Mercurial > hg > openttd
changeset 14467:d9843f2c7674 draft
(svn r19026) -Codechange: Move a constant computation out of the loop.
author | alberth <alberth@openttd.org> |
---|---|
date | Sat, 06 Feb 2010 09:27:04 +0000 |
parents | af20154f37c1 |
children | f93871351d9b |
files | src/smallmap_gui.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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line diff
--- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -518,10 +518,10 @@ void DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter, GetSmallMapPixels *proc) const { void *dst_ptr_abs_end = blitter->MoveTo(_screen.dst_ptr, 0, _screen.height); + uint min_xy = _settings_game.construction.freeform_edges ? 1 : 0; do { /* Check if the tile (xc,yc) is within the map range */ - uint min_xy = _settings_game.construction.freeform_edges ? 1 : 0; if (IsInsideMM(xc, min_xy, MapMaxX()) && IsInsideMM(yc, min_xy, MapMaxY())) { /* Check if the dst pointer points to a pixel inside the screen buffer */ if (dst < _screen.dst_ptr) continue;