Mercurial > hg > openttd
changeset 5884:c36fd99592cb draft
(svn r8485) -Fix
-Fix (since the dawn of time): Remove phantom oil rigs sometimes present in old savegames
author | tron <tron@openttd.org> |
---|---|
date | Wed, 31 Jan 2007 10:50:12 +0000 |
parents | a40dd765d17e |
children | e0a6ce7c45b8 |
files | src/industry_cmd.cpp src/openttd.cpp src/station.h |
diffstat | 3 files changed, 15 insertions(+), 1 deletions(-) [+] |
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line diff
--- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -28,7 +28,6 @@ void ShowIndustryViewWindow(int industry); void BuildOilRig(TileIndex tile); -void DeleteOilRig(TileIndex tile); static byte _industry_sound_ctr; static TileIndex _industry_sound_tile;
--- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1302,6 +1302,19 @@ } break; + case STATION_OILRIG: { + /* Very old savegames sometimes have phantom oil rigs, i.e. + * an oil rig which got shut down, but not completly removed from + * the map + */ + TileIndex t1 = TILE_ADDXY(t, 1, 0); + if (!IsTileType(t1, MP_INDUSTRY) || + GetIndustryGfx(t1) != GFX_OILRIG_3) { + DeleteOilRig(t); + } + break; + } + default: break; } break;