changeset 6061:c1fc6b10db93 draft

(svn r8791) -Revert: r8790 Committed too much in last commit
author miham <miham@openttd.org>
date Sat, 17 Feb 2007 22:01:07 +0000
parents 81c312c91b8d
children 2708f929bb6b
files src/table/build_industry.h src/table/namegen.h src/town_cmd.cpp
diffstat 3 files changed, 120 insertions(+), 97 deletions(-) [+]
line wrap: on
line diff
--- a/src/table/build_industry.h
+++ b/src/table/build_industry.h
@@ -1393,63 +1393,63 @@
 
 
 static const byte _industry_create_table_0[] = {
-	2, 4,
-	3, 3,
-	3, 2,
-	5, 0,
-	3, 1,
-	2, 11,
-	3, 18,
-	6, 9,
-	3, 8,
-	3, 6,
+	4, 4,
+	5, 3,
+	5, 2,
+	8, 0,
+	5, 1,
+	4, 11,
+	5, 18,
+	9, 9,
+	5, 8,
+	5, 6,
 	0
 };
 
 static const byte _industry_create_table_1[] = {
-	2, 4,
-	3, 3,
-	3, 14,
-	5, 0,
-	3, 1,
-	3, 11,
-	3, 13,
-	6, 9,
-	2, 15,
-	3, 7,
-	3, 16,
+	4, 4,
+	5, 3,
+	5, 14,
+	8, 0,
+	5, 1,
+	5, 11,
+	5, 13,
+	9, 9,
+	4, 15,
+	5, 7,
+	6, 16,
 	0
 };
 
 static const byte _industry_create_table_2[] = {
-	2, 4,
-	3, 11,
-	3, 16,
-	2, 13,
-	2, 17,
-	2, 10,
-	2, 19,
-	2, 20,
-	2, 21,
-	4, 22,
-	2, 13,
-	2, 23,
+	4, 4,
+	5, 11,
+	5, 16,
+	4, 13,
+	4, 17,
+	4, 10,
+	4, 19,
+	4, 20,
+	4, 21,
+	8, 22,
+	4, 13,
+	4, 23,
 	2, 24,
 	0
 };
 
 static const byte _industry_create_table_3[] = {
-	3, 26,
-	3, 27,
-	2, 28,
-	3, 29,
-	2, 30,
-	3, 31,
-	3, 32,
-	2, 33,
-	3, 34,
-	3, 35,
-	2, 36,
+	5, 26,
+	5, 27,
+	4, 28,
+	5, 29,
+	4, 30,
+	5, 31,
+	5, 32,
+	4, 33,
+	5, 34,
+	5, 35,
+	4, 36,
 	0
 };
 
--- a/src/table/namegen.h
+++ b/src/table/namegen.h
@@ -2369,68 +2369,68 @@
 };
 
 static const char *name_hungarian_1[] = {
-	"Alsó-",
+	"Nagy-",
+	"Kis-",
 	"Felső-",
-	"Kis-",
-	"Nagy-",
+	"Alsó-",
 	"Új-"
 };
 
 static const char *name_hungarian_2[] = {
-	"Agg",
-	"Almás",
-	"Aranyos",
-	"Bakony",
-	"Balaton",
-	"Békés",
-	"Bihar",
 	"Bodrog",
-	"Buda",
-	"Császár",
-	"Cserép",
-	"Cserhát",
 	"Dráva",
 	"Duna",
-	"Egyházas",
-	"Erdő",
-	"Fehér",
+	"Hejő",
+	"Hernád",
+	"Rába",
+	"Sajó",
+	"Szamos",
+	"Tisza",
+	"Zala",
+	"Balaton",
 	"Fertő",
-	"Gagy",
-	"Győr",
+	"Bakony",
+	"Cserhát",
+	"Bihar",
 	"Hajdú",
-	"Hegy",
-	"Hejő",
-	"Herceg",
-	"Hernád",
-	"Heves",
-	"Homok",
 	"Jász",
-	"Kapos",
-	"Király",
 	"Kun",
 	"Magyar",
-	"Mező",
-	"Nemes",
 	"Nógrád",
 	"Nyír",
+	"Somogy",
+	"Székely",
+	"Buda",
+	"Győr",
 	"Pest",
+	"Fehér",
+	"Cserép",
+	"Erdő",
+	"Hegy",
+	"Homok",
+	"Mező",
 	"Puszta",
-	"Püspök",
-	"Rába",
-	"Sajó",
 	"Sár",
-	"Somogy",
-	"Szamos",
+	"Császár",
+	"Herceg",
+	"Király",
+	"Nemes",
+	"Püspök",
 	"Szent",
-	"Székely",
+	"Almás",
 	"Szilvás",
+	"Agg",
+	"Aranyos",
+	"Békés",
+	"Egyházas",
+	"Gagy",
+	"Heves",
+	"Kapos",
 	"Tápió",
-	"Tisza",
 	"Torna",
 	"Vas",
 	"Vámos",
-	"Vásáros",
-	"Zala"
+	"Vásáros"
 };
 
 static const char *name_hungarian_3[] = {
@@ -2461,19 +2461,42 @@
 };
 
 static const char *name_hungarian_real[] = {
-	"Ajka", "Almásfüzitő", "Aszód",
-	"Badacsony", "Baja", "Budapest",
-	"Debrecen", "Eger", "Esztergom",
-	"Fonyód", "Gödöllő", "Győr",
-	"Gyula", "Karcag", "Kecskemét",
-	"Keszthely", "Kisköre", "Kocsord",
-	"Komárom", "Kőszeg", "Makó",
-	"Mohács", "Miskolc", "Ózd",
-	"Paks", "Pápa", "Pécs",
-	"Polgár", "Sarkad", "Siófok",
-    "Százhalombatta", "Szeged", "Szentes",
-    "Székesfehérvár", "Szolnok", "Tihany",
-	"Tokaj", "Vác", "Záhony", "Zirc"
+	"Ajka",
+	"Aszód",
+	"Badacsony",
+	"Baja",
+	"Budapest",
+	"Debrecen",
+	"Eger",
+	"Fonyód",
+	"Gödöllő",
+	"Győr",
+	"Gyula",
+	"Karcag",
+	"Kecskemét",
+	"Keszthely",
+	"Kisköre",
+	"Kocsord",
+	"Komárom",
+	"Kőszeg",
+	"Makó",
+	"Mohács",
+	"Miskolc",
+	"Ózd",
+	"Paks",
+	"Pápa",
+	"Pécs",
+	"Polgár",
+	"Sarkad",
+	"Siófok",
+	"Szeged",
+	"Szentes",
+	"Szolnok",
+	"Tihany",
+	"Tokaj",
+	"Vác",
+	"Záhony",
+	"Zirc"
 };
 
 static const char *name_swiss_real[] = {
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -1088,12 +1088,12 @@
 	return NULL;
 }
 
-static const byte _num_initial_towns[3] = {4, 17, 29};
+static const byte _num_initial_towns[3] = {11, 23, 46};
 
 bool GenerateTowns(void)
 {
 	uint num = 0;
-	uint n = ScaleByMapSize(_num_initial_towns[_opt.diff.number_towns] + (Random() & 3));
+	uint n = ScaleByMapSize(_num_initial_towns[_opt.diff.number_towns] + (Random() & 7));
 
 	SetGeneratingWorldProgress(GWP_TOWN, n);