changeset 19218:e75b33bd86b4 draft

(svn r24103) -Codechange: Handle clear tiles separately from house tiles.
author alberth <alberth@openttd.org>
date Sun, 08 Apr 2012 17:27:47 +0000
parents f379f2281802
children b5a91589a5ae
files src/town_cmd.cpp
diffstat 1 files changed, 6 insertions(+), 5 deletions(-) [+]
line wrap: on
line diff
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -2730,13 +2730,14 @@
 	/* Don't build statues under bridges. */
 	if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false;
 
-	if (!IsTileType(tile, MP_HOUSE) &&
-			!IsTileType(tile, MP_CLEAR) &&
-			!IsTileType(tile, MP_TREES)) {
-		return false;
+	/* A clear-able open space is always preferred. */
+	if ((IsTileType(tile, MP_CLEAR) || IsTileType(tile, MP_TREES)) && TryClearTile(tile)) {
+		return true;
 	}
 
-	return TryClearTile(tile);
+	bool house = IsTileType(tile, MP_HOUSE);
+
+	return house && TryClearTile(tile);
 }
 
 /**