changeset 3556:e2b102ead39a draft

(svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables
author Darkvater <Darkvater@openttd.org>
date Sat, 15 Apr 2006 16:07:00 +0000
parents 3f714fb7c43f
children 5aac82e40f00
files table/bridge_land.h tunnelbridge_cmd.c
diffstat 2 files changed, 10 insertions(+), 277 deletions(-) [+]
line wrap: on
line diff
--- a/table/bridge_land.h
+++ b/table/bridge_land.h
@@ -20,9 +20,6 @@
   * <li>X direction, south end, sloped</li>
   * <li>Y direction, south end, sloped</li></ol>
   * This is repeated 4 times, for rail, road, monorail, maglev</li>
-  * <li>_bridge_sprite_table_n_poles. Defines all the sprites needed for the pylons. The first 6 elements are for each
-  * bridge piece (max 5 currently) in X direction, the next 6 elements are for the bridge pieces in Y direction.
-  * The last two elements are used for cantilever bridges</li>
   * </ul>
   */
 
@@ -40,25 +37,6 @@
 	0x110F | PALETTE_TO_STRUCT_WHITE, 0x1111 | PALETTE_TO_STRUCT_WHITE, 0x110E | PALETTE_TO_STRUCT_WHITE, 0x1110 | PALETTE_TO_STRUCT_WHITE, 0x1113 | PALETTE_TO_STRUCT_WHITE, 0x1115 | PALETTE_TO_STRUCT_WHITE, 0x1112 | PALETTE_TO_STRUCT_WHITE, 0x1114 | PALETTE_TO_STRUCT_WHITE,
 };
 
-static const PalSpriteID _bridge_sprite_table_2_poles[] = {
-	SPR_PILLARS_BASE + 6 * 3 + 3,
-	SPR_PILLARS_BASE + 6 * 3 + 3,
-	SPR_PILLARS_BASE + 6 * 3 + 3,
-	SPR_PILLARS_BASE + 6 * 3 + 3,
-	SPR_PILLARS_BASE + 6 * 3 + 5,
-	0x0,
-
-	SPR_PILLARS_BASE + 6 * 3 + 0,
-	SPR_PILLARS_BASE + 6 * 3 + 0,
-	SPR_PILLARS_BASE + 6 * 3 + 0,
-	SPR_PILLARS_BASE + 6 * 3 + 0,
-	SPR_PILLARS_BASE + 6 * 3 + 2,
-	0x0,
-
-	0x0,
-	0x0,
-};
-
 static const PalSpriteID _bridge_sprite_table_4_0[] = {
 	    0x9A9,     0x99F,     0x9B1,       0x0,     0x9A5,     0x997,     0x9AD,       0x0,
 	    0x99D,     0x99F,     0x9B1,       0x0,     0x995,     0x997,     0x9AD,       0x0,
@@ -108,25 +86,6 @@
 	   0x110F,    0x1111,    0x110E,    0x1110,    0x1113,    0x1115,    0x1112,    0x1114,
 };
 
-static const PalSpriteID _bridge_sprite_table_4_poles[] = {
-	SPR_PILLARS_BASE + 6 * 0 + 3,
-	SPR_PILLARS_BASE + 6 * 0 + 4,
-	SPR_PILLARS_BASE + 6 * 0 + 4,
-	SPR_PILLARS_BASE + 6 * 0 + 3,
-	SPR_PILLARS_BASE + 6 * 0 + 5,
-	0x0,
-
-	SPR_PILLARS_BASE + 6 * 0 + 0,
-	SPR_PILLARS_BASE + 6 * 0 + 1,
-	SPR_PILLARS_BASE + 6 * 0 + 1,
-	SPR_PILLARS_BASE + 6 * 0 + 0,
-	SPR_PILLARS_BASE + 6 * 0 + 2,
-	0x0,
-
-	0x0,
-	0x0,
-};
-
 static const PalSpriteID _bridge_sprite_table_5_0[] = {
 	0x9A9 | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW,       0x0, 0x9A5 | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW,       0x0,
 	0x99D | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW,       0x0, 0x995 | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW,       0x0,
@@ -183,25 +142,6 @@
 	0x0, SPR_PILLARS_BASE + 2,
 };
 
-static const PalSpriteID _bridge_sprite_table_5_poles[] = {
-	SPR_PILLARS_BASE + 6 * 0 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 0 + 4 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 0 + 4 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 0 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 0 + 5 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	0x0,
-
-	SPR_PILLARS_BASE + 6 * 0 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 0 + 1 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 0 + 1 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 0 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 0 + 2 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	0x0,
-
-	0x0,
-	0x0,
-};
-
 static const PalSpriteID _bridge_sprite_table_3_0[] = {
 	0x9A9 | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE,       0x0, 0x9A5 | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE,       0x0,
 	0x99D | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE,       0x0, 0x995 | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE,       0x0,
@@ -252,25 +192,6 @@
 	0x0, SPR_PILLARS_BASE + 2,
 };
 
-static const PalSpriteID _bridge_sprite_table_3_poles[] = {
-	SPR_PILLARS_BASE + 6 * 0 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	SPR_PILLARS_BASE + 6 * 0 + 4 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	SPR_PILLARS_BASE + 6 * 0 + 4 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	SPR_PILLARS_BASE + 6 * 0 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	SPR_PILLARS_BASE + 6 * 0 + 5 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	0x0,
-
-	SPR_PILLARS_BASE + 6 * 0 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	SPR_PILLARS_BASE + 6 * 0 + 1 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	SPR_PILLARS_BASE + 6 * 0 + 1 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	SPR_PILLARS_BASE + 6 * 0 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	SPR_PILLARS_BASE + 6 * 0 + 2 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
-	0x0,
-
-	0x0,
-	0x0,
-};
-
 static const PalSpriteID _bridge_sprite_table_1_1[] = {
 	    0x986,     0x988,     0x985,     0x987,     0x98A,     0x98C,     0x989,     0x98B,
 	0x98E | PALETTE_TO_STRUCT_RED, 0x990 | PALETTE_TO_STRUCT_RED, 0x98D | PALETTE_TO_STRUCT_RED, 0x98F | PALETTE_TO_STRUCT_RED, 0x992 | PALETTE_TO_STRUCT_RED, 0x994 | PALETTE_TO_STRUCT_RED, 0x991 | PALETTE_TO_STRUCT_RED, 0x993 | PALETTE_TO_STRUCT_RED,
@@ -278,26 +199,6 @@
 	0x110F | PALETTE_TO_STRUCT_RED, 0x1111 | PALETTE_TO_STRUCT_RED, 0x110E | PALETTE_TO_STRUCT_RED, 0x1110 | PALETTE_TO_STRUCT_RED, 0x1113 | PALETTE_TO_STRUCT_RED, 0x1115 | PALETTE_TO_STRUCT_RED, 0x1112 | PALETTE_TO_STRUCT_RED, 0x1114 | PALETTE_TO_STRUCT_RED,
 };
 
-static const PalSpriteID _bridge_sprite_table_1_poles[] = {
-	SPR_PILLARS_BASE + 6 * 3 + 3,
-	SPR_PILLARS_BASE + 6 * 3 + 4,
-	SPR_PILLARS_BASE + 6 * 3 + 4,
-	SPR_PILLARS_BASE + 6 * 3 + 3,
-	SPR_PILLARS_BASE + 6 * 3 + 5,
-	0x0,
-
-	SPR_PILLARS_BASE + 6 * 3 + 0,
-	SPR_PILLARS_BASE + 6 * 3 + 1,
-	SPR_PILLARS_BASE + 6 * 3 + 1,
-	SPR_PILLARS_BASE + 6 * 3 + 0,
-	SPR_PILLARS_BASE + 6 * 3 + 2,
-	0x0,
-
-	0x0,
-	0x0,
-};
-
-
 static const PalSpriteID _bridge_sprite_table_6_0[] = {
 	    0x9CD,     0x9D9,       0x0,       0x0,     0x9CE,     0x9DA,       0x0,       0x0,
 	    0x9D3,     0x9D9,       0x0,       0x0,     0x9D4,     0x9DA,       0x0,       0x0,
@@ -326,26 +227,6 @@
 	   0x110F,    0x1111,    0x110E,    0x1110,    0x1113,    0x1115,    0x1112,    0x1114,
 };
 
-static const PalSpriteID _bridge_sprite_table_6_poles[] = {
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-
-	2526,
-	2528,
-};
-
-
 static const PalSpriteID _bridge_sprite_table_7_0[] = {
 	0x9CD | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN,       0x0,       0x0, 0x9CE | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN,       0x0,       0x0,
 	0x9D3 | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN,       0x0,       0x0, 0x9D4 | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN,       0x0,       0x0,
@@ -374,25 +255,6 @@
 	0x110F | PALETTE_TO_STRUCT_BROWN, 0x1111 | PALETTE_TO_STRUCT_BROWN, 0x110E | PALETTE_TO_STRUCT_BROWN, 0x1110 | PALETTE_TO_STRUCT_BROWN, 0x1113 | PALETTE_TO_STRUCT_BROWN, 0x1115 | PALETTE_TO_STRUCT_BROWN, 0x1112 | PALETTE_TO_STRUCT_BROWN, 0x1114 | PALETTE_TO_STRUCT_BROWN,
 };
 
-static const PalSpriteID _bridge_sprite_table_7_poles[] = {
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-
-	2526,
-	2528,
-};
-
 static const PalSpriteID _bridge_sprite_table_8_0[] = {
 	0x9CD | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED,       0x0,       0x0, 0x9CE | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED,       0x0,       0x0,
 	0x9D3 | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED,       0x0,       0x0, 0x9D4 | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED,       0x0,       0x0,
@@ -421,25 +283,6 @@
 	0x110F | PALETTE_TO_STRUCT_RED, 0x1111 | PALETTE_TO_STRUCT_RED, 0x110E | PALETTE_TO_STRUCT_RED, 0x1110 | PALETTE_TO_STRUCT_RED, 0x1113 | PALETTE_TO_STRUCT_RED, 0x1115 | PALETTE_TO_STRUCT_RED, 0x1112 | PALETTE_TO_STRUCT_RED, 0x1114 | PALETTE_TO_STRUCT_RED,
 };
 
-static const PalSpriteID _bridge_sprite_table_8_poles[] = {
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-	0x0,
-
-	2526,
-	2528,
-};
-
 static const PalSpriteID _bridge_sprite_table_0_0[] = {
 	    0x9F2,     0x9F6,     0x9F8,       0x0,     0x9F1,     0x9F5,     0x9F7,       0x0,
 	    0x9F4,     0x9F6,     0x9F8,       0x0,     0x9F3,     0x9F5,     0x9F7,       0x0,
@@ -454,26 +297,6 @@
 	   0x112D,    0x112C,    0x112F,    0x112E,    0x1129,    0x1128,    0x112A,    0x112B,
 };
 
-static const PalSpriteID _bridge_sprite_table_0_poles[] = {
-	SPR_PILLARS_BASE + 6 * 1 + 3,
-	SPR_PILLARS_BASE + 6 * 1 + 3,
-	SPR_PILLARS_BASE + 6 * 1 + 3,
-	SPR_PILLARS_BASE + 6 * 1 + 3,
-	SPR_PILLARS_BASE + 6 * 1 + 5,
-	0x0,
-
-	SPR_PILLARS_BASE + 6 * 1 + 0,
-	SPR_PILLARS_BASE + 6 * 1 + 0,
-	SPR_PILLARS_BASE + 6 * 1 + 0,
-	SPR_PILLARS_BASE + 6 * 1 + 0,
-	SPR_PILLARS_BASE + 6 * 1 + 2,
-	0x0,
-
-	0x0,
-	0x0,
-};
-
-
 static const PalSpriteID _bridge_sprite_table_1_0[] = {
 	0x9BD | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED,     0x9C9,       0x0, 0x9BE | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED,     0x9CA,       0x0,
 	0x9BF | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED,     0x9C9,       0x0, 0x9C0 | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED,     0x9CA,       0x0,
@@ -509,25 +332,6 @@
 	    0xA1C,     0xA00,     0xA06,       0x0,     0xA1F,     0xA03,     0xA07,       0x0,
 };
 
-static const PalSpriteID _bridge_sprite_table_10_poles[] = {
-	SPR_PILLARS_BASE + 6 * 2 + 3,
-	SPR_PILLARS_BASE + 6 * 2 + 3,
-	SPR_PILLARS_BASE + 6 * 2 + 3,
-	SPR_PILLARS_BASE + 6 * 2 + 3,
-	SPR_PILLARS_BASE + 6 * 2 + 5,
-	0x0,
-
-	SPR_PILLARS_BASE + 6 * 2 + 0,
-	SPR_PILLARS_BASE + 6 * 2 + 0,
-	SPR_PILLARS_BASE + 6 * 2 + 0,
-	SPR_PILLARS_BASE + 6 * 2 + 0,
-	SPR_PILLARS_BASE + 6 * 2 + 2,
-	0x0,
-
-	0x0,
-	0x0,
-};
-
 static const PalSpriteID _bridge_sprite_table_11_0[] = {
     0xA0B | PALETTE_TO_STRUCT_YELLOW,     0xA01 | PALETTE_TO_STRUCT_YELLOW,       0x0,       0x0,     0xA0C | PALETTE_TO_STRUCT_YELLOW,     0xA02 | PALETTE_TO_STRUCT_YELLOW,       0x0,       0x0,
     0xA11 | PALETTE_TO_STRUCT_YELLOW,     0xA01 | PALETTE_TO_STRUCT_YELLOW,       0x0,       0x0,     0xA12 | PALETTE_TO_STRUCT_YELLOW,     0xA02 | PALETTE_TO_STRUCT_YELLOW,       0x0,       0x0,
@@ -549,25 +353,6 @@
     0xA1C | PALETTE_TO_STRUCT_YELLOW,     0xA00 | PALETTE_TO_STRUCT_YELLOW,     0xA06 | PALETTE_TO_STRUCT_YELLOW,       0x0,     0xA1F | PALETTE_TO_STRUCT_YELLOW,     0xA03 | PALETTE_TO_STRUCT_YELLOW,     0xA07 | PALETTE_TO_STRUCT_YELLOW,       0x0,
 };
 
-static const PalSpriteID _bridge_sprite_table_11_poles[] = {
-	SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 2 + 5 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	0x0,
-
-	SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	SPR_PILLARS_BASE + 6 * 2 + 2 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
-	0x0,
-
-	0x0,
-	0x0,
-};
-
 static const PalSpriteID _bridge_sprite_table_12_0[] = {
     0xA0B | PALETTE_TO_STRUCT_GREY,     0xA01 | PALETTE_TO_STRUCT_GREY,       0x0,       0x0,     0xA0C | PALETTE_TO_STRUCT_GREY,     0xA02 | PALETTE_TO_STRUCT_GREY,       0x0,       0x0,
     0xA11 | PALETTE_TO_STRUCT_GREY,     0xA01 | PALETTE_TO_STRUCT_GREY,       0x0,       0x0,     0xA12 | PALETTE_TO_STRUCT_GREY,     0xA02 | PALETTE_TO_STRUCT_GREY,       0x0,       0x0,
@@ -589,25 +374,6 @@
     0xA1C | PALETTE_TO_STRUCT_GREY,     0xA00 | PALETTE_TO_STRUCT_GREY,     0xA06 | PALETTE_TO_STRUCT_GREY,       0x0,     0xA1F | PALETTE_TO_STRUCT_GREY,     0xA03 | PALETTE_TO_STRUCT_GREY,     0xA07 | PALETTE_TO_STRUCT_GREY,       0x0,
 };
 
-static const PalSpriteID _bridge_sprite_table_12_poles[] = {
-	SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	SPR_PILLARS_BASE + 6 * 2 + 5 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	0x0,
-
-	SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	SPR_PILLARS_BASE + 6 * 2 + 2 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
-	0x0,
-
-	0x0,
-	0x0,
-};
-
 static const uint32 * const _bridge_sprite_table_2[] = {
 	_bridge_sprite_table_2_0,
 	_bridge_sprite_table_2_0,
@@ -753,19 +519,3 @@
 	_bridge_sprite_table_11,
 	_bridge_sprite_table_12
 };
-
-static const uint32 * const _bridge_poles_table[] = {
-	_bridge_sprite_table_0_poles,
-	_bridge_sprite_table_1_poles,
-	_bridge_sprite_table_2_poles,
-	_bridge_sprite_table_3_poles,
-	_bridge_sprite_table_4_poles,
-	_bridge_sprite_table_5_poles,
-	_bridge_sprite_table_6_poles,
-	_bridge_sprite_table_7_poles,
-	_bridge_sprite_table_8_poles,
-	_bridge_sprite_table_2_poles,
-	_bridge_sprite_table_10_poles,
-	_bridge_sprite_table_11_poles,
-	_bridge_sprite_table_12_poles
-};
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -98,6 +98,7 @@
 	}
 }
 
+static inline byte GetBridgeFlags(int index) { return _bridge[index].flags;}
 
 /**	check if bridge can be built on slope
  *	direction 0 = X-axis, direction 1 = Y-axis
@@ -817,30 +818,13 @@
 
 extern const byte _road_sloped_sprites[14];
 
-static void DrawBridgePillars(const TileInfo *ti, int x, int y, int z)
+static void DrawBridgePillars(PalSpriteID image, const TileInfo *ti, int x, int y, int z)
 {
-	Axis axis = GetBridgeAxis(ti->tile);
-	const PalSpriteID *b;
-	PalSpriteID image;
-	int piece;
-
-	b = _bridge_poles_table[GetBridgeType(ti->tile)];
-
-	// Draw first piece
-	// (necessary for cantilever bridges)
-
-	image = b[axis == AXIS_X ? 12 : 13];
-	piece = GetBridgePiece(ti->tile);
-
-	if (image != 0 && piece != 0) {
-		if (_display_opt & DO_TRANS_BUILDINGS) MAKE_TRANSPARENT(image);
-		DrawGroundSpriteAt(image, x, y, z);
-	}
-
-	image = b[piece + (axis == AXIS_X ? 0 : 6)];
-
 	if (image != 0) {
-		int back_height, front_height, i=z;
+		Axis axis = GetBridgeAxis(ti->tile);
+		bool drawfarpillar = !HASBIT(GetBridgeFlags(GetBridgeType(ti->tile)), 0);
+		int back_height, front_height;
+		int i = z;
 		const byte *p;
 
 		static const byte _tileh_bits[4][8] = {
@@ -862,12 +846,11 @@
 		}
 
 		for (; z >= front_height || z >= back_height; z = z - 8) {
-			if (z >= front_height) {
-				// front facing pillar
+			if (z >= front_height) { // front facing pillar
 				AddSortableSpriteToDraw(image, x,y, p[4], p[5], 0x28, z);
 			}
-			if (z >= back_height && z < i - 8) {
-				// back facing pillar
+
+			if (drawfarpillar && z >= back_height && z < i - 8) { // back facing pillar
 				AddSortableSpriteToDraw(image, x - p[6], y - p[7], p[4], p[5], 0x28, z);
 			}
 		}
@@ -1066,7 +1049,7 @@
 				}
 			} else if (_patches.bridge_pillars) {
 				// draw pillars below for high bridges
-				DrawBridgePillars(ti, x, y, z);
+				DrawBridgePillars(b[2], ti, x, y, z);
 			}
 		}
 	}