Mercurial > hg > openttd
changeset 8828:f8c143a8cd90 draft
(svn r12576) -Feature(tte) [FS#337]: highlight vehicle chain when dragging in the group and depot GUI if appropriate
author | smatz <smatz@openttd.org> |
---|---|
date | Sat, 05 Apr 2008 11:27:50 +0000 |
parents | 095c429c5fa7 |
children | 2557485ff613 |
files | src/depot_gui.cpp src/gfx_type.h src/group_gui.cpp src/roadveh_gui.cpp src/train_gui.cpp |
diffstat | 5 files changed, 32 insertions(+), 3 deletions(-) [+] |
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--- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -441,6 +441,7 @@ WP(w, depot_d).sel = v->index; SetWindowDirty(w); SetObjectToPlaceWnd(image, GetVehiclePalette(v), VHM_DRAG, w); + _cursor.vehchain = _ctrl_pressed; } } break; @@ -957,6 +958,7 @@ WP(w, depot_d).sel = INVALID_VEHICLE; SetWindowDirty(w); } + _cursor.vehchain = false; break; case WE_RESIZE: @@ -965,6 +967,13 @@ w->widget[DEPOT_WIDGET_MATRIX].data = (w->vscroll.cap << 8) + (WP(w, depot_d).type == VEH_TRAIN ? 1 : w->hscroll.cap); ResizeDepotButtons(w); break; + + case WE_CTRL_CHANGED: + if (WP(w, depot_d).sel != INVALID_VEHICLE) { + _cursor.vehchain = _ctrl_pressed; + w->InvalidateWidget(DEPOT_WIDGET_MATRIX); + } + break; } }
--- a/src/gfx_type.h +++ b/src/gfx_type.h @@ -130,6 +130,8 @@ bool dirty; ///< the rect occupied by the mouse is dirty (redraw) bool fix_at; ///< mouse is moving, but cursor is not (used for scrolling) bool in_window; ///< mouse inside this window, determines drawing logic + + bool vehchain; ///< vehicle chain is dragged }; struct DrawPixelInfo {
--- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -575,6 +575,7 @@ if (v->IsValid()) { SetObjectToPlaceWnd(v->GetImage(DIR_W), GetVehiclePalette(v), VHM_DRAG, w); + _cursor.vehchain = true; } SetWindowDirty(w); @@ -687,6 +688,7 @@ break; } } + _cursor.vehchain = false; break; }
--- a/src/roadveh_gui.cpp +++ b/src/roadveh_gui.cpp @@ -109,15 +109,29 @@ * 0, we draw enough vehicles for 10 standard vehicle lengths. */ int max_length = (count == 0) ? 80 : count * 8; - for (int dx = 0 ; v != NULL && dx < max_length ; dx += v->u.road.cached_veh_length, v = v->Next()) { - if (dx + v->u.road.cached_veh_length > 0 && dx <= max_length) { + /* Width of highlight box */ + int highlight_w = 0; + + for (int dx = 0; v != NULL && dx < max_length ; v = v->Next()) { + int width = v->u.road.cached_veh_length; + + if (dx + width > 0 && dx <= max_length) { SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); DrawSprite(v->GetImage(DIR_W), pal, x + 14 + RoadVehLengthToPixels(dx), y + 6); if (v->index == selection) { - DrawFrameRect(x - 1, y - 1, x + 28, y + 12, 15, FR_BORDERONLY); + /* Set the highlight position */ + highlight_w = RoadVehLengthToPixels(width); + } else if (_cursor.vehchain && highlight_w != 0) { + highlight_w += RoadVehLengthToPixels(width); } } + + dx += width; + } + + if (highlight_w != 0) { + DrawFrameRect(x - 1, y - 1, x - 1 + highlight_w, y + 12, 15, FR_BORDERONLY); } }