Mercurial > hg > openttd
changeset 13854:f0479d827ebf draft
(svn r18383) -Fix (r18375): triggering NOT_REACHED for some waypoints
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 02 Dec 2009 18:12:24 +0000 |
parents | ce07aa728b20 |
children | cf7f21e56f62 |
files | src/pathfinder/npf/npf.cpp src/pathfinder/pathfinder_func.h src/pathfinder/yapf/yapf_destrail.hpp |
diffstat | 3 files changed, 5 insertions(+), 4 deletions(-) [+] |
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--- a/src/pathfinder/npf/npf.cpp +++ b/src/pathfinder/npf/npf.cpp @@ -453,7 +453,9 @@ if (fstd->station_index == INVALID_STATION && tile == fstd->dest_coords) return AYSTAR_FOUND_END_NODE; if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == fstd->station_index) { - if (fstd->station_type == STATION_RAIL) return AYSTAR_FOUND_END_NODE; + if (fstd->v->type == VEH_TRAIN) return AYSTAR_FOUND_END_NODE; + + assert(fstd->v->type == VEH_ROAD); /* Only if it is a valid station *and* we can stop there */ if (GetStationType(tile) == fstd->station_type && (fstd->not_articulated || IsDriveThroughStopTile(tile))) return AYSTAR_FOUND_END_NODE; } @@ -1090,7 +1092,7 @@ if (v->type != VEH_SHIP && (v->current_order.IsType(OT_GOTO_STATION) || v->current_order.IsType(OT_GOTO_WAYPOINT))) { assert(v->type == VEH_TRAIN || v->type == VEH_ROAD); fstd->station_index = v->current_order.GetDestination(); - fstd->station_type = (v->type == VEH_TRAIN) ? STATION_RAIL : (RoadVehicle::From(v)->IsBus() ? STATION_BUS : STATION_TRUCK); + fstd->station_type = (v->type == VEH_TRAIN) ? (v->current_order.IsType(OT_GOTO_STATION) ? STATION_RAIL : STATION_WAYPOINT) : (RoadVehicle::From(v)->IsBus() ? STATION_BUS : STATION_TRUCK); fstd->not_articulated = v->type == VEH_ROAD && !RoadVehicle::From(v)->HasArticulatedPart(); /* Let's take the closest tile of the station as our target for vehicles */ fstd->dest_coords = CalcClosestStationTile(fstd->station_index, v->tile, fstd->station_type);
--- a/src/pathfinder/pathfinder_func.h +++ b/src/pathfinder/pathfinder_func.h @@ -22,7 +22,6 @@ * @param station The station to calculate the distance to * @param tile The tile from where to calculate the distance * @param station_type the station type to get the closest tile of - * @note for simplification STATION_RAIL is also used for waypoints! * @return The closest station tile to the given tile. */ static inline TileIndex CalcClosestStationTile(StationID station, TileIndex tile, StationType station_type)
--- a/src/pathfinder/yapf/yapf_destrail.hpp +++ b/src/pathfinder/yapf/yapf_destrail.hpp @@ -137,7 +137,7 @@ switch (v->current_order.GetType()) { case OT_GOTO_STATION: case OT_GOTO_WAYPOINT: - m_destTile = CalcClosestStationTile(v->current_order.GetDestination(), v->tile, STATION_RAIL); + m_destTile = CalcClosestStationTile(v->current_order.GetDestination(), v->tile, v->current_order.IsType(OT_GOTO_STATION) ? STATION_RAIL : STATION_WAYPOINT); m_dest_station_id = v->current_order.GetDestination(); m_destTrackdirs = INVALID_TRACKDIR_BIT; break;