Mercurial > hg > openttd
changeset 13905:eb3e25c07db1 draft
(svn r18436) -Fix [FS#3357]: unselect an AI in the AI Settings window when it falls out of the range of active AIs
author | rubidium <rubidium@openttd.org> |
---|---|
date | Tue, 08 Dec 2009 23:32:32 +0000 |
parents | 480eaf76e5ce |
children | 076f80f5a2f4 |
files | src/ai/ai_gui.cpp |
diffstat | 1 files changed, 5 insertions(+), 4 deletions(-) [+] |
line wrap: on
line diff
--- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -594,10 +594,7 @@ } case AIC_WIDGET_LIST: { // Select a slot - uint slot = (pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y) / this->line_height + this->vscroll.GetPosition(); - - if (slot == 0 || slot > _settings_newgame.difficulty.max_no_competitors) slot = INVALID_COMPANY; - this->selected_slot = (CompanyID)slot; + this->selected_slot = (CompanyID)((pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y) / this->line_height + this->vscroll.GetPosition()); this->InvalidateData(); break; } @@ -628,6 +625,10 @@ virtual void OnInvalidateData(int data) { + if (this->selected_slot == 0 || this->selected_slot > _settings_newgame.difficulty.max_no_competitors) { + this->selected_slot = INVALID_COMPANY; + } + this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, _settings_newgame.difficulty.max_no_competitors == 0); this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, _settings_newgame.difficulty.max_no_competitors == MAX_COMPANIES - 1); this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);