Mercurial > hg > openttd
changeset 17152:c62cecf4dade draft
(svn r21890) -Cleanup: remove some unneeded includes
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--- a/src/ai/ai_config.cpp +++ b/src/ai/ai_config.cpp @@ -10,10 +10,8 @@ /** @file ai_config.cpp Implementation of AIConfig. */ #include "../stdafx.h" -#include "../openttd.h" #include "../settings_type.h" #include "../core/random_func.hpp" -#include "../core/math_func.hpp" #include "ai.hpp" #include "ai_config.hpp"
--- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -10,7 +10,6 @@ /** @file ai_gui.cpp Window for configuring the AIs */ #include "../stdafx.h" -#include "../openttd.h" #include "../table/sprites.h" #include "../gui.h" #include "../querystring_gui.h"
--- a/src/ai/ai_info.cpp +++ b/src/ai/ai_info.cpp @@ -15,7 +15,6 @@ #include "ai_info.hpp" #include "ai_scanner.hpp" #include "../settings_type.h" -#include "../openttd.h" #include "../debug.h" #include "../rev.h"
--- a/src/ai/ai_instance.cpp +++ b/src/ai/ai_instance.cpp @@ -74,6 +74,7 @@ #include "api/ai_waypointlist.hpp.sq" #include "../company_base.h" +#include "../company_func.h" #include "../fileio_func.h" /** The maximum number of operations for saving or loading the data of an AI. */
--- a/src/ai/ai_scanner.hpp +++ b/src/ai/ai_scanner.hpp @@ -12,11 +12,8 @@ #ifndef AI_SCANNER_HPP #define AI_SCANNER_HPP -#include <squirrel.h> #include "../script/script_scanner.hpp" -#include "../core/string_compare_type.hpp" #include "ai.hpp" -#include <map> /** * Class that scans for available AIs.
--- a/src/ai/ai_storage.hpp +++ b/src/ai/ai_storage.hpp @@ -12,12 +12,7 @@ #ifndef AI_STORAGE_HPP #define AI_STORAGE_HPP -#include "../command_func.h" -#include "../map_func.h" -#include "../network/network.h" -#include "../company_func.h" #include "../signs_func.h" -#include "../tunnelbridge.h" #include "../vehicle_func.h" #include "../road_type.h" #include "../group.h"
--- a/src/ai/api/ai_accounting.hpp +++ b/src/ai/api/ai_accounting.hpp @@ -12,7 +12,6 @@ #ifndef AI_ACCOUNTING_HPP #define AI_ACCOUNTING_HPP -#include "../../stdafx.h" #include "ai_object.hpp" /**
--- a/src/ai/api/ai_controller.cpp +++ b/src/ai/api/ai_controller.cpp @@ -10,13 +10,12 @@ /** @file ai_controller.cpp Implementation of AIControler. */ #include "../../stdafx.h" -#include "../../stdafx.h" #include "../../string_func.h" #include "../../company_base.h" +#include "../../company_func.h" #include "../../rev.h" #include "ai_controller.hpp" -#include "../ai_storage.hpp" #include "../ai_instance.hpp" #include "../ai_config.hpp" #include "ai_log.hpp"
--- a/src/ai/api/ai_engine.hpp +++ b/src/ai/api/ai_engine.hpp @@ -12,9 +12,7 @@ #ifndef AI_ENGINE_HPP #define AI_ENGINE_HPP -#include "ai_object.hpp" #include "ai_vehicle.hpp" -#include "ai_road.hpp" #include "ai_rail.hpp" #include "ai_airport.hpp"
--- a/src/ai/api/ai_event_types.hpp +++ b/src/ai/api/ai_event_types.hpp @@ -12,7 +12,6 @@ #ifndef AI_EVENT_TYPES_HPP #define AI_EVENT_TYPES_HPP -#include "ai_object.hpp" #include "ai_event.hpp" #include "ai_company.hpp"
--- a/src/ai/api/ai_group.hpp +++ b/src/ai/api/ai_group.hpp @@ -12,7 +12,6 @@ #ifndef AI_GROUP_HPP #define AI_GROUP_HPP -#include "ai_object.hpp" #include "ai_vehicle.hpp" /**
--- a/src/ai/api/ai_industrytypelist.hpp +++ b/src/ai/api/ai_industrytypelist.hpp @@ -12,7 +12,6 @@ #ifndef AI_INDUSTRYTYPELIST_HPP #define AI_INDUSTRYTYPELIST_HPP -#include "ai_list.hpp" #include "ai_industrytype.hpp" /**
--- a/src/ai/api/ai_object.cpp +++ b/src/ai/api/ai_object.cpp @@ -11,7 +11,11 @@ #include "../../stdafx.h" #include "../../script/squirrel.hpp" +#include "../../command_func.h" #include "../../company_base.h" +#include "../../company_func.h" +#include "../../network/network.h" +#include "../../tunnelbridge.h" #include "../ai_storage.hpp" #include "../ai_instance.hpp"
--- a/src/ai/api/ai_order.cpp +++ b/src/ai/api/ai_order.cpp @@ -10,6 +10,7 @@ /** @file ai_order.cpp Implementation of AIOrder. */ #include "../../stdafx.h" +#include "ai_order.hpp" #include "ai_vehicle.hpp" #include "../ai_instance.hpp" #include "../../debug.h"
--- a/src/ai/api/ai_sign.hpp +++ b/src/ai/api/ai_sign.hpp @@ -12,9 +12,7 @@ #ifndef AI_SIGN_HPP #define AI_SIGN_HPP -#include "ai_object.hpp" #include "ai_error.hpp" -#include "ai_company.hpp" /** * Class that handles all sign related functions.
--- a/src/ai/api/ai_station.hpp +++ b/src/ai/api/ai_station.hpp @@ -12,8 +12,6 @@ #ifndef AI_STATION_HPP #define AI_STATION_HPP -#include "ai_object.hpp" -#include "ai_error.hpp" #include "ai_road.hpp" #include "ai_basestation.hpp"
--- a/src/ai/api/ai_subsidy.hpp +++ b/src/ai/api/ai_subsidy.hpp @@ -12,7 +12,6 @@ #ifndef AI_SUBSIDY_HPP #define AI_SUBSIDY_HPP -#include "ai_object.hpp" #include "ai_company.hpp" /**
--- a/src/ai/api/ai_tunnel.hpp +++ b/src/ai/api/ai_tunnel.hpp @@ -12,7 +12,6 @@ #ifndef AI_TUNNEL_HPP #define AI_TUNNEL_HPP -#include "ai_object.hpp" #include "ai_vehicle.hpp" /**
--- a/src/ai/api/ai_vehicle.hpp +++ b/src/ai/api/ai_vehicle.hpp @@ -12,10 +12,7 @@ #ifndef AI_VEHICLE_HPP #define AI_VEHICLE_HPP -#include "ai_object.hpp" -#include "ai_error.hpp" #include "ai_road.hpp" -#include "ai_order.hpp" /** * Class that handles all vehicle related functions.
--- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -19,7 +19,6 @@ #include "window_func.h" #include "autoreplace_func.h" #include "company_func.h" -#include "widgets/dropdown_type.h" #include "engine_base.h" #include "window_gui.h" #include "engine_gui.h"
--- a/src/autoslope.h +++ b/src/autoslope.h @@ -16,7 +16,6 @@ #include "depot_func.h" #include "slope_func.h" #include "tile_map.h" -#include "openttd.h" /** * Autoslope check for tiles with an entrance on an edge.
--- a/src/blitter/32bpp_optimized.hpp +++ b/src/blitter/32bpp_optimized.hpp @@ -13,7 +13,6 @@ #define BLITTER_32BPP_OPTIMIZED_HPP #include "32bpp_simple.hpp" -#include "factory.hpp" class Blitter_32bppOptimized : public Blitter_32bppSimple { public:
--- a/src/blitter/null.hpp +++ b/src/blitter/null.hpp @@ -12,7 +12,6 @@ #ifndef BLITTER_NULL_HPP #define BLITTER_NULL_HPP -#include "base.hpp" #include "factory.hpp" class Blitter_Null : public Blitter {
--- a/src/bridge_gui.cpp +++ b/src/bridge_gui.cpp @@ -12,7 +12,6 @@ #include "stdafx.h" #include "gui.h" #include "command_func.h" -#include "bridge.h" #include "rail.h" #include "strings_func.h" #include "window_func.h" @@ -22,7 +21,6 @@ #include "sortlist_type.h" #include "widgets/dropdown_func.h" #include "core/geometry_func.hpp" -#include "openttd.h" #include "cmd_helper.h" #include "tunnelbridge_map.h" #include "road_gui.h"
--- a/src/cheat_gui.cpp +++ b/src/cheat_gui.cpp @@ -14,11 +14,10 @@ #include "cheat_type.h" #include "company_base.h" #include "company_func.h" -#include "gfx_func.h" #include "date_func.h" #include "saveload/saveload.h" +#include "textbuf_gui.h" #include "window_gui.h" -#include "querystring_gui.h" #include "newgrf.h" #include "string_func.h" #include "strings_func.h"
--- a/src/clear_cmd.cpp +++ b/src/clear_cmd.cpp @@ -10,7 +10,6 @@ /** @file clear_cmd.cpp Commands related to clear tiles. */ #include "stdafx.h" -#include "openttd.h" #include "clear_map.h" #include "command_func.h" #include "landscape.h"
--- a/src/command.cpp +++ b/src/command.cpp @@ -10,7 +10,6 @@ /** @file command.cpp Handling of commands. */ #include "stdafx.h" -#include "openttd.h" #include "landscape.h" #include "gui.h" #include "command_func.h"
--- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -29,7 +29,6 @@ #include "viewport_func.h" #include "window_func.h" #include "date_func.h" -#include "vehicle_func.h" #include "company_func.h" #include "gamelog.h" #include "ai/ai.hpp"
--- a/src/console_internal.h +++ b/src/console_internal.h @@ -12,7 +12,7 @@ #ifndef CONSOLE_INTERNAL_H #define CONSOLE_INTERNAL_H -#include "console_type.h" +#include "gfx_type.h" static const uint ICON_CMDLN_SIZE = 1024; ///< maximum length of a typed in command static const uint ICON_MAX_STREAMSIZE = 2048; ///< maximum length of a totally expanded command
--- a/src/core/overflowsafe_type.hpp +++ b/src/core/overflowsafe_type.hpp @@ -12,7 +12,6 @@ #ifndef OVERFLOWSAFE_TYPE_HPP #define OVERFLOWSAFE_TYPE_HPP -#include "math_func.hpp" /** * Overflow safe template for integers, i.e. integers that will never overflow
--- a/src/core/smallvec_type.hpp +++ b/src/core/smallvec_type.hpp @@ -14,7 +14,6 @@ #include "alloc_func.hpp" #include "mem_func.hpp" -#include "math_func.hpp" /** * Simple vector template class.
--- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -13,7 +13,6 @@ #include "train.h" #include "ship.h" #include "aircraft.h" -#include "roadveh.h" #include "gui.h" #include "textbuf_gui.h" #include "viewport_func.h"
--- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -10,7 +10,6 @@ /** @file dock_gui.cpp GUI to create amazing water objects. */ #include "stdafx.h" -#include "openttd.h" #include "terraform_gui.h" #include "window_gui.h" #include "station_gui.h"
--- a/src/economy.cpp +++ b/src/economy.cpp @@ -20,10 +20,11 @@ #include "vehicle_gui.h" #include "ai/ai.hpp" #include "aircraft.h" -#include "train.h" +#include "newgrf_engine.h" +#include "engine_base.h" +#include "ground_vehicle.hpp" #include "newgrf_cargo.h" #include "newgrf_sound.h" -#include "newgrf_industries.h" #include "newgrf_industrytiles.h" #include "newgrf_station.h" #include "newgrf_airporttiles.h"
--- a/src/fios.cpp +++ b/src/fios.cpp @@ -13,7 +13,6 @@ */ #include "stdafx.h" -#include "openttd.h" #include "fios.h" #include "fileio_func.h" #include "tar_type.h"
--- a/src/fios_gui.cpp +++ b/src/fios_gui.cpp @@ -10,7 +10,6 @@ /** @file fios_gui.cpp GUIs for loading/saving games, scenarios, heightmaps, ... */ #include "stdafx.h" -#include "openttd.h" #include "saveload/saveload.h" #include "gui.h" #include "gfx_func.h"
--- a/src/gamelog.cpp +++ b/src/gamelog.cpp @@ -10,7 +10,6 @@ /** @file gamelog.cpp Definition of functions used for logging of important changes in the game */ #include "stdafx.h" -#include "openttd.h" #include "saveload/saveload.h" #include "string_func.h" #include "settings_type.h"
--- a/src/genworld.cpp +++ b/src/genworld.cpp @@ -10,7 +10,6 @@ /** @file genworld.cpp Functions to generate a map. */ #include "stdafx.h" -#include "openttd.h" #include "landscape.h" #include "company_func.h" #include "thread/thread.h"
--- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -10,7 +10,6 @@ /** @file genworld_gui.cpp GUI to configure and show progress during map generation. */ #include "stdafx.h" -#include "openttd.h" #include "heightmap.h" #include "debug.h" #include "genworld.h"
--- a/src/graph_gui.cpp +++ b/src/graph_gui.cpp @@ -10,7 +10,6 @@ /** @file graph_gui.cpp GUI that shows performance graphs. */ #include "stdafx.h" -#include "openttd.h" #include "graph_gui.h" #include "window_gui.h" #include "company_base.h"
--- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -10,7 +10,6 @@ /** @file group_gui.cpp GUI for the group window. */ #include "stdafx.h" -#include "openttd.h" #include "textbuf_gui.h" #include "command_func.h" #include "vehicle_gui.h"
--- a/src/highscore_gui.cpp +++ b/src/highscore_gui.cpp @@ -21,7 +21,6 @@ #include "company_func.h" #include "company_base.h" #include "strings_func.h" -#include "openttd.h" #include "hotkeys.h" enum HighscoreWidgets {
--- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -23,7 +23,6 @@ #include "tree_map.h" #include "newgrf_cargo.h" #include "newgrf_debug.h" -#include "newgrf_industries.h" #include "newgrf_industrytiles.h" #include "autoslope.h" #include "water.h"
--- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -10,7 +10,6 @@ /** @file industry_gui.cpp GUIs related to industries. */ #include "stdafx.h" -#include "openttd.h" #include "gui.h" #include "sound_func.h" #include "window_func.h"
--- a/src/intro_gui.cpp +++ b/src/intro_gui.cpp @@ -10,7 +10,6 @@ /** @file intro_gui.cpp The main menu GUI. */ #include "stdafx.h" -#include "openttd.h" #include "gui.h" #include "window_gui.h" #include "textbuf_gui.h"
--- a/src/misc/blob.hpp +++ b/src/misc/blob.hpp @@ -13,8 +13,6 @@ #define BLOB_HPP #include "../core/alloc_func.hpp" -#include "../core/mem_func.hpp" -#include <new> /** * Base class for simple binary blobs.
--- a/src/misc/str.hpp +++ b/src/misc/str.hpp @@ -15,6 +15,7 @@ #include <errno.h> #include <stdarg.h> #include "blob.hpp" +#include "../core/math_func.hpp" #include "../string_func.h" /** Blob based case sensitive ANSI/UTF-8 string */
--- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -26,7 +26,6 @@ #include "strings_func.h" #include "zoom_func.h" #include "window_func.h" -#include "tilehighlight_func.h" #include "querystring_gui.h" #include "console_func.h" #include "core/geometry_func.hpp"
--- a/src/network/network_admin.cpp +++ b/src/network/network_admin.cpp @@ -12,11 +12,9 @@ #ifdef ENABLE_NETWORK #include "../stdafx.h" -#include "../debug.h" #include "../strings_func.h" #include "../date_func.h" #include "network_admin.h" -#include "network.h" #include "network_base.h" #include "network_server.h" #include "../command_func.h" @@ -26,8 +24,6 @@ #include "../map_func.h" #include "../rev.h" -#include "table/strings.h" -#include "network_client.h" /* This file handles all the admin network commands. */
--- a/src/network/network_chat_gui.cpp +++ b/src/network/network_chat_gui.cpp @@ -14,7 +14,6 @@ #ifdef ENABLE_NETWORK #include "../stdafx.h" -#include "../date_func.h" #include "../gfx_func.h" #include "../strings_func.h" #include "../blitter/factory.hpp"
--- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -13,14 +13,11 @@ #include "../stdafx.h" #include "../debug.h" -#include "network_internal.h" #include "network_gui.h" #include "../saveload/saveload.h" #include "../saveload/saveload_filter.h" #include "../command_func.h" #include "../console_func.h" -#include "../fileio_func.h" -#include "../3rdparty/md5/md5.h" #include "../strings_func.h" #include "../window_func.h" #include "../company_func.h"
--- a/src/network/network_command.cpp +++ b/src/network/network_command.cpp @@ -12,11 +12,9 @@ #ifdef ENABLE_NETWORK #include "../stdafx.h" -#include "../debug.h" #include "network_admin.h" #include "network_client.h" #include "network_server.h" -#include "network.h" #include "../command_func.h" #include "../company_func.h" #include "../settings_type.h"
--- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -12,13 +12,11 @@ #ifdef ENABLE_NETWORK #include "../stdafx.h" -#include "../debug.h" #include "../strings_func.h" #include "../date_func.h" #include "network_admin.h" #include "network_server.h" #include "network_udp.h" -#include "network.h" #include "network_base.h" #include "../console_func.h" #include "../company_base.h" @@ -27,7 +25,6 @@ #include "../saveload/saveload_filter.h" #include "../station_base.h" #include "../genworld.h" -#include "../fileio_func.h" #include "../company_func.h" #include "../company_gui.h" #include "../window_func.h" @@ -37,7 +34,6 @@ #include "../core/random_func.hpp" #include "../rev.h" -#include "table/strings.h" /* This file handles all the server-commands */
--- a/src/newgrf_canal.h +++ b/src/newgrf_canal.h @@ -15,7 +15,6 @@ #include "gfx_type.h" #include "tile_type.h" #include "newgrf_generic.h" -#include "newgrf_callbacks.h" /** * List of different canal 'features'.
--- a/src/newgrf_commons.cpp +++ b/src/newgrf_commons.cpp @@ -23,7 +23,6 @@ #include "tunnelbridge_map.h" #include "newgrf_object.h" #include "genworld.h" -#include "core/mem_func.hpp" /** * Constructor of generic class
--- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -14,7 +14,6 @@ #include "viewport_func.h" #include "landscape.h" #include "newgrf.h" -#include "newgrf_industries.h" #include "newgrf_industrytiles.h" #include "newgrf_sound.h" #include "newgrf_text.h"
--- a/src/newgrf_industrytiles.h +++ b/src/newgrf_industrytiles.h @@ -13,9 +13,7 @@ #define NEWGRF_INDUSTRYTILES_H #include "tile_cmd.h" -#include "industry_type.h" #include "newgrf_animation_type.h" -#include "newgrf_callbacks.h" #include "newgrf_industries.h" #include "core/random_func.hpp"
--- a/src/newgrf_object.cpp +++ b/src/newgrf_object.cpp @@ -12,7 +12,6 @@ #include "stdafx.h" #include "company_base.h" #include "company_func.h" -#include "core/mem_func.hpp" #include "debug.h" #include "newgrf.h" #include "newgrf_class_func.h"
--- a/src/newgrf_object.h +++ b/src/newgrf_object.h @@ -13,9 +13,7 @@ #define NEWGRF_OBJECT_H #include "newgrf_callbacks.h" -#include "date_type.h" #include "economy_func.h" -#include "strings_type.h" #include "tile_cmd.h" #include "object_type.h" #include "newgrf_animation_type.h"
--- a/src/newgrf_sound.cpp +++ b/src/newgrf_sound.cpp @@ -16,7 +16,6 @@ #include "newgrf_sound.h" #include "vehicle_base.h" #include "sound_func.h" -#include "core/mem_func.hpp" static SmallVector<SoundEntry, 8> _sounds;
--- a/src/newgrf_station.h +++ b/src/newgrf_station.h @@ -17,7 +17,6 @@ #include "newgrf_class.h" #include "newgrf_commons.h" #include "sprite.h" -#include "direction_type.h" #include "cargo_type.h" #include "station_type.h" #include "rail_type.h"
--- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -30,7 +30,6 @@ #include "core/pool_func.hpp" #include "object_map.h" #include "object_base.h" -#include "newgrf.h" #include "newgrf_config.h" #include "newgrf_object.h" #include "date_func.h"
--- a/src/object_gui.cpp +++ b/src/object_gui.cpp @@ -11,14 +11,12 @@ #include "stdafx.h" #include "command_func.h" -#include "core/geometry_func.hpp" #include "newgrf.h" #include "newgrf_object.h" #include "newgrf_text.h" #include "sprite.h" #include "strings_func.h" #include "viewport_func.h" -#include "widgets/dropdown_type.h" #include "window_gui.h" #include "table/strings.h"
--- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -45,7 +45,6 @@ #include "date_func.h" #include "vehicle_func.h" #include "gamelog.h" -#include "cheat_type.h" #include "animated_tile_func.h" #include "roadstop_base.h" #include "functions.h"
--- a/src/order_gui.cpp +++ b/src/order_gui.cpp @@ -18,7 +18,6 @@ #include "timetable.h" #include "strings_func.h" #include "window_func.h" -#include "vehicle_func.h" #include "company_func.h" #include "widgets/dropdown_func.h" #include "textbuf_gui.h"
--- a/src/road.cpp +++ b/src/road.cpp @@ -10,7 +10,6 @@ /** @file road.cpp Generic road related functions. */ #include "stdafx.h" -#include "openttd.h" #include "rail_map.h" #include "road_map.h" #include "water_map.h"
--- a/src/roadstop_base.h +++ b/src/roadstop_base.h @@ -15,7 +15,6 @@ #include "station_type.h" #include "core/pool_type.hpp" #include "core/bitmath_func.hpp" -#include "direction_type.h" #include "vehicle_type.h" typedef Pool<RoadStop, RoadStopID, 32, 64000> RoadStopPool;
--- a/src/roadveh.h +++ b/src/roadveh.h @@ -17,7 +17,6 @@ #include "cargotype.h" #include "track_func.h" #include "road_type.h" -#include "newgrf_properties.h" #include "newgrf_engine.h" struct RoadVehicle;
--- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -18,7 +18,6 @@ #include "company_func.h" #include "vehicle_gui.h" #include "articulated_vehicles.h" -#include "newgrf_engine.h" #include "newgrf_sound.h" #include "pathfinder/yapf/yapf.h" #include "strings_func.h"
--- a/src/saveload/misc_sl.cpp +++ b/src/saveload/misc_sl.cpp @@ -11,7 +11,6 @@ #include "../stdafx.h" #include "../date_func.h" -#include "../openttd.h" #include "../zoom_func.h" #include "../vehicle_func.h" #include "../window_gui.h"
--- a/src/saveload/oldloader.cpp +++ b/src/saveload/oldloader.cpp @@ -10,7 +10,6 @@ /** @file oldloader.cpp Functions for handling of TTO/TTD/TTDP savegames. */ #include "../stdafx.h" -#include "../openttd.h" #include "../debug.h" #include "../strings_type.h" #include "../string_func.h"
--- a/src/screenshot.cpp +++ b/src/screenshot.cpp @@ -10,7 +10,6 @@ /** @file screenshot.cpp The creation of screenshots! */ #include "stdafx.h" -#include "openttd.h" #include "fileio_func.h" #include "viewport_func.h" #include "gfx_func.h" @@ -18,7 +17,6 @@ #include "blitter/factory.hpp" #include "zoom_func.h" #include "core/endian_func.hpp" -#include "map_func.h" #include "saveload/saveload.h" #include "company_func.h" #include "strings_func.h"
--- a/src/settings.cpp +++ b/src/settings.cpp @@ -36,7 +36,6 @@ #include "train.h" #include "news_func.h" #include "window_func.h" -#include "strings_func.h" #include "vehicle_func.h" #include "sound_func.h" #include "company_func.h"
--- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -24,7 +24,6 @@ #include "string_func.h" #include "widgets/dropdown_type.h" #include "widgets/dropdown_func.h" -#include "openttd.h" #include "highscore.h" #include "base_media_base.h" #include "company_base.h" @@ -33,7 +32,6 @@ #include "core/geometry_func.hpp" #include "ai/ai.hpp" #include "language.h" -#include <map> #include "table/sprites.h" #include "table/strings.h"
--- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -13,7 +13,6 @@ #include "ship.h" #include "landscape.h" #include "timetable.h" -#include "command_func.h" #include "news_func.h" #include "company_func.h" #include "pathfinder/npf/npf_func.h" @@ -32,7 +31,6 @@ #include "sound_func.h" #include "ai/ai.hpp" #include "pathfinder/opf/opf_ship.h" -#include "landscape_type.h" #include "engine_base.h" #include "company_base.h"
--- a/src/sortlist_type.h +++ b/src/sortlist_type.h @@ -14,7 +14,6 @@ #include "core/enum_type.hpp" #include "core/bitmath_func.hpp" -#include "core/mem_func.hpp" #include "core/sort_func.hpp" #include "core/smallvec_type.hpp" #include "date_type.h"
--- a/src/spriteloader/grf.cpp +++ b/src/spriteloader/grf.cpp @@ -16,6 +16,7 @@ #include "../strings_func.h" #include "table/strings.h" #include "../gui.h" +#include "../core/math_func.hpp" #include "grf.hpp" /**
--- a/src/station_type.h +++ b/src/station_type.h @@ -12,7 +12,6 @@ #ifndef STATION_TYPE_H #define STATION_TYPE_H -#include "core/enum_type.hpp" #include "core/smallvec_type.hpp" #include "tilearea_type.h"
--- a/src/statusbar_gui.cpp +++ b/src/statusbar_gui.cpp @@ -10,7 +10,6 @@ /** @file statusbar_gui.cpp The GUI for the bottom status bar. */ #include "stdafx.h" -#include "openttd.h" #include "date_func.h" #include "gfx_func.h" #include "news_func.h"
--- a/src/strgen/strgen.cpp +++ b/src/strgen/strgen.cpp @@ -10,10 +10,7 @@ /** @file strgen.cpp Tool to create computer readable (stand-alone) translation files. */ #include "../stdafx.h" -#include "../core/alloc_func.hpp" #include "../core/endian_func.hpp" -#include "../core/math_func.hpp" -#include "../core/mem_func.hpp" #include "../string_func.h" #include "../strings_type.h" #include "../language.h"
--- a/src/terraform_cmd.cpp +++ b/src/terraform_cmd.cpp @@ -10,7 +10,6 @@ /** @file terraform_cmd.cpp Commands related to terraforming. */ #include "stdafx.h" -#include "openttd.h" #include "command_func.h" #include "tunnel_map.h" #include "bridge_map.h"
--- a/src/tilearea.cpp +++ b/src/tilearea.cpp @@ -11,7 +11,6 @@ #include "stdafx.h" -#include "map_func.h" #include "tilearea_type.h" /**
--- a/src/toolbar_gui.cpp +++ b/src/toolbar_gui.cpp @@ -37,8 +37,6 @@ #include "news_gui.h" #include "ai/ai_gui.hpp" #include "tilehighlight_func.h" -#include "rail.h" -#include "widgets/dropdown_type.h" #include "smallmap_gui.h" #include "graph_gui.h" #include "textbuf_gui.h"
--- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -10,10 +10,8 @@ /** @file town_gui.cpp GUI for towns. */ #include "stdafx.h" -#include "openttd.h" #include "town.h" #include "viewport_func.h" -#include "gfx_func.h" #include "gui.h" #include "command_func.h" #include "company_func.h" @@ -36,7 +34,6 @@ #include "genworld.h" #include "sprite.h" -#include "table/sprites.h" #include "table/strings.h" typedef GUIList<const Town*> GUITownList;
--- a/src/tree_gui.cpp +++ b/src/tree_gui.cpp @@ -10,7 +10,6 @@ /** @file tree_gui.cpp GUIs for building trees. */ #include "stdafx.h" -#include "openttd.h" #include "window_gui.h" #include "gfx_func.h" #include "tilehighlight_func.h"
--- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -52,7 +52,6 @@ #include "vehiclelist.h" #include "tunnel_map.h" #include "depot_map.h" -#include "ground_vehicle.hpp" #include "table/strings.h"
--- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -13,7 +13,6 @@ #define VEHICLE_BASE_H #include "track_type.h" -#include "direction_type.h" #include "command_type.h" #include "order_base.h" #include "cargopacket.h"
--- a/src/vehicle_func.h +++ b/src/vehicle_func.h @@ -19,7 +19,6 @@ #include "engine_type.h" #include "transport_type.h" #include "newgrf_config.h" -#include "company_type.h" #include "track_type.h" #include "livery.h"
--- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -32,7 +32,6 @@ #include "string_func.h" #include "widgets/dropdown_func.h" #include "timetable.h" -#include "vehiclelist.h" #include "articulated_vehicles.h" #include "spritecache.h" #include "core/geometry_func.hpp"
--- a/src/vehiclelist.cpp +++ b/src/vehiclelist.cpp @@ -10,7 +10,6 @@ /** @file vehiclelist.cpp Lists of vehicles. */ #include "stdafx.h" -#include "vehicle_gui.h" #include "train.h" #include "vehiclelist.h"
--- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -45,7 +45,6 @@ #include "window_func.h" #include "tilehighlight_func.h" #include "window_gui.h" -#include "terraform_gui.h" #include "table/strings.h"
--- a/src/viewport_func.h +++ b/src/viewport_func.h @@ -14,7 +14,6 @@ #include "gfx_type.h" #include "viewport_type.h" -#include "vehicle_type.h" #include "window_type.h" #include "tile_type.h"
--- a/src/viewport_gui.cpp +++ b/src/viewport_gui.cpp @@ -13,11 +13,9 @@ #include "landscape.h" #include "window_gui.h" #include "viewport_func.h" -#include "gfx_func.h" #include "strings_func.h" #include "zoom_func.h" #include "window_func.h" -#include "tilehighlight_func.h" #include "table/strings.h" #include "table/sprites.h"
--- a/src/waypoint_func.h +++ b/src/waypoint_func.h @@ -12,7 +12,6 @@ #ifndef WAYPOINT_FUNC_H #define WAYPOINT_FUNC_H -#include "direction_type.h" #include "rail_type.h" #include "command_type.h" #include "station_type.h"
--- a/src/window.cpp +++ b/src/window.cpp @@ -11,7 +11,6 @@ #include "stdafx.h" #include <stdarg.h> -#include "openttd.h" #include "company_func.h" #include "gfx_func.h" #include "console_func.h" @@ -20,9 +19,7 @@ #include "genworld.h" #include "blitter/factory.hpp" #include "zoom_func.h" -#include "map_func.h" #include "vehicle_base.h" -#include "cheat_type.h" #include "window_func.h" #include "tilehighlight_func.h" #include "network/network.h" @@ -35,7 +32,6 @@ #include "toolbar_gui.h" #include "statusbar_gui.h" -#include "table/sprites.h" static Point _drag_delta; ///< delta between mouse cursor and upper left corner of dragged window static Window *_mouseover_last_w = NULL; ///< Window of the last #MOUSEOVER event.