log

age author description
Wed, 04 Feb 2009 16:57:40 +0000 rubidium (svn r15337) -Fix: don't allow a spectating server to build stuff. draft
Wed, 04 Feb 2009 16:45:07 +0000 rubidium (svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company. draft
Wed, 04 Feb 2009 16:09:16 +0000 rubidium (svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command. draft
Wed, 04 Feb 2009 15:01:37 +0000 smatz (svn r15334) -Codechange: reset setting to old value when the callback procedure returns false draft
Wed, 04 Feb 2009 13:52:17 +0000 Yexo (svn r15333) -Fix: AIs weren't restricted to a maximum length for ship orders. draft
Wed, 04 Feb 2009 01:07:53 +0000 smatz (svn r15332) -Fix (r15190): terrain generated from heightmaps always was at sea level at both southern borders draft
Tue, 03 Feb 2009 23:30:23 +0000 glx (svn r15331) -Fix (r15330): remove extra semicolons draft
Tue, 03 Feb 2009 22:42:42 +0000 rubidium (svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC). draft
Tue, 03 Feb 2009 21:05:32 +0000 Yexo (svn r15328) -Fix (r15327): Load(data, version) was called instead of Load(version, data). draft
Tue, 03 Feb 2009 20:49:08 +0000 Yexo (svn r15327) -Fix (r15027): AIs could access the map and other data in their constructor and Load() function while the savegame was not completely loaded. draft
Tue, 03 Feb 2009 20:39:06 +0000 frosch (svn r15326) -Fix: Old-ai-ishm when refitting vehicles. draft
Tue, 03 Feb 2009 18:29:55 +0000 translators (svn r15325) -Update: WebTranslator2 update to 2009-02-03 18:29:45 draft
Tue, 03 Feb 2009 18:08:07 +0000 smatz (svn r15324) -Codechange: unify the class used for comparing of strings for std::map draft
Tue, 03 Feb 2009 17:33:43 +0000 rubidium (svn r15323) -Fix: regression backed up game_start.scr but didn't/couldn't restore it. draft
Mon, 02 Feb 2009 22:57:22 +0000 Yexo (svn r15322) -Fix (r15175): The AI list window didn't display information about the selected AI if it wasn't visible. draft
Mon, 02 Feb 2009 21:52:34 +0000 peter1138 (svn r15321) -Codechange: Load road vehicle 'realistic' acceleration properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used. draft
Mon, 02 Feb 2009 21:38:36 +0000 peter1138 (svn r15320) -Codechange: Increase 'realistic' acceleration 'resolution' by one bit by reducing a division and removing a multiplication: 3/4*2 = 0; 3/2 = 1. And a smidgeon less CPU usage, hah. draft
Mon, 02 Feb 2009 18:44:52 +0000 translators (svn r15319) -Update: WebTranslator2 update to 2009-02-02 18:44:36 draft
Mon, 02 Feb 2009 16:49:11 +0000 smatz (svn r15318) -Fix [FS#2594](r10288): don't warn about non-primary engines getting old draft
Mon, 02 Feb 2009 15:01:19 +0000 rubidium (svn r15317) -Fix: support Windows fonts with non-ASCII characters in their file name. Windows doesn't come with them by default, but one can easily install a font with non-ASCII name. draft
Mon, 02 Feb 2009 13:46:26 +0000 glx (svn r15316) -Fix [NoAI]: ignore unprintable chars when returning a string to squirrel draft
Mon, 02 Feb 2009 13:44:19 +0000 glx (svn r15315) -Fix (r15314): make gcc happy (for once) draft
Mon, 02 Feb 2009 13:30:13 +0000 rubidium (svn r15314) -Fix/hackaround [FS#2590]: fonts have a feature where they can have localised names. Windows thinks it's a feature to use the name matching the system's locale, Windows doesn't provide an API to get the font name given another locale and freetype uses the English locale to resolve the name when opening the font... This results in fonts that will can't be found and warnings that the fallback font can't be loaded. Work around this by 'manually' getting the non-localised font name from the font. draft
Mon, 02 Feb 2009 01:28:42 +0000 michi_cc (svn r15313) -Cleanup: Use helper functions we already have and add some documentation. draft
Sun, 01 Feb 2009 22:32:07 +0000 peter1138 (svn r15312) -Codechange: Handle closing of drop down menus when clicking in a window in a single place, instead of in the OnClick event for some windows. This standardises behaviour so that clicking anywhere in a window will close its drop down menu, which happened before for some windows but not all. In addition the dubious feature of hiding a drop down menu by opening the same menu has been removed. This only caused wasted CPU cycles as a whole new list was generated and then destroyed. Breathe. draft
Sun, 01 Feb 2009 22:11:46 +0000 peter1138 (svn r15311) -Fix (r15126): Obiwan error draft
Sun, 01 Feb 2009 18:47:05 +0000 translators (svn r15310) -Update: WebTranslator2 update to 2009-02-01 18:46:42 draft
Sun, 01 Feb 2009 18:46:45 +0000 frosch (svn r15309) -Fix (r15307): Update regression. (Thanks glx) draft
Sun, 01 Feb 2009 17:14:39 +0000 frosch (svn r15308) -Codechange: Deduplicate km-ish/h -> mph conversions. draft
Sun, 01 Feb 2009 16:21:18 +0000 frosch (svn r15307) -Fix: AIVehicle::GetCurrentSpeed() should also use km-ish/h instead of mph. (Documentation by Rubidium) draft
Sun, 01 Feb 2009 16:10:06 +0000 frosch (svn r15306) -Codechange: Deduplicate code by adding Engine::GetDisplayMaxSpeed(), GetPower() and GetDisplayWeight(). (and using them) draft
Sun, 01 Feb 2009 11:52:41 +0000 rubidium (svn r15305) -Fix (r15299): missing include draft
Sun, 01 Feb 2009 11:38:18 +0000 frosch (svn r15304) -Fix [FS#2587]: When loading savegames use the roadtype of the front vehicles just like it is done on construction. draft
Sun, 01 Feb 2009 00:50:32 +0000 smatz (svn r15303) -Fix (r12381): desync if a GRF used town's last month max. pass/mail draft
Sat, 31 Jan 2009 23:50:53 +0000 rubidium (svn r15302) -Add: example file for on_server_connect.scr and document it in the scripts readme draft
Sat, 31 Jan 2009 21:27:36 +0000 peter1138 (svn r15301) -Feature [FS#104]: Add option to group and subtotal expenses list in the company finance window. Concept from Zr40. draft
Sat, 31 Jan 2009 21:01:16 +0000 rubidium (svn r15300) -Cleanup: remove an unused icon and remove the references to swedish forgotten in r6358. draft
Sat, 31 Jan 2009 20:16:06 +0000 smatz (svn r15299) -Cleanup: remove many redundant includes draft
Sat, 31 Jan 2009 17:56:06 +0000 smatz (svn r15298) -Fix [FS#2588]: don't start another AI company in MP when there are too many companies draft
Fri, 30 Jan 2009 18:45:33 +0000 translators (svn r15297) -Update: WebTranslator2 update to 2009-01-30 18:45:08 draft
Fri, 30 Jan 2009 17:54:48 +0000 smatz (svn r15296) -Cleanup: remove redundant _MSC_VER >= 1400 checks, older versions aren't supported anymore. One check in stdafx.h is enough draft
Thu, 29 Jan 2009 16:14:46 +0000 Yexo (svn r15295) -Fix [FS#2591] (r15190): Towns tried to build roads outside the map. draft
Thu, 29 Jan 2009 08:08:03 +0000 rubidium (svn r15294) -Fix: accessing of inaccessible base draft
Thu, 29 Jan 2009 03:12:31 +0000 belugas (svn r15293) -Feature [FS#2583]: Give a more meaningful message when towns refuse construction of noise-controlled airports draft
Thu, 29 Jan 2009 03:07:34 +0000 belugas (svn r15292) -Fix(r15290): Incrementing something that is already set to the correct value is a bit of a no-no draft
Thu, 29 Jan 2009 02:42:36 +0000 Yexo (svn r15291) -Cleanup: Move the station list widgets to their class from station_gui.h draft
Wed, 28 Jan 2009 19:57:23 +0000 belugas (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data draft
Wed, 28 Jan 2009 18:48:30 +0000 translators (svn r15289) -Update: WebTranslator2 update to 2009-01-28 18:48:19 draft
Wed, 28 Jan 2009 13:36:11 +0000 Yexo (svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened. draft
Tue, 27 Jan 2009 21:51:06 +0000 rubidium (svn r15287) -Cleanup: some code style, remove erroneous comment. draft
Tue, 27 Jan 2009 19:44:36 +0000 frosch (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. draft
Tue, 27 Jan 2009 14:31:33 +0000 rubidium (svn r15285) -Fix: valgrind complaining about reading uninitialised memory when saving draft
Tue, 27 Jan 2009 13:11:11 +0000 Yexo (svn r15284) -Fix [FS#2582] (r15045): Parameters were popped from the squirrel stack twice. draft
Tue, 27 Jan 2009 03:50:36 +0000 belugas (svn r15283) -Documentation: Apply some widget naming to the widget arrays. draft
Tue, 27 Jan 2009 02:02:04 +0000 glx (svn r15282) -Fix: it was possible to start more than MAX_COMPANIES companies draft
Tue, 27 Jan 2009 01:15:29 +0000 smatz (svn r15281) -Fix: company could never have auto-assigned colour 0 (dark blue) draft
Mon, 26 Jan 2009 23:41:45 +0000 peter1138 (svn r15280) -Cleanup: ancient and vastly out of date comment... draft
Mon, 26 Jan 2009 22:27:11 +0000 smatz (svn r15279) -Fix: deadlock (with wide fonts) or desync when generating manager name draft
Mon, 26 Jan 2009 21:09:17 +0000 smatz (svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of st->town draft
Mon, 26 Jan 2009 20:18:50 +0000 Yexo (svn r15277) -Fix (r15027): Building bridges in AITestMode always returned false. draft
Mon, 26 Jan 2009 18:54:56 +0000 translators (svn r15276) -Update: WebTranslator2 update to 2009-01-26 18:54:43 draft
Sun, 25 Jan 2009 22:51:59 +0000 rubidium (svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the compiler doesn't provide the functions promised when that define exists... draft
Sun, 25 Jan 2009 22:50:00 +0000 smatz (svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags draft
Sun, 25 Jan 2009 22:16:08 +0000 rubidium (svn r15273) -Fix: OSK of the chat did not update the caret graphics draft
Sun, 25 Jan 2009 21:55:18 +0000 peter1138 (svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required. draft
Sun, 25 Jan 2009 19:27:13 +0000 peter1138 (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs. draft
Sun, 25 Jan 2009 19:06:00 +0000 glx (svn r15270) -Change [API CHANGE]: remove AIEventTest draft
Sun, 25 Jan 2009 15:35:21 +0000 glx (svn r15269) -Codechange: reduced indentation in CmdBuildRail* draft
Sun, 25 Jan 2009 13:20:13 +0000 frosch (svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost. draft
Sun, 25 Jan 2009 13:05:58 +0000 smatz (svn r15266) -Fix (r15159): compilation without threads was broken draft
Sun, 25 Jan 2009 00:57:03 +0000 glx (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. draft
Sat, 24 Jan 2009 21:38:30 +0000 frosch (svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI. draft
Sat, 24 Jan 2009 20:14:15 +0000 glx (svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company draft
Sat, 24 Jan 2009 18:45:40 +0000 translators (svn r15260) -Update: WebTranslator2 update to 2009-01-24 18:45:20 draft
Sat, 24 Jan 2009 17:02:59 +0000 rubidium (svn r15259) -Fix: [NewGRF] small memory leak when scanning labels draft
Sat, 24 Jan 2009 15:31:48 +0000 smatz (svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore draft
Sat, 24 Jan 2009 15:01:29 +0000 smatz (svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs draft
Sat, 24 Jan 2009 14:26:48 +0000 frosch (svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length of the first part of articulated road vehicles. draft
Sat, 24 Jan 2009 14:10:24 +0000 glx (svn r15254) -Fix (r15242): of course MSVC requires a cast draft
Sat, 24 Jan 2009 14:02:21 +0000 truebrain (svn r15253) -Fix (r15193): dutch people shouldn't write english :p draft
Sat, 24 Jan 2009 13:05:04 +0000 frosch (svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety. draft
Sat, 24 Jan 2009 12:50:10 +0000 smatz (svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot) draft
Sat, 24 Jan 2009 10:28:41 +0000 Yexo (svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low. draft
Sat, 24 Jan 2009 00:42:09 +0000 smatz (svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123) draft
Fri, 23 Jan 2009 23:57:01 +0000 smatz (svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines draft
Fri, 23 Jan 2009 23:56:56 +0000 rubidium (svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected draft
Fri, 23 Jan 2009 23:40:12 +0000 rubidium (svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game draft
Fri, 23 Jan 2009 23:37:49 +0000 rubidium (svn r15245) -Fix: don't "save" the NewGRF settings on closing the NewGRF window when the content of the window isn't editable draft
Fri, 23 Jan 2009 22:36:17 +0000 frosch (svn r15244) -Fix (r15027): The station tile of an oilrig-like industry is not neccessarily the first industry tile. draft
Fri, 23 Jan 2009 22:35:48 +0000 rubidium (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID draft
Fri, 23 Jan 2009 22:18:06 +0000 rubidium (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) draft
Fri, 23 Jan 2009 22:09:31 +0000 frosch (svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries 'features'. draft
Fri, 23 Jan 2009 21:54:50 +0000 Yexo (svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert. draft
Fri, 23 Jan 2009 21:52:29 +0000 Yexo (svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame. draft
Fri, 23 Jan 2009 21:05:25 +0000 peter1138 (svn r15238) -Fix (r15236): Missed a file draft
Fri, 23 Jan 2009 20:56:30 +0000 peter1138 (svn r15237) -Codechange: Remove string removed in r15236 in other languages. draft
Fri, 23 Jan 2009 20:53:43 +0000 peter1138 (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. draft
Fri, 23 Jan 2009 18:47:58 +0000 translators (svn r15235) -Update: WebTranslator2 update to 2009-01-23 18:47:35 draft
Fri, 23 Jan 2009 18:40:18 +0000 Yexo (svn r15234) -Fix (r15176): Crash if you pressed space in the content download window before selecting an item. draft
Fri, 23 Jan 2009 17:32:01 +0000 glx (svn r15233) -Fix (r15231): compilation with SDL broken on win32 draft
Fri, 23 Jan 2009 16:05:58 +0000 rubidium (svn r15232) -Codechange: sprinklin' of coding style draft
Fri, 23 Jan 2009 15:58:34 +0000 rubidium (svn r15231) -Change: (sdl) check the full screen resolutions to determine what 'valid' resolutions we've got draft
Fri, 23 Jan 2009 15:53:24 +0000 smatz (svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame draft
Fri, 23 Jan 2009 15:53:19 +0000 rubidium (svn r15229) -Fix (r14712): passwords weren't reset when creating a new company. draft
Fri, 23 Jan 2009 15:38:13 +0000 glx (svn r15228) -Fix [FS#2571]: possible crash when an AI/Library doesn't have a required function draft
Fri, 23 Jan 2009 15:37:44 +0000 smatz (svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames draft
Fri, 23 Jan 2009 15:10:13 +0000 glx (svn r15226) -Fix (r15214): broken AI content download draft
Fri, 23 Jan 2009 15:06:56 +0000 rubidium (svn r15225) -Fix (r15126): searching for 'missing' NewGRFs gave the 'compatability loaded' NewGRF instead of the one that we're actually looking for draft
Fri, 23 Jan 2009 14:40:19 +0000 glx (svn r15224) -Fix (r15213): incorrect regex draft
Fri, 23 Jan 2009 13:36:12 +0000 smatz (svn r15223) -Codechange: move GetOldTownName to oldloader_sl.cpp as it is specific to loading of TTO/TTD savegames draft
Fri, 23 Jan 2009 10:30:50 +0000 Yexo (svn r15222) -Fix: The squirrel stack was corrupted if an AI called any C++ function during Save(). draft
Fri, 23 Jan 2009 10:20:29 +0000 rubidium (svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows. draft
Fri, 23 Jan 2009 09:47:46 +0000 rubidium (svn r15220) -Fix (r15216): signedness warning draft
Fri, 23 Jan 2009 09:20:57 +0000 Yexo (svn r15219) -Fix (r15216): MSVC failed to find the proper casts. draft
Fri, 23 Jan 2009 09:09:12 +0000 rubidium (svn r15218) -Fix: base graphics detection did mark too much as duplicate draft
Fri, 23 Jan 2009 09:00:01 +0000 rubidium (svn r15217) -Fix [FS#2573] (r15176): more corner cases when removing things from iterated vectors draft
Fri, 23 Jan 2009 02:35:17 +0000 smatz (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter draft
Fri, 23 Jan 2009 02:01:05 +0000 rubidium (svn r15215) -Fix: various MSVC x64 compiler warnings draft
Fri, 23 Jan 2009 01:29:13 +0000 glx (svn r15214) -Fix [NoAI]: ignore case for ai/library main script path on windows draft
Fri, 23 Jan 2009 00:45:19 +0000 glx (svn r15213) -Fix: AI API regression failed for non unicode builds (different format for NULL pointers) draft