changeset 14096:fe83b1c9460b draft

(svn r18643) -Fix [FS#3436]: rotation could not be changed for heightmaps
author rubidium <rubidium@openttd.org>
date Sun, 27 Dec 2009 12:58:23 +0000
parents ba99afa62cd2
children e3c772e8163d
files src/genworld_gui.cpp
diffstat 1 files changed, 2 insertions(+), 9 deletions(-) [+]
line wrap: on
line diff
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -688,6 +688,8 @@
 			case GLAND_TREE_PULLDOWN:          _settings_newgame.game_creation.tree_placer = index; break;
 			case GLAND_SMOOTHNESS_PULLDOWN:    _settings_newgame.game_creation.tgen_smoothness = index;  break;
 			case GLAND_VARIETY_PULLDOWN:       _settings_newgame.game_creation.variety = index; break;
+			case GLAND_LANDSCAPE_PULLDOWN:     _settings_newgame.game_creation.land_generator = index; break;
+			case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: _settings_newgame.game_creation.heightmap_rotation = index; break;
 
 			case GLAND_TOWN_PULLDOWN:
 				if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
@@ -702,15 +704,6 @@
 				IConsoleSetSetting("difficulty.number_industries", index);
 				break;
 
-			case GLAND_LANDSCAPE_PULLDOWN:
-			/* case GLAND_HEIGHTMAP_PULLDOWN: */
-				if (mode == GLWP_HEIGHTMAP) {
-					_settings_newgame.game_creation.heightmap_rotation = index;
-				} else {
-					_settings_newgame.game_creation.land_generator = index;
-				}
-				break;
-
 			case GLAND_TERRAIN_PULLDOWN: {
 				GameMode old_gm = _game_mode;
 				_game_mode = GM_MENU;