Mercurial > hg > openttd
changeset 3984:e4ab10e99e4f draft
(svn r5173) Use map manipulation functions instead of SB()
author | tron <tron@openttd.org> |
---|---|
date | Thu, 08 Jun 2006 19:27:20 +0000 |
parents | e5090f56234b |
children | b5ab3d385a75 |
files | openttd.c |
diffstat | 1 files changed, 3 insertions(+), 3 deletions(-) [+] |
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--- a/openttd.c +++ b/openttd.c @@ -1382,12 +1382,12 @@ if (CheckSavegameVersion(21) && !CheckSavegameVersion(15)) { BEGIN_TILE_LOOP(tile, MapSizeX(), MapSizeY(), 0) { if (IsTileType(tile, MP_RAILWAY)) { - // Clear PBS signals, move back sempahore bit to 2 if (HasSignals(tile)) { // convert PBS signals to combo-signals - if (HASBIT(_m[tile].m4, 2)) SB(_m[tile].m4, 0, 2, 3); + if (HASBIT(_m[tile].m4, 2)) SetSignalType(tile, SIGTYPE_COMBO); - SB(_m[tile].m4, 2, 2, HASBIT(_m[tile].m4, 3)); + // move the signal variant back + SetSignalVariant(tile, HASBIT(_m[tile].m4, 3) ? SIG_SEMAPHORE : SIG_ELECTRIC); CLRBIT(_m[tile].m4, 3); }