changeset 5786:d63183d407e9 draft

(svn r8338) -Codechange: merged road vehicle build window into the other ones Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
author bjarni <bjarni@openttd.org>
date Mon, 22 Jan 2007 02:09:51 +0000
parents 762994a48ceb
children 26da4d1baaed
files src/build_vehicle_gui.cpp src/depot_gui.cpp src/roadveh.h src/roadveh_gui.cpp src/vehicle_gui.cpp src/vehicle_gui.h
diffstat 6 files changed, 80 insertions(+), 216 deletions(-) [+]
line wrap: on
line diff
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -3,6 +3,7 @@
 #include "stdafx.h"
 #include "openttd.h"
 #include "train.h"
+#include "roadveh.h"
 #include "ship.h"
 #include "aircraft.h"
 #include "debug.h"
@@ -75,6 +76,14 @@
 			w->widget[BUILD_VEHICLE_WIDGET_RENAME].data     = STR_8820_RENAME;
 			w->widget[BUILD_VEHICLE_WIDGET_RENAME].tooltips = STR_8845_RENAME_TRAIN_VEHICLE_TYPE;
 			break;
+		case VEH_Road:
+			w->widget[BUILD_VEHICLE_WIDGET_CAPTION].data    = STR_9006_NEW_ROAD_VEHICLES;
+			w->widget[BUILD_VEHICLE_WIDGET_LIST].tooltips   = STR_9026_ROAD_VEHICLE_SELECTION;
+			w->widget[BUILD_VEHICLE_WIDGET_BUILD].data      = STR_9007_BUILD_VEHICLE;
+			w->widget[BUILD_VEHICLE_WIDGET_BUILD].tooltips  = STR_9027_BUILD_THE_HIGHLIGHTED_ROAD;
+			w->widget[BUILD_VEHICLE_WIDGET_RENAME].data     = STR_9034_RENAME;
+			w->widget[BUILD_VEHICLE_WIDGET_RENAME].tooltips = STR_9035_RENAME_ROAD_VEHICLE_TYPE;
+			break;
 		case VEH_Ship:
 			w->widget[BUILD_VEHICLE_WIDGET_CAPTION].data    = STR_9808_NEW_SHIPS;
 			w->widget[BUILD_VEHICLE_WIDGET_LIST].tooltips   = STR_9825_SHIP_SELECTION_LIST_CLICK;
@@ -416,6 +425,32 @@
 	return y;
 }
 
+/* Draw road vehicle specific details */
+static int DrawVehiclePurchaseInfo(int x, int y, EngineID engine_number, const RoadVehicleInfo *rvi)
+{
+	bool refittable = (_engine_info[engine_number].refit_mask != 0);
+
+	/* Purchase cost - Max speed */
+	SetDParam(0, rvi->base_cost * (_price.roadveh_base>>3)>>5);
+	SetDParam(1, rvi->max_speed / 2);
+	DrawString(x, y, STR_PURCHASE_INFO_COST_SPEED, 0);
+	y += 10;
+
+	/* Running cost */
+	SetDParam(0, rvi->running_cost * _price.roadveh_running >> 8);
+	DrawString(x, y, STR_PURCHASE_INFO_RUNNINGCOST, 0);
+	y += 10;
+
+	/* Cargo type + capacity */
+	SetDParam(0, rvi->cargo_type);
+	SetDParam(1, rvi->capacity);
+	SetDParam(2, refittable ? STR_9842_REFITTABLE : STR_EMPTY);
+	DrawString(x, y, STR_PURCHASE_INFO_CAPACITY, 0);
+	y += 10;
+
+	return y;
+}
+
 /* Draw ship specific details */
 static int DrawVehiclePurchaseInfo(int x, int y, EngineID engine_number, const ShipVehicleInfo *svi)
 {
@@ -511,13 +546,15 @@
 			y += 10;
 		}
 			break;
+		case VEH_Road:
+			y = DrawVehiclePurchaseInfo(x, y, engine_number, RoadVehInfo(engine_number));
+			break;
 		case VEH_Ship:
 			y = DrawVehiclePurchaseInfo(x, y, engine_number, ShipVehInfo(engine_number));
 			break;
 		case VEH_Aircraft:
 			y = DrawVehiclePurchaseInfo(x, y, engine_number, AircraftVehInfo(engine_number));
 			break;
-		default: NOT_REACHED();
 	}
 
 	/* Draw details, that applies to all types except rail wagons */
@@ -598,7 +635,26 @@
 	EngList_SortPartial(&bv->eng_list, _sorter[0][bv->sort_criteria], num_engines, num_wagons);
 }
 
-/* Figure out what aircraft EngineIDs to put in the list */
+/* Figure out what road vehicle EngineIDs to put in the list */
+static void GenerateBuildRoadVehList(Window *w)
+{
+	EngineID eid, sel_id;
+	buildvehicle_d *bv = &WP(w, buildvehicle_d);
+
+	EngList_RemoveAll(&bv->eng_list);
+
+	sel_id = INVALID_ENGINE;
+
+	for (eid = ROAD_ENGINES_INDEX; eid < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; eid++) {
+		if (!IsEngineBuildable(eid, VEH_Road, _local_player)) continue;
+		EngList_Add(&bv->eng_list, eid);
+
+		if (eid == bv->sel_engine) sel_id = eid;
+	}
+	bv->sel_engine = sel_id;
+}
+
+/* Figure out what ship EngineIDs to put in the list */
 static void GenerateBuildShipList(Window *w)
 {
 	EngineID eid, sel_id;
@@ -664,6 +720,9 @@
 		case VEH_Train:
 			GenerateBuildTrainList(w);
 			return; // trains should not reach the last sorting
+		case VEH_Road:
+			GenerateBuildRoadVehList(w);
+			break;
 		case VEH_Ship:
 			GenerateBuildShipList(w);
 			break;
@@ -701,6 +760,14 @@
 					DrawTrainEngine(x + 29, y + 6, engine, GetEnginePalette(engine, _local_player));
 				}
 				break;
+			case VEH_Road:
+				for (; position < max; position++, y += 14) {
+					const EngineID engine = bv->eng_list[position];
+
+					DrawString(x + 58, y + 2, GetCustomEngineName(engine), engine == selected_id ? 0xC : 0x10);
+					DrawRoadVehEngine(x + 28, y + 6, engine, GetEnginePalette(engine, _local_player));
+				}
+				break;
 			case VEH_Ship:
 				for (; position < max; position++, y += 24) {
 					const EngineID engine = bv->eng_list[position];
@@ -760,6 +827,9 @@
 						DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco,
 								   CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
 						break;
+					case VEH_Road:
+						DoCommandP(w->window_number, sel_eng, 0, CcBuildRoadVeh, CMD_BUILD_ROAD_VEH | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE));
+						break;
 					case VEH_Ship:
 						DoCommandP(w->window_number, sel_eng, 0, CcBuildShip, CMD_BUILD_SHIP | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP));
 						break;
@@ -779,6 +849,7 @@
 				bv->rename_engine = sel_eng;
 				switch (bv->vehicle_type) {
 					case VEH_Train:    str = STR_886A_RENAME_TRAIN_VEHICLE_TYPE; break;
+					case VEH_Road:     str = STR_9036_RENAME_ROAD_VEHICLE_TYPE;  break;
 					case VEH_Ship:     str = STR_9838_RENAME_SHIP_TYPE;          break;
 					case VEH_Aircraft: str = STR_A039_RENAME_AIRCRAFT_TYPE;      break;
 				}
@@ -821,6 +892,7 @@
 				_cmd_text = e->we.edittext.str;
 				switch (bv->vehicle_type) {
 					case VEH_Train:    str = STR_886B_CAN_T_RENAME_TRAIN_VEHICLE; break;
+					case VEH_Road:     str = STR_9037_CAN_T_RENAME_ROAD_VEHICLE;  break;
 					case VEH_Ship:     str = STR_9839_CAN_T_RENAME_SHIP_TYPE;     break;
 					case VEH_Aircraft: str = STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE; break;
 				}
@@ -889,6 +961,8 @@
 			WP(w,buildvehicle_d).filter.railtype = (tile == 0) ? RAILTYPE_END : GetRailType(tile);
 			ResizeWindow(w, 0, 16);
 			break;
+		case VEH_Road:
+			ResizeWindow(w, 20, 16);
 		case VEH_Ship:
 			ResizeWindow(w, 27, 0);
 			break;
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -735,15 +735,7 @@
 
 				case DEPOT_WIDGET_BUILD: // Build vehicle
 					ResetObjectToPlace();
-					switch (WP(w, depot_d).type) {
-						case VEH_Road:     ShowBuildRoadVehWindow(w->window_number);  break;
-						case VEH_Ship:
-						case VEH_Train:
-						case VEH_Aircraft:
-							ShowBuildVehicleWindow(w->window_number, WP(w, depot_d).type);
-							break;
-					default: NOT_REACHED();
-					}
+					ShowBuildVehicleWindow(w->window_number, WP(w, depot_d).type);
 					break;
 
 				case DEPOT_WIDGET_CLONE: // Clone button
--- a/src/roadveh.h
+++ b/src/roadveh.h
@@ -17,6 +17,7 @@
 	return IsRoadVehInDepot(v) && v->vehstatus & VS_STOPPED;
 }
 
+void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2);
 void CcCloneRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2);
 
 #endif /* ROADVEH_H */
--- a/src/roadveh_gui.cpp
+++ b/src/roadveh_gui.cpp
@@ -22,53 +22,6 @@
 #include "newgrf_engine.h"
 #include "date.h"
 
-/**
- * Draw the purchase info details of road vehicle at a given location.
- * @param x,y location where to draw the info
- * @param engine_number the engine of which to draw the info of
- */
-void DrawRoadVehPurchaseInfo(int x, int y, uint w, EngineID engine_number)
-{
-	const RoadVehicleInfo *rvi = RoadVehInfo(engine_number);
-	const Engine *e = GetEngine(engine_number);
-	bool refittable = (_engine_info[engine_number].refit_mask != 0);
-	YearMonthDay ymd;
-	ConvertDateToYMD(e->intro_date, &ymd);
-
-	/* Purchase cost - Max speed */
-	SetDParam(0, rvi->base_cost * (_price.roadveh_base>>3)>>5);
-	SetDParam(1, rvi->max_speed / 2);
-	DrawString(x, y, STR_PURCHASE_INFO_COST_SPEED, 0);
-	y += 10;
-
-	/* Running cost */
-	SetDParam(0, rvi->running_cost * _price.roadveh_running >> 8);
-	DrawString(x, y, STR_PURCHASE_INFO_RUNNINGCOST, 0);
-	y += 10;
-
-	/* Cargo type + capacity */
-	SetDParam(0, rvi->cargo_type);
-	SetDParam(1, rvi->capacity);
-	SetDParam(2, refittable ? STR_9842_REFITTABLE : STR_EMPTY);
-	DrawString(x, y, STR_PURCHASE_INFO_CAPACITY, 0);
-	y += 10;
-
-	/* Design date - Life length */
-	SetDParam(0, ymd.year);
-	SetDParam(1, e->lifelength);
-	DrawString(x, y, STR_PURCHASE_INFO_DESIGNED_LIFE, 0);
-	y += 10;
-
-	/* Reliability */
-	SetDParam(0, e->reliability * 100 >> 16);
-	DrawString(x, y, STR_PURCHASE_INFO_RELIABILITY, 0);
-	y += 10;
-
-	/* Additional text from NewGRF */
-	y += ShowAdditionalText(x, y, w, engine_number);
-	y += ShowRefitOptionsList(x, y, w, engine_number);
-}
-
 void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection)
 {
 	SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
@@ -396,48 +349,6 @@
 	}
 }
 
-
-static void DrawNewRoadVehWindow(Window *w)
-{
-	EngineID selected_id;
-	EngineID e;
-	uint count;
-	int pos;
-	int sel;
-	int y;
-
-	SetWindowWidgetDisabledState(w, 5, w->window_number == 0);
-
-	count = 0;
-	for (e = ROAD_ENGINES_INDEX; e < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; e++) {
-		if (HASBIT(GetEngine(e)->player_avail, _local_player)) count++;
-	}
-	SetVScrollCount(w, count);
-
-	DrawWindowWidgets(w);
-
-	y = 15;
-	sel = WP(w,buildvehicle_d).sel_index;
-	pos = w->vscroll.pos;
-	selected_id = INVALID_ENGINE;
-	for (e = ROAD_ENGINES_INDEX; e < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; e++) {
-		if (!HASBIT(GetEngine(e)->player_avail, _local_player)) continue;
-		if (sel == 0) selected_id = e;
-		if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
-			DrawString(60, y + 2, GetCustomEngineName(e), sel == 0 ? 0xC : 0x10);
-			DrawRoadVehEngine(30, y + 6, e, GetEnginePalette(e, _local_player));
-			y += 14;
-		}
-		sel--;
-	}
-
-	WP(w,buildvehicle_d).sel_engine = selected_id;
-	if (selected_id != INVALID_ENGINE) {
-		const Widget *wi = &w->widget[4];
-		DrawRoadVehPurchaseInfo(2, wi->top + 1, wi->right - wi->left - 2, selected_id);
-	}
-}
-
 void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
 {
 	const Vehicle *v;
@@ -451,97 +362,3 @@
 	}
 	ShowRoadVehViewWindow(v);
 }
-
-static void NewRoadVehWndProc(Window *w, WindowEvent *e)
-{
-	switch (e->event) {
-	case WE_PAINT:
-		DrawNewRoadVehWindow(w);
-		break;
-
-	case WE_CLICK:
-		switch (e->we.click.widget) {
-		case 2: { /* listbox */
-			uint i = (e->we.click.pt.y - 14) / 14;
-			if (i < w->vscroll.cap) {
-				WP(w,buildvehicle_d).sel_index = i + w->vscroll.pos;
-				SetWindowDirty(w);
-			}
-		} break;
-
-		case 5: { /* build */
-			EngineID sel_eng = WP(w,buildvehicle_d).sel_engine;
-			if (sel_eng != INVALID_ENGINE)
-				DoCommandP(w->window_number, sel_eng, 0, CcBuildRoadVeh, CMD_BUILD_ROAD_VEH | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE));
-		} break;
-
-		case 6: { /* rename */
-			EngineID sel_eng = WP(w,buildvehicle_d).sel_engine;
-			if (sel_eng != INVALID_ENGINE) {
-				WP(w,buildvehicle_d).rename_engine = sel_eng;
-				ShowQueryString(GetCustomEngineName(sel_eng), STR_9036_RENAME_ROAD_VEHICLE_TYPE, 31, 160, w, CS_ALPHANUMERAL);
-			}
-		}	break;
-		}
-		break;
-
-	case WE_ON_EDIT_TEXT:
-		if (e->we.edittext.str[0] != '\0') {
-			_cmd_text = e->we.edittext.str;
-			DoCommandP(0, WP(w, buildvehicle_d).rename_engine, 0, NULL,
-				CMD_RENAME_ENGINE | CMD_MSG(STR_9037_CAN_T_RENAME_ROAD_VEHICLE));
-		}
-		break;
-
-	case WE_RESIZE: {
-		if (e->we.sizing.diff.y == 0) break;
-
-		w->vscroll.cap += e->we.sizing.diff.y / 14;
-		w->widget[2].data = (w->vscroll.cap << 8) + 1;
-	} break;
-
-	}
-}
-
-static const Widget _new_road_veh_widgets[] = {
-{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                   STR_018B_CLOSE_WINDOW},
-{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   247,     0,    13, STR_9006_NEW_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   235,    14,   125, 0x801,                      STR_9026_ROAD_VEHICLE_SELECTION},
-{  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   236,   247,    14,   125, 0x0,                        STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{      WWT_PANEL,     RESIZE_TB,    14,     0,   247,   126,   217, 0x0,                        STR_NULL},
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   117,   218,   229, STR_9007_BUILD_VEHICLE,     STR_9027_BUILD_THE_HIGHLIGHTED_ROAD},
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   118,   235,   218,   229, STR_9034_RENAME,            STR_9035_RENAME_ROAD_VEHICLE_TYPE},
-{  WWT_RESIZEBOX,     RESIZE_TB,    14,   236,   247,   218,   229, 0x0,                        STR_RESIZE_BUTTON},
-{   WIDGETS_END},
-};
-
-static const WindowDesc _new_road_veh_desc = {
-	WDP_AUTO, WDP_AUTO, 248, 230,
-	WC_BUILD_VEHICLE,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
-	_new_road_veh_widgets,
-	NewRoadVehWndProc
-};
-
-void ShowBuildRoadVehWindow(TileIndex tile)
-{
-	Window *w;
-
-	DeleteWindowById(WC_BUILD_VEHICLE, tile);
-
-	w = AllocateWindowDescFront(&_new_road_veh_desc, tile);
-	w->vscroll.cap = 8;
-	w->widget[2].data = (w->vscroll.cap << 8) + 1;
-
-	w->resize.step_height = 14;
-	w->resize.height = w->height - 14 * 4; /* Minimum of 4 vehicles in the display */
-
-	if (tile != 0) {
-		w->caption_color = GetTileOwner(tile);
-	} else {
-		w->caption_color = _local_player;
-	}
-}
-
-
-
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -1045,19 +1045,6 @@
 	}
 }
 
-static void DrawVehiclePurchaseInfoLocal(const int x, const int y, uint w, const EngineID engine_number)
-{
-	switch (GetEngine(engine_number)->type) {
-		case VEH_Road: DrawRoadVehPurchaseInfo(x, y, w, engine_number);      break;
-		case VEH_Ship:
-		case VEH_Train:
-		case VEH_Aircraft:
-			DrawVehiclePurchaseInfo(x, y, w, engine_number);
-			break;
-		default: NOT_REACHED();
-	}
-}
-
 static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
 {
 	static const StringID _vehicle_type_names[] = {
@@ -1141,7 +1128,7 @@
 				for (i = 0 ; i < 2 ; i++) {
 					if (selected_id[i] != INVALID_ENGINE) {
 						const Widget *wi = &w->widget[i == 0 ? 3 : 11];
-						DrawVehiclePurchaseInfoLocal(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
+						DrawVehiclePurchaseInfo(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
 					}
 				}
 			} break;   // end of paint
@@ -1737,12 +1724,7 @@
 				} break;
 
 				case VLW_WIDGET_NEW_VEHICLES:
-					switch (vl->vehicle_type) {
-						case VEH_Road:  ShowBuildRoadVehWindow(0); break;
-						case VEH_Ship:
-						case VEH_Train:
-						case VEH_Aircraft: ShowBuildVehicleWindow(0, vl->vehicle_type); break;
-					}
+					ShowBuildVehicleWindow(0, vl->vehicle_type);
 					break;
 
 				case VLW_WIDGET_MANAGE_VEHICLES:
--- a/src/vehicle_gui.h
+++ b/src/vehicle_gui.h
@@ -33,14 +33,12 @@
 void PlayerVehWndProc(Window *w, WindowEvent *e);
 
 void DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number);
-void DrawRoadVehPurchaseInfo(int x, int y, uint w, EngineID engine_number);
 
 void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection);
 void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection);
 void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
 void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
 
-void ShowBuildRoadVehWindow(TileIndex tile);
 void ShowBuildVehicleWindow(TileIndex tile, byte type);
 
 void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v);