Mercurial > hg > openttd
changeset 5871:bfbdc51e9d02 draft
(svn r8460) -Fix (r8455): the build train window put locomotives and wagons in appeantly random order
author | bjarni <bjarni@openttd.org> |
---|---|
date | Tue, 30 Jan 2007 17:19:58 +0000 |
parents | 78261943bb1b |
children | 26a968ec2a2f |
files | src/build_vehicle_gui.cpp |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -228,8 +228,8 @@ { EngineID va = *(const EngineID*)a; EngineID vb = *(const EngineID*)b; - int val_a = (RailVehInfo(va)->railveh_type != RAILVEH_WAGON ? 1 : 0); - int val_b = (RailVehInfo(vb)->railveh_type != RAILVEH_WAGON ? 1 : 0); + int val_a = (RailVehInfo(va)->railveh_type == RAILVEH_WAGON ? 1 : 0); + int val_b = (RailVehInfo(vb)->railveh_type == RAILVEH_WAGON ? 1 : 0); int r = val_a - val_b; /* Use EngineID to sort instead since we want consistent sorting */