,
-						 * we enter */
-						return_track(FindFirstBit2x64(trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]));
-					}
-				}
-			}
-			/* Do some pathfinding */
-			frd.dest = desttile;
-
-			best_track = INVALID_TRACKDIR;
-			uint best_dist = UINT_MAX;
-			uint best_maxlen = UINT_MAX;
-			uint bitmask = (uint)trackdirs;
-			uint i;
-			FOR_EACH_SET_BIT(i, bitmask) {
-				if (best_track == INVALID_TRACKDIR) best_track = (Trackdir)i; // in case we don't find the path, just pick a track
-				frd.maxtracklen = UINT_MAX;
-				frd.mindist = UINT_MAX;
-				FollowTrack(tile, PATHFIND_FLAGS_NONE, TRANSPORT_ROAD, v->compatible_roadtypes, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
-
-				if (frd.mindist < best_dist || (frd.mindist == best_dist && frd.maxtracklen < best_maxlen)) {
-					best_dist = frd.mindist;
-					best_maxlen = frd.maxtracklen;
-					best_track = (Trackdir)i;
-				}
-			}
-		} break;
+			NOT_REACHED();
 	}
 
 found_best_track:;
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -1556,13 +1556,13 @@
 		if (_settings_game.pf.yapf.rail_use_yapf || CheckSavegameVersion(28)) {
 			_settings_game.pf.pathfinder_for_trains = VPF_YAPF;
 		} else {
-			_settings_game.pf.pathfinder_for_trains = (_settings_game.pf.new_pathfinding_all ? VPF_NPF : VPF_NTP);
+			_settings_game.pf.pathfinder_for_trains = VPF_NPF;
 		}
 
 		if (_settings_game.pf.yapf.road_use_yapf || CheckSavegameVersion(28)) {
 			_settings_game.pf.pathfinder_for_roadvehs = VPF_YAPF;
 		} else {
-			_settings_game.pf.pathfinder_for_roadvehs = (_settings_game.pf.new_pathfinding_all ? VPF_NPF : VPF_OPF);
+			_settings_game.pf.pathfinder_for_roadvehs = VPF_NPF;
 		}
 
 		if (_settings_game.pf.yapf.ship_use_yapf) {
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -430,7 +430,7 @@
 		pfs.best_bird_dist = UINT_MAX;
 		pfs.best_length = UINT_MAX;
 
-		FollowTrack(tile, PATHFIND_FLAGS_SHIP_MODE | PATHFIND_FLAGS_DISABLE_TILE_HASH, TRANSPORT_WATER, 0, (DiagDirection)_ship_search_directions[i][dir], (TPFEnumProc*)ShipTrackFollower, NULL, &pfs);
+		OPFShipFollowTrack(tile, (DiagDirection)_ship_search_directions[i][dir], (TPFEnumProc*)ShipTrackFollower, &pfs);
 
 		if (best_track != INVALID_TRACK) {
 			if (pfs.best_bird_dist != 0) {
--- a/src/table/settings.h
+++ b/src/table/settings.h
@@ -381,8 +381,8 @@
 	SDT_CONDBOOL(GameSettings, pf.yapf.road_use_yapf,                           28,             86, 0, 0,  true,                    STR_NULL,                                  NULL),
 	SDT_CONDBOOL(GameSettings, pf.yapf.rail_use_yapf,                           28,             86, 0, 0,  true,                    STR_NULL,                                  NULL),
 
-	 SDT_CONDVAR(GameSettings, pf.pathfinder_for_trains,             SLE_UINT8, 87, SL_MAX_VERSION, 0, MS,    2,     0,       2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS,  NULL),
-	 SDT_CONDVAR(GameSettings, pf.pathfinder_for_roadvehs,           SLE_UINT8, 87, SL_MAX_VERSION, 0, MS,    2,     0,       2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES, NULL),
+	 SDT_CONDVAR(GameSettings, pf.pathfinder_for_trains,             SLE_UINT8, 87, SL_MAX_VERSION, 0, MS,    2,     1,       2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS,  NULL),
+	 SDT_CONDVAR(GameSettings, pf.pathfinder_for_roadvehs,           SLE_UINT8, 87, SL_MAX_VERSION, 0, MS,    2,     1,       2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES, NULL),
 	 SDT_CONDVAR(GameSettings, pf.pathfinder_for_ships,              SLE_UINT8, 87, SL_MAX_VERSION, 0, MS,    0,     0,       2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS,   NULL),
 
 	    SDT_BOOL(GameSettings, vehicle.never_expire_vehicles,                                       0,NN, false,                    STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES,  NULL),
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -2149,20 +2149,6 @@
 	bool reverse;
 };
 
-static bool NtpCallbFindDepot(TileIndex tile, TrainFindDepotData *tfdd, int track, uint length)
-{
-	if (IsTileType(tile, MP_RAILWAY) &&
-			IsTileOwner(tile, tfdd->owner) &&
-			IsRailDepot(tile)) {
-		/* approximate number of tiles by dividing by DIAG_FACTOR */
-		tfdd->best_length = length / DIAG_FACTOR;
-		tfdd->tile = tile;
-		return true;
-	}
-
-	return false;
-}
-
 /** returns the tile of a depot to goto to. The given vehicle must not be
  * crashed! */
 static TrainFindDepotData FindClosestTrainDepot(Train *v, int max_distance)
@@ -2188,10 +2174,7 @@
 
 	tfdd.best_length = UINT_MAX;
 
-	uint8 pathfinder = _settings_game.pf.pathfinder_for_trains;
-	if ((_settings_game.pf.reserve_paths || HasReservedTracks(v->tile, v->track)) && pathfinder == VPF_NTP) pathfinder = VPF_NPF;
-
-	switch (pathfinder) {
+	switch (_settings_game.pf.pathfinder_for_trains) {
 		case VPF_YAPF: { // YAPF
 			bool found = YapfFindNearestRailDepotTwoWay(v, max_distance, NPF_INFINITE_PENALTY, &tfdd.tile, &tfdd.reverse);
 			tfdd.best_length = found ? max_distance / 2 : UINT_MAX; // some fake distance or NOT_FOUND
@@ -2217,17 +2200,7 @@
 		} break;
 
 		default:
-		case VPF_NTP: { // NTP
-			/* search in the forward direction first. */
-			DiagDirection i = TrainExitDir(v->direction, v->track);
-			NewTrainPathfind(v->tile, 0, v->compatible_railtypes, i, (NTPEnumProc*)NtpCallbFindDepot, &tfdd);
-			if (tfdd.best_length == UINT_MAX) {
-				tfdd.reverse = true;
-				/* search in backwards direction */
-				i = TrainExitDir(ReverseDir(v->direction), v->track);
-				NewTrainPathfind(v->tile, 0, v->compatible_railtypes, i, (NTPEnumProc*)NtpCallbFindDepot, &tfdd);
-			}
-		} break;
+			NOT_REACHED();
 	}
 
 	return tfdd;
@@ -2395,7 +2368,7 @@
 			if (HasPbsSignalOnTrackdir(ft.m_new_tile, FindFirstTrackdir(ft.m_new_td_bits))) {
 				/* If the next tile is a PBS signal, try to make a reservation. */
 				TrackBits tracks = TrackdirBitsToTrackBits(ft.m_new_td_bits);
-				if (_settings_game.pf.pathfinder_for_trains != VPF_NTP && _settings_game.pf.forbid_90_deg) {
+				if (_settings_game.pf.forbid_90_deg) {
 					tracks &= ~TrackCrossesTracks(TrackdirToTrack(ft.m_old_td));
 				}
 				ChooseTrainTrack(v, ft.m_new_tile, ft.m_exitdir, tracks, false, NULL, false);
@@ -2562,50 +2535,6 @@
 	}
 }
 
-/** Check for station tiles */
-struct TrainTrackFollowerData {
-	TileIndex dest_coords;
-	StationID station_index; ///< station index we're heading for
-	uint best_bird_dist;
-	uint best_track_dist;
-	TrackdirByte best_track;
-};
-
-static bool NtpCallbFindStation(TileIndex tile, TrainTrackFollowerData *ttfd, Trackdir track, uint length)
-{
-	/* heading for nowhere? */
-	if (ttfd->dest_coords == 0) return false;
-
-	/* did we reach the final station? */
-	if ((ttfd->station_index == INVALID_STATION && tile == ttfd->dest_coords) || (
-				IsRailStationTile(tile) &&
-				GetStationIndex(tile) == ttfd->station_index
-			)) {
-		/* We do not check for dest_coords if we have a station_index,
-		 * because in that case the dest_coords are just an
-		 * approximation of where the station is */
-
-		/* found station */
-		ttfd->best_track = track;
-		ttfd->best_bird_dist = 0;
-		return true;
-	} else {
-		/* didn't find station, keep track of the best path so far. */
-		uint dist = DistanceManhattan(tile, ttfd->dest_coords);
-		if (dist < ttfd->best_bird_dist) {
-			ttfd->best_bird_dist = dist;
-			ttfd->best_track = track;
-		}
-		return false;
-	}
-}
-
-static void FillWithStationData(TrainTrackFollowerData *fd, const Vehicle *v)
-{
-	fd->dest_coords = v->dest_tile;
-	fd->station_index = v->current_order.IsType(OT_GOTO_STATION) ? v->current_order.GetDestination() : INVALID_STATION;
-}
-
 static const byte _initial_tile_subcoord[6][4][3] = {
 {{ 15, 8, 1 }, { 0, 0, 0 }, { 0, 8, 5 }, { 0,  0, 0 }},
 {{  0, 0, 0 }, { 8, 0, 3 }, { 0, 0, 0 }, { 8, 15, 7 }},
@@ -2615,17 +2544,6 @@
 {{  0, 0, 0 }, { 0, 0, 0 }, { 0, 8, 4 }, { 7, 15, 0 }},
 };
 
-static const byte _search_directions[6][4] = {
-	{ 0, 9, 2, 9 }, ///< track 1
-	{ 9, 1, 9, 3 }, ///< track 2
-	{ 9, 0, 3, 9 }, ///< track upper
-	{ 1, 9, 9, 2 }, ///< track lower
-	{ 3, 2, 9, 9 }, ///< track left
-	{ 9, 9, 1, 0 }, ///< track right
-};
-
-static const byte _pick_track_table[6] = {1, 3, 2, 2, 0, 0};
-
 /**
  * Perform pathfinding for a train.
  *
@@ -2648,10 +2566,7 @@
 
 	if (path_not_found) *path_not_found = false;
 
-	uint8 pathfinder = _settings_game.pf.pathfinder_for_trains;
-	if (do_track_reservation && pathfinder == VPF_NTP) pathfinder = VPF_NPF;
-
-	switch (pathfinder) {
+	switch (_settings_game.pf.pathfinder_for_trains) {
 		case VPF_YAPF: { // YAPF
 			Trackdir trackdir = YapfChooseRailTrack(v, tile, enterdir, tracks, path_not_found, do_track_reservation, dest);
 			if (trackdir != INVALID_TRACKDIR) {
@@ -2698,33 +2613,7 @@
 		} break;
 
 		default:
-		case VPF_NTP: { // NTP
-			void *perf = NpfBeginInterval();
-
-			TrainTrackFollowerData fd;
-			FillWithStationData(&fd, v);
-
-			/* New train pathfinding */
-			fd.best_bird_dist = UINT_MAX;
-			fd.best_track_dist = UINT_MAX;
-			fd.best_track = INVALID_TRACKDIR;
-
-			NewTrainPathfind(tile - TileOffsByDiagDir(enterdir), v->dest_tile,
-				v->compatible_railtypes, enterdir, (NTPEnumProc*)NtpCallbFindStation, &fd);
-
-			/* check whether the path was found or only 'guessed' */
-			if (fd.best_bird_dist != 0 && path_not_found != NULL) *path_not_found = true;
-
-			if (fd.best_track == INVALID_TRACKDIR) {
-				/* blaha */
-				best_track = FindFirstTrack(tracks);
-			} else {
-				best_track = TrackdirToTrack(fd.best_track);
-			}
-
-			int time = NpfEndInterval(perf);
-			DEBUG(yapf, 4, "[NTPT] %d us - %d rounds - %d open - %d closed -- ", time, 0, 0, 0);
-		} break;
+			NOT_REACHED();
 	}
 
 #ifdef PF_BENCHMARK
@@ -2741,7 +2630,6 @@
  */
 static PBSTileInfo ExtendTrainReservation(const Train *v, TrackBits *new_tracks, DiagDirection *enterdir)
 {
-	bool no_90deg_turns = _settings_game.pf.pathfinder_for_trains != VPF_NTP && _settings_game.pf.forbid_90_deg;
 	PBSTileInfo origin = FollowTrainReservation(v);
 
 	CFollowTrackRail ft(v);
@@ -2754,7 +2642,7 @@
 			if (HasOnewaySignalBlockingTrackdir(ft.m_new_tile, FindFirstTrackdir(ft.m_new_td_bits))) break;
 		}
 
-		if (no_90deg_turns) {
+		if (_settings_game.pf.forbid_90_deg) {
 			ft.m_new_td_bits &= ~TrackdirCrossesTrackdirs(ft.m_old_td);
 			if (ft.m_new_td_bits == TRACKDIR_BIT_NONE) break;
 		}
@@ -2783,8 +2671,8 @@
 		tile = ft.m_new_tile;
 		cur_td = FindFirstTrackdir(ft.m_new_td_bits);
 
-		if (IsSafeWaitingPosition(v, tile, cur_td, true, no_90deg_turns)) {
-			bool wp_free = IsWaitingPositionFree(v, tile, cur_td, no_90deg_turns);
+		if (IsSafeWaitingPosition(v, tile, cur_td, true, _settings_game.pf.forbid_90_deg)) {
+			bool wp_free = IsWaitingPositionFree(v, tile, cur_td, _settings_game.pf.forbid_90_deg);
 			if (!(wp_free && TryReserveRailTrack(tile, TrackdirToTrack(cur_td)))) break;
 			/* Safe position is all good, path valid and okay. */
 			return PBSTileInfo(tile, cur_td, true);
@@ -2806,7 +2694,7 @@
 	while (tile != stopped || cur_td != stopped_td) {
 		if (!ft.Follow(tile, cur_td)) break;
 
-		if (no_90deg_turns) {
+		if (_settings_game.pf.forbid_90_deg) {
 			ft.m_new_td_bits &= ~TrackdirCrossesTrackdirs(ft.m_old_td);
 			assert(ft.m_new_td_bits != TRACKDIR_BIT_NONE);
 		}
@@ -3056,7 +2944,7 @@
 		DiagDirection exitdir = TrackdirToExitdir(res_dest.trackdir);
 		TileIndex     next_tile = TileAddByDiagDir(res_dest.tile, exitdir);
 		TrackBits     reachable = TrackdirBitsToTrackBits((TrackdirBits)(GetTileTrackStatus(next_tile, TRANSPORT_RAIL, 0))) & DiagdirReachesTracks(exitdir);
-		if (_settings_game.pf.pathfinder_for_trains != VPF_NTP && _settings_game.pf.forbid_90_deg) {
+		if (_settings_game.pf.forbid_90_deg) {
 			reachable &= ~TrackCrossesTracks(TrackdirToTrack(res_dest.trackdir));
 		}
 
@@ -3161,7 +3049,7 @@
 	TileIndex     new_tile = TileAddByDiagDir(origin.tile, exitdir);
 	TrackBits     reachable = TrackdirBitsToTrackBits(TrackStatusToTrackdirBits(GetTileTrackStatus(new_tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTrackdirs(exitdir));
 
-	if (_settings_game.pf.pathfinder_for_trains != VPF_NTP && _settings_game.pf.forbid_90_deg) reachable &= ~TrackCrossesTracks(TrackdirToTrack(origin.trackdir));
+	if (_settings_game.pf.forbid_90_deg) reachable &= ~TrackCrossesTracks(TrackdirToTrack(origin.trackdir));
 
 	bool res_made = false;
 	ChooseTrainTrack(v, new_tile, exitdir, reachable, true, &res_made, mark_as_stuck);
@@ -3189,14 +3077,11 @@
 		return false;
 	}
 
-	uint reverse_best = 0;
-
 	assert(v->track);
 
 	switch (_settings_game.pf.pathfinder_for_trains) {
 		case VPF_YAPF: // YAPF
-			reverse_best = YapfCheckReverseTrain(v);
-			break;
+			return YapfCheckReverseTrain(v);
 
 		case VPF_NPF: { // NPF
 			NPFFindStationOrTileData fstd;
@@ -3211,77 +3096,13 @@
 			assert(trackdir_rev != INVALID_TRACKDIR);
 
 			ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, TRANSPORT_RAIL, 0, v->owner, v->compatible_railtypes);
-			if (ftd.best_bird_dist != 0) {
-				/* We didn't find anything, just keep on going straight ahead */
-				reverse_best = false;
-			} else {
-				if (NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) {
-					reverse_best = true;
-				} else {
-					reverse_best = false;
-				}
-			}
+			/* If we didn't find anything, just keep on going straight ahead, otherwise take the reverse flag */
+			return ftd.best_bird_dist != 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE);
 		} break;
 
 		default:
-		case VPF_NTP: { // NTP
-			TrainTrackFollowerData fd;
-			FillWithStationData(&fd, v);
-
-			int i = _search_directions[FindFirstTrack(v->track)][DirToDiagDir(v->direction)];
-
-			int best_track = -1;
-			uint reverse = 0;
-			uint best_bird_dist  = 0;
-			uint best_track_dist = 0;
-
-			for (;;) {
-				fd.best_bird_dist = UINT_MAX;
-				fd.best_track_dist = UINT_MAX;
-
-				NewTrainPathfind(v->tile, v->dest_tile, v->compatible_railtypes, (DiagDirection)(reverse ^ i), (NTPEnumProc*)NtpCallbFindStation, &fd);
-
-				if (best_track != -1) {
-					if (best_bird_dist != 0) {
-						if (fd.best_bird_dist != 0) {
-							/* neither reached the destination, pick the one with the smallest bird dist */
-							if (fd.best_bird_dist > best_bird_dist) goto bad;
-							if (fd.best_bird_dist < best_bird_dist) goto good;
-						} else {
-							/* we found the destination for the first time */
-							goto good;
-						}
-					} else {
-						if (fd.best_bird_dist != 0) {
-							/* didn't find destination, but we've found the destination previously */
-							goto bad;
-						} else {
-							/* both old & new reached the destination, compare track length */
-							if (fd.best_track_dist > best_track_dist) goto bad;
-							if (fd.best_track_dist < best_track_dist) goto good;
-						}
-					}
-
-					/* if we reach this position, there's two paths of equal value so far.
-					 * pick one randomly. */
-					int r = GB(Random(), 0, 8);
-					if (_pick_track_table[i] == (v->direction & 3)) r += 80;
-					if (_pick_track_table[best_track] == (v->direction & 3)) r -= 80;
-					if (r <= 127) goto bad;
-				}
-good:;
-				best_track = i;
-				best_bird_dist = fd.best_bird_dist;
-				best_track_dist = fd.best_track_dist;
-				reverse_best = reverse;
-bad:;
-				if (reverse != 0) break;
-				reverse = 2;
-			}
-		} break;
+			NOT_REACHED();
 	}
-
-	return reverse_best != 0;
 }
 
 TileIndex Train::GetOrderStationLocation(StationID station)
@@ -3714,7 +3535,7 @@
 				TrackBits red_signals = TrackdirBitsToTrackBits(TrackStatusToRedSignals(ts) & reachable_trackdirs);
 
 				TrackBits bits = TrackdirBitsToTrackBits(trackdirbits);
-				if (_settings_game.pf.pathfinder_for_trains != VPF_NTP && _settings_game.pf.forbid_90_deg && prev == NULL) {
+				if (_settings_game.pf.forbid_90_deg && prev == NULL) {
 					/* We allow wagons to make 90 deg turns, because forbid_90_deg
 					 * can be switched on halfway a turn */
 					bits &= ~TrackCrossesTracks(FindFirstTrack(v->track));
@@ -4279,7 +4100,7 @@
 
 	/* mask unreachable track bits if we are forbidden to do 90deg turns */
 	TrackBits bits = TrackdirBitsToTrackBits(trackdirbits);
-	if (_settings_game.pf.pathfinder_for_trains != VPF_NTP && _settings_game.pf.forbid_90_deg) {
+	if (_settings_game.pf.forbid_90_deg) {
 		bits &= ~TrackCrossesTracks(FindFirstTrack(v->track));
 	}
 
--- a/src/vehicle_type.h
+++ b/src/vehicle_type.h
@@ -48,8 +48,7 @@
 
 /** Pathfinding option states */
 enum {
-	VPF_OPF  = 0, ///< The Original PathFinder
-	VPF_NTP  = 0, ///< New Train Pathfinder, replacing OPF for trains
+	VPF_OPF  = 0, ///< The Original PathFinder (only for ships)
 	VPF_NPF  = 1, ///< New PathFinder
 	VPF_YAPF = 2, ///< Yet Another PathFinder
 };