changeset 15460:e4312d30348a draft

(svn r20109) -Codechange: Make GetFloodingBehaviour() globally usable.
author alberth <alberth@openttd.org>
date Sat, 10 Jul 2010 12:45:34 +0000
parents 5815672c4374
children 3f7f8e8a342e
files src/water.h src/water_cmd.cpp
diffstat 2 files changed, 13 insertions(+), 11 deletions(-) [+]
line wrap: on
line diff
--- a/src/water.h
+++ b/src/water.h
@@ -16,6 +16,18 @@
 #include "company_type.h"
 #include "slope_type.h"
 
+/**
+ * Describes the behaviour of a tile during flooding.
+ */
+enum FloodingBehaviour {
+	FLOOD_NONE,    ///< The tile does not flood neighboured tiles.
+	FLOOD_ACTIVE,  ///< The tile floods neighboured tiles.
+	FLOOD_PASSIVE, ///< The tile does not actively flood neighboured tiles, but it prevents them from drying up.
+	FLOOD_DRYUP,   ///< The tile drys up if it is not constantly flooded from neighboured tiles.
+};
+
+FloodingBehaviour GetFloodingBehaviour(TileIndex tile);
+
 void TileLoop_Water(TileIndex tile);
 bool FloodHalftile(TileIndex t);
 void DoFloodTile(TileIndex target);
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -41,16 +41,6 @@
 #include "table/strings.h"
 
 /**
- * Describes the behaviour of a tile during flooding.
- */
-enum FloodingBehaviour {
-	FLOOD_NONE,    ///< The tile does not flood neighboured tiles.
-	FLOOD_ACTIVE,  ///< The tile floods neighboured tiles.
-	FLOOD_PASSIVE, ///< The tile does not actively flood neighboured tiles, but it prevents them from drying up.
-	FLOOD_DRYUP,   ///< The tile drys up if it is not constantly flooded from neighboured tiles.
-};
-
-/**
  * Describes from which directions a specific slope can be flooded (if the tile is floodable at all).
  */
 static const uint8 _flood_from_dirs[] = {
@@ -839,7 +829,7 @@
  *
  * @return Behaviour of the tile
  */
-static FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
+FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
 {
 	/* FLOOD_ACTIVE:  'single-corner-raised'-coast, sea, sea-shipdepots, sea-buoys, sea-docks (water part), rail with flooded halftile, sea-water-industries, sea-oilrigs
 	 * FLOOD_DRYUP:   coast with more than one corner raised, coast with rail-track, coast with trees