changeset 5748:d463e4aecd52 draft

(svn r8296) -Fix: GenerateVehicleSortList() tried to put a TileIndex into an uint16 -Fix: CmdMassStartStopVehicle() tried to put a TileIndex into an uint16 Those two bugs were unrelated to each other and unrelated to r8295, even though that commit touched the code in question
author bjarni <bjarni@openttd.org>
date Sun, 21 Jan 2007 01:25:59 +0000
parents 61edd889181d
children 479def49187c
files src/vehicle.cpp src/vehicle.h
diffstat 2 files changed, 3 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -1621,7 +1621,7 @@
 	}
 
 	if (vehicle_list_window) {
-		uint16 id = GB(p1, 0, 16);
+		uint32 id = p1;
 		uint16 window_type = p2 & VLW_MASK;
 
 		engine_count = GenerateVehicleSortList((const Vehicle***)&vl, &engine_list_length, vehicle_type, _current_player, id, window_type);
@@ -2369,7 +2369,7 @@
 * @param window_type tells what kind of window the list is for. Use the VLW flags in vehicle_gui.h
 * @return the number of vehicles added to the list
 */
-uint GenerateVehicleSortList(const Vehicle ***sort_list, uint16 *length_of_array, byte type, PlayerID owner, uint16 index, uint16 window_type)
+uint GenerateVehicleSortList(const Vehicle ***sort_list, uint16 *length_of_array, byte type, PlayerID owner, uint32 index, uint16 window_type)
 {
 	const uint subtype = (type != VEH_Aircraft) ? Train_Front : 2;
 	uint n = 0;
--- a/src/vehicle.h
+++ b/src/vehicle.h
@@ -333,7 +333,7 @@
 
 bool VehicleNeedsService(const Vehicle *v);
 
-uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, byte type, PlayerID owner, uint16 index, uint16 window_type);
+uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, byte type, PlayerID owner, uint32 index, uint16 window_type);
 void BuildDepotVehicleList(byte type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
 int32 SendAllVehiclesToDepot(byte type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
 bool IsVehicleInDepot(const Vehicle *v);