changeset 14247:de5e89505e06 draft

(svn r18798) -Codechange: Simplify use of parameter p2 by using the data it is represeting. Based on work by Terkhen
author belugas <belugas@openttd.org>
date Thu, 14 Jan 2010 15:52:26 +0000
parents bb74cb757ae4
children ad6fc64331ac
files src/road_cmd.cpp
diffstat 1 files changed, 11 insertions(+), 9 deletions(-) [+]
line wrap: on
line diff
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -725,9 +725,10 @@
 	RoadType rt = (RoadType)GB(p2, 3, 2);
 	if (!IsValidRoadType(rt) || !ValParamRoadType(rt)) return CMD_ERROR;
 
+	Axis axis = Extract<Axis, 2>(p2);
 	/* Only drag in X or Y direction dictated by the direction variable */
-	if (!HasBit(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
-	if (HasBit(p2, 2)  && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
+	if (axis == AXIS_X && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
+	if (axis == AXIS_Y && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
 
 	/* Swap start and ending tile, also the half-tile drag var (bit 0 and 1) */
 	if (start_tile > end_tile || (start_tile == end_tile && HasBit(p2, 0))) {
@@ -741,14 +742,14 @@
 	/* On the X-axis, we have to swap the initial bits, so they
 	 * will be interpreted correctly in the GTTS. Futhermore
 	 * when you just 'click' on one tile to build them. */
-	if (HasBit(p2, 2) == (start_tile == end_tile && HasBit(p2, 0) == HasBit(p2, 1))) drd ^= DRD_BOTH;
+	if ((axis == AXIS_Y) == (start_tile == end_tile && HasBit(p2, 0) == HasBit(p2, 1))) drd ^= DRD_BOTH;
 	/* No disallowed direction bits have to be toggled */
 	if (!HasBit(p2, 5)) drd = DRD_NONE;
 
 	TileIndex tile = start_tile;
 	/* Start tile is the small number. */
 	for (;;) {
-		RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X;
+		RoadBits bits = AxisToRoadBits(axis);
 
 		if (tile == end_tile && !HasBit(p2, 1)) bits &= ROAD_NW | ROAD_NE;
 		if (tile == start_tile && HasBit(p2, 0)) bits &= ROAD_SE | ROAD_SW;
@@ -779,7 +780,7 @@
 
 		if (tile == end_tile) break;
 
-		tile += HasBit(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
+		tile += (axis == AXIS_Y) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
 	}
 
 	return !had_success ? CMD_ERROR : cost;
@@ -807,9 +808,10 @@
 	RoadType rt = (RoadType)GB(p2, 3, 2);
 	if (!IsValidRoadType(rt)) return CMD_ERROR;
 
+	Axis axis = Extract<Axis, 2>(p2);
 	/* Only drag in X or Y direction dictated by the direction variable */
-	if (!HasBit(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
-	if (HasBit(p2, 2)  && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
+	if (axis == AXIS_X && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
+	if (axis == AXIS_Y && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
 
 	/* Swap start and ending tile, also the half-tile drag var (bit 0 and 1) */
 	if (start_tile > end_tile || (start_tile == end_tile && HasBit(p2, 0))) {
@@ -823,7 +825,7 @@
 	TileIndex tile = start_tile;
 	/* Start tile is the small number. */
 	for (;;) {
-		RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X;
+		RoadBits bits = AxisToRoadBits(axis);
 
 		if (tile == end_tile && !HasBit(p2, 1)) bits &= ROAD_NW | ROAD_NE;
 		if (tile == start_tile && HasBit(p2, 0)) bits &= ROAD_SE | ROAD_SW;
@@ -846,7 +848,7 @@
 
 		if (tile == end_tile) break;
 
-		tile += HasBit(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
+		tile += (axis == AXIS_Y) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
 	}
 
 	return (cost.GetCost() == 0) ? CMD_ERROR : cost;