changeset 4713:efa100bc4781 draft

(svn r6625) - Feature: Add the ability for servers to execute a script just after a client has connected, e.g. for a MOTD, etc.
author peter1138 <peter1138@openttd.org>
date Tue, 03 Oct 2006 14:59:05 +0000
parents 527ccf4629fb
children b0b77d209856
files network_server.c
diffstat 1 files changed, 3 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/network_server.c
+++ b/network_server.c
@@ -954,6 +954,9 @@
 			DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
 			NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, "Game unpaused (client connected)", NETWORK_SERVER_INDEX);
 		}
+
+		/* Execute script for, e.g. MOTD */
+		IConsoleCmdExec("exec scripts/on_server_connect.scr 0");
 	}
 
 	// The client received the frame, make note of it