changeset 3161:cc1a916e7dab draft

(svn r3787) Use DirToDiagDir() instead of >> 1
author tron <tron@openttd.org>
date Wed, 08 Mar 2006 08:28:48 +0000
parents 861da3bb4986
children d22ae987ccd9
files disaster_cmd.c roadveh_cmd.c station_cmd.c train_cmd.c vehicle.c
diffstat 5 files changed, 6 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/disaster_cmd.c
+++ b/disaster_cmd.c
@@ -656,7 +656,7 @@
 	if (!(v->tick_counter&1))
 		return;
 
-	tile = v->tile + TileOffsByDir(v->direction >> 1);
+	tile = v->tile + TileOffsByDir(DirToDiagDir(v->direction));
 	if (IsValidTile(tile) &&
 			(r=GetTileTrackStatus(tile,TRANSPORT_WATER),(byte)(r+(r >> 8)) == 0x3F) &&
 			!CHANCE16(1,90)) {
--- a/roadveh_cmd.c
+++ b/roadveh_cmd.c
@@ -918,7 +918,7 @@
 	od.tile = v->tile;
 	if (FindRoadVehToOvertake(&od)) return;
 
-	od.tile = v->tile + TileOffsByDir(v->direction >> 1);
+	od.tile = v->tile + TileOffsByDir(DirToDiagDir(v->direction));
 	if (FindRoadVehToOvertake(&od)) return;
 
 	if (od.u->cur_speed == 0 || od.u->vehstatus&VS_STOPPED) {
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -2177,7 +2177,7 @@
 {
 	if (v->type == VEH_Train) {
 		if (IS_BYTE_INSIDE(_m[tile].m5, 0, 8) && IsFrontEngine(v) &&
-				!IsCompatibleTrainStationTile(tile + TileOffsByDir(v->direction >> 1), tile)) {
+				!IsCompatibleTrainStationTile(tile + TileOffsByDir(DirToDiagDir(v->direction)), tile)) {
 			StationID station_id = _m[tile].m2;
 
 			if ((!(v->current_order.flags & OF_NON_STOP) && !_patches.new_nonstop) ||
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -2172,7 +2172,7 @@
 
 	assert(v->u.rail.track);
 
-	i = _search_directions[FIND_FIRST_BIT(v->u.rail.track)][v->direction>>1];
+	i = _search_directions[FIND_FIRST_BIT(v->u.rail.track)][DirToDiagDir(v->direction)];
 
 	if (_patches.new_pathfinding_all) { /* Use a new pathfinding for everything */
 		NPFFindStationOrTileData fstd;
--- a/vehicle.c
+++ b/vehicle.c
@@ -1960,7 +1960,7 @@
 				return DiagdirToDiagTrackdir(GetDepotDirection(v->tile, TRANSPORT_RAIL)); /* Train in depot */
 
 			if (v->u.rail.track == 0x40) /* train in tunnel, so just use his direction and assume a diagonal track */
-				return DiagdirToDiagTrackdir((v->direction >> 1) & 3);
+				return DiagdirToDiagTrackdir(DirToDiagDir(v->direction));
 
 			return TrackDirectionToTrackdir(FIND_FIRST_BIT(v->u.rail.track),v->direction);
 
@@ -1978,7 +1978,7 @@
 			if (IsRoadStationTile(v->tile)) /* We'll assume the road vehicle is facing outwards */
 				return DiagdirToDiagTrackdir(GetRoadStationDir(v->tile)); /* Road vehicle in a station */
 
-			return DiagdirToDiagTrackdir((v->direction >> 1) & 3);
+			return DiagdirToDiagTrackdir(DirToDiagDir(v->direction));
 
 		/* case VEH_Aircraft: case VEH_Special: case VEH_Disaster: */
 		default: return 0xFF;