log

age author description
Thu, 22 Dec 2011 18:45:48 +0000 translators (svn r23658) -Update from WebTranslator v3.0: draft
Thu, 22 Dec 2011 17:07:54 +0000 yexo (svn r23657) -Fix (r22958): loading of very old savegames with custom town names failed draft
Thu, 22 Dec 2011 16:32:13 +0000 yexo (svn r23656) -Fix: make all vcs ignore docs/gamedocs/ just like docs/aidocs/ draft
Wed, 21 Dec 2011 18:46:37 +0000 translators (svn r23655) -Update from WebTranslator v3.0: draft
Wed, 21 Dec 2011 17:15:56 +0000 rubidium (svn r23654) -Fix [FS#4904]: missing this-> (adf88) draft
Wed, 21 Dec 2011 15:15:43 +0000 truebrain (svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings draft
Wed, 21 Dec 2011 15:06:00 +0000 truebrain (svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable draft
Wed, 21 Dec 2011 14:55:28 +0000 yexo (svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor draft
Wed, 21 Dec 2011 14:30:08 +0000 yexo (svn r23650) -Fix: wrong functions were filtered for AI/GameScript doxygen documentation draft
Wed, 21 Dec 2011 12:40:29 +0000 truebrain (svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR chunk caused assert draft
Wed, 21 Dec 2011 12:28:02 +0000 truebrain (svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts draft
Wed, 21 Dec 2011 12:25:17 +0000 truebrain (svn r23647) -Add: add rescan_game as console command (patch by Xaroth) draft
Wed, 21 Dec 2011 12:25:10 +0000 truebrain (svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one. draft
Tue, 20 Dec 2011 23:33:00 +0000 truebrain (svn r23645) -Fix: missing 2 strings draft
Tue, 20 Dec 2011 22:11:22 +0000 rubidium (svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator draft
Tue, 20 Dec 2011 19:57:03 +0000 rubidium (svn r23643) -Fix [FS#4896]: dates cut off in the message history draft
Tue, 20 Dec 2011 19:48:33 +0000 rubidium (svn r23642) -Fix [FS#4893]: OSK window got hidden by query window draft
Tue, 20 Dec 2011 18:47:16 +0000 translators (svn r23641) -Update from WebTranslator v3.0: draft
Tue, 20 Dec 2011 17:57:56 +0000 truebrain (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) draft
Tue, 20 Dec 2011 17:04:31 +0000 rubidium (svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC) draft
Tue, 20 Dec 2011 17:03:11 +0000 rubidium (svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC) draft
Mon, 19 Dec 2011 21:06:42 +0000 truebrain (svn r23637) -Change: bump the savegame, to store all the new goodies draft
Mon, 19 Dec 2011 21:06:06 +0000 truebrain (svn r23636) -Add: introduce ScriptText in parameters where it can be used draft
Mon, 19 Dec 2011 21:05:57 +0000 truebrain (svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network draft
Mon, 19 Dec 2011 21:05:46 +0000 truebrain (svn r23634) -Add: support language files for GameScript (Rubidium) draft
Mon, 19 Dec 2011 21:05:36 +0000 truebrain (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope draft
Mon, 19 Dec 2011 21:05:25 +0000 truebrain (svn r23632) -Add: GSCompanyMode, to change company in GameScripts draft
Mon, 19 Dec 2011 21:05:14 +0000 truebrain (svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only) draft
Mon, 19 Dec 2011 21:03:17 +0000 truebrain (svn r23630) -Add: a Goal GUI to show your current goals draft
Mon, 19 Dec 2011 21:02:33 +0000 truebrain (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript draft
Mon, 19 Dec 2011 21:01:12 +0000 truebrain (svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only) draft
Mon, 19 Dec 2011 21:01:03 +0000 truebrain (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) draft
Mon, 19 Dec 2011 21:00:55 +0000 truebrain (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI draft
Mon, 19 Dec 2011 21:00:48 +0000 truebrain (svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only) draft
Mon, 19 Dec 2011 21:00:40 +0000 truebrain (svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only) draft
Mon, 19 Dec 2011 21:00:32 +0000 truebrain (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript draft
Mon, 19 Dec 2011 20:59:36 +0000 truebrain (svn r23622) -Add: a set of events to trigger in a GameScript draft
Mon, 19 Dec 2011 20:59:29 +0000 truebrain (svn r23621) -Add: allow manipulation of signs via GameScripts draft
Mon, 19 Dec 2011 20:59:19 +0000 truebrain (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) draft
Mon, 19 Dec 2011 20:59:12 +0000 truebrain (svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only) draft
Mon, 19 Dec 2011 20:58:59 +0000 truebrain (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) draft
Mon, 19 Dec 2011 20:57:51 +0000 truebrain (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) draft
Mon, 19 Dec 2011 20:57:43 +0000 truebrain (svn r23616) -Add: ScriptGameSettings::SetValue, to set gamesettings (GameScript only) draft
Mon, 19 Dec 2011 20:57:34 +0000 truebrain (svn r23615) -Add: more API functions exposed to NoGo (part 2) draft
Mon, 19 Dec 2011 20:57:23 +0000 truebrain (svn r23614) -Add: more API functions exposed to NoGo (part 1) draft
Mon, 19 Dec 2011 20:57:08 +0000 truebrain (svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false) draft
Mon, 19 Dec 2011 20:56:59 +0000 truebrain (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) draft
Mon, 19 Dec 2011 20:56:50 +0000 truebrain (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so draft
Mon, 19 Dec 2011 20:56:42 +0000 truebrain (svn r23610) -Add: Doxygen files for NoGo API (Yexo) draft
Mon, 19 Dec 2011 20:56:34 +0000 truebrain (svn r23609) -Add: save/load all GameScript related material draft
Mon, 19 Dec 2011 20:56:23 +0000 truebrain (svn r23608) -Fix: remove now unused strings from all other languages too draft
Mon, 19 Dec 2011 20:56:06 +0000 truebrain (svn r23607) -Add: wire GameScript in all the GUIs draft
Mon, 19 Dec 2011 20:55:56 +0000 truebrain (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console draft
Mon, 19 Dec 2011 20:54:37 +0000 truebrain (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory draft
Mon, 19 Dec 2011 20:50:54 +0000 truebrain (svn r23604) -Add: initial support for GameScripts draft
Mon, 19 Dec 2011 20:50:44 +0000 truebrain (svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) draft
Mon, 19 Dec 2011 20:50:36 +0000 truebrain (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) draft
Mon, 19 Dec 2011 20:50:21 +0000 truebrain (svn r23601) -Fix: fix the conflict in window number draft
Mon, 19 Dec 2011 20:46:17 +0000 truebrain (svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class draft
Mon, 19 Dec 2011 20:44:47 +0000 truebrain (svn r23599) -Codechange: document WC_ entries, and reoder a bit draft