Mercurial > hg > openttd
changeset 4713:efa100bc4781 draft
(svn r6625) - Feature: Add the ability for servers to execute a script just after a client has connected, e.g. for a MOTD, etc.
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Tue, 03 Oct 2006 14:59:05 +0000 |
parents | 527ccf4629fb |
children | b0b77d209856 |
files | network_server.c |
diffstat | 1 files changed, 3 insertions(+), 0 deletions(-) [+] |
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line diff
--- a/network_server.c +++ b/network_server.c @@ -954,6 +954,9 @@ DoCommandP(0, 0, 0, NULL, CMD_PAUSE); NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, "Game unpaused (client connected)", NETWORK_SERVER_INDEX); } + + /* Execute script for, e.g. MOTD */ + IConsoleCmdExec("exec scripts/on_server_connect.scr 0"); } // The client received the frame, make note of it