changeset 11109:d202ea73cf73 draft

(svn r15455) -Fix: font autodetection didn't occur when directly loading a game via e.g. -g.
author rubidium <rubidium@openttd.org>
date Thu, 12 Feb 2009 10:13:30 +0000
parents bbb79ca77fce
children b4e980ea1353
files src/openttd.cpp
diffstat 1 files changed, 2 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -656,6 +656,8 @@
 	GenerateWorld(GW_EMPTY, 64, 64); // Make the viewport initialization happy
 	WaitTillGeneratedWorld();
 
+	CheckForMissingGlyphsInLoadedLanguagePack();
+
 #ifdef ENABLE_NETWORK
 	if (network && _network_available) {
 		if (network_conn != NULL) {