Mercurial > hg > openttd
changeset 4732:e69481bcedc7 draft
(svn r6644) -Fix(r6637): remove inline to allow MSVC compilation
-Fix(r5124): Add aircraft.h to MSVC projects
author | belugas <belugas@openttd.org> |
---|---|
date | Thu, 05 Oct 2006 02:26:27 +0000 |
parents | 46de108d78a4 |
children | ed178a2794db |
files | aircraft.h aircraft_cmd.c openttd.vcproj openttd_vs80.vcproj |
diffstat | 4 files changed, 9 insertions(+), 4 deletions(-) [+] |
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--- a/aircraft.h +++ b/aircraft.h @@ -21,6 +21,6 @@ uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type); void CcCloneAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2); -inline void HandleAircraftEnterHangar(Vehicle *v); +void HandleAircraftEnterHangar(Vehicle *v); #endif /* AIRCRAFT_H */
--- a/aircraft_cmd.c +++ b/aircraft_cmd.c @@ -834,11 +834,9 @@ } /** Handle Aircraft specific tasks when a an Aircraft enters a hangar - * Made inline because it's only called from one location (VehicleEnterDepot) - * Can't be moved to vehicle.c because it calls static Aircraft specific functions * @param *v Vehicle that enters the hangar */ -inline void HandleAircraftEnterHangar(Vehicle *v) +void HandleAircraftEnterHangar(Vehicle *v) { Vehicle *u;