log

age author description
Sun, 10 Feb 2008 14:49:44 +0000 maedhros (svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin) draft
Sun, 10 Feb 2008 14:16:25 +0000 smatz (svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles draft
Sun, 10 Feb 2008 14:00:52 +0000 smatz (svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders draft
Sun, 10 Feb 2008 12:01:14 +0000 smatz (svn r12099) -Documentation: add new RailGroundType to landscape.html draft
Sun, 10 Feb 2008 11:35:05 +0000 smatz (svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile draft
Sun, 10 Feb 2008 05:21:08 +0000 glx (svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames. draft
Sat, 09 Feb 2008 17:36:21 +0000 smatz (svn r12096) -Fix: remove leftover property when loading older savegames draft
Sat, 09 Feb 2008 17:30:13 +0000 smatz (svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road. draft
Sat, 09 Feb 2008 15:07:31 +0000 smatz (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes draft
Sat, 09 Feb 2008 12:20:50 +0000 smatz (svn r12093) -Fix: do not set station owner for buoys when merging company draft
Sat, 09 Feb 2008 03:12:05 +0000 belugas (svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it. draft
Sat, 09 Feb 2008 03:03:09 +0000 belugas (svn r12091) -Codechange : remove all production level magic numbers and replace them by enums draft
Sat, 09 Feb 2008 02:49:33 +0000 belugas (svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType draft
Sat, 09 Feb 2008 02:46:49 +0000 belugas (svn r12089) -Cleanup: re-order, yet another time, the files in msvc projects draft
Fri, 08 Feb 2008 19:57:56 +0000 smatz (svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders draft
Fri, 08 Feb 2008 17:53:01 +0000 glx (svn r12087) -Fix: MSVC warnings draft
Fri, 08 Feb 2008 16:56:52 +0000 glx (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities draft
Fri, 08 Feb 2008 16:25:55 +0000 frosch (svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ) draft
Fri, 08 Feb 2008 15:34:54 +0000 frosch (svn r12084) -Fix: 'Early retirement'-properties are signed. draft
Thu, 07 Feb 2008 18:02:22 +0000 belugas (svn r12083) -Cleanup: Adding some more files in MSVC projects draft
Thu, 07 Feb 2008 17:24:38 +0000 belugas (svn r12082) -Cleanup: MSVC projects do not care about the directory of the file while sorting. Only the "Absolute" name matters draft
Thu, 07 Feb 2008 17:01:06 +0000 belugas (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h draft
Thu, 07 Feb 2008 16:17:00 +0000 glx (svn r12080) -Fix: update waypoint signs when changing language draft
Thu, 07 Feb 2008 10:01:18 +0000 peter1138 (svn r12079) -Fix: Use search paths when opening console scripts. draft
Thu, 07 Feb 2008 04:47:38 +0000 belugas (svn r12078) -Cleanup: Add missing headers on project files draft
Thu, 07 Feb 2008 03:45:02 +0000 belugas (svn r12077) -Cleanup: Remove files not used anymore from project files draft
Thu, 07 Feb 2008 01:56:39 +0000 glx (svn r12076) -Fix: when reusing a renamed deleted waypoint, keep the new name draft
Wed, 06 Feb 2008 23:08:49 +0000 peter1138 (svn r12075) -Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed. draft
Wed, 06 Feb 2008 23:08:04 +0000 smatz (svn r12074) -Cleanup: use C++ variable scope and declaration in DrawTile_Trees() draft
Wed, 06 Feb 2008 22:59:31 +0000 smatz (svn r12073) -Codechange: stop drawing trees a bit earlier when they are invisible draft
Wed, 06 Feb 2008 16:19:28 +0000 frosch (svn r12072) -Fix: Make docks at sea flood neighboured tiles. draft
Wed, 06 Feb 2008 16:12:23 +0000 frosch (svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots. draft
Wed, 06 Feb 2008 15:32:06 +0000 frosch (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. draft
Wed, 06 Feb 2008 03:01:29 +0000 belugas (svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge. draft
Wed, 06 Feb 2008 02:43:42 +0000 belugas (svn r12068) -Fix(r12067): forgot a return draft
Tue, 05 Feb 2008 23:22:34 +0000 peter1138 (svn r12067) -Cleanup: Codestyle on loading object references draft
Tue, 05 Feb 2008 05:21:02 +0000 belugas (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec draft
Tue, 05 Feb 2008 05:03:50 +0000 belugas (svn r12065) -Codechange : removed a now useless declaration ( orig_bridge ) draft
Tue, 05 Feb 2008 04:48:56 +0000 belugas (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be. draft
Tue, 05 Feb 2008 00:30:58 +0000 smatz (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse() draft
Mon, 04 Feb 2008 23:24:22 +0000 smatz (svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile draft
Mon, 04 Feb 2008 22:44:05 +0000 smatz (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore draft
Mon, 04 Feb 2008 22:15:48 +0000 smatz (svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway draft
Mon, 04 Feb 2008 16:48:00 +0000 glx (svn r12059) -Fix (r12041): industries prop 24 is a word draft
Mon, 04 Feb 2008 16:24:25 +0000 frosch (svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse. draft
Mon, 04 Feb 2008 15:56:39 +0000 smatz (svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden draft
Mon, 04 Feb 2008 15:26:35 +0000 frosch (svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole. draft
Mon, 04 Feb 2008 14:08:02 +0000 smatz (svn r12055) -Fix: another way to fix AI trying to build road through depots draft
Mon, 04 Feb 2008 11:28:12 +0000 peter1138 (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types... draft
Sun, 03 Feb 2008 20:23:59 +0000 maedhros (svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;) draft
Sun, 03 Feb 2008 16:21:19 +0000 rubidium (svn r12050) -Fix: random_func broke for desync debug. draft
Sun, 03 Feb 2008 12:41:06 +0000 smatz (svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong byte count draft
Sun, 03 Feb 2008 03:37:33 +0000 belugas (svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit. draft
Sun, 03 Feb 2008 00:24:53 +0000 belugas (svn r12045) -Feature-ette(newGRF): Add support for var 12, Variational Action 2 draft
Sat, 02 Feb 2008 21:09:05 +0000 rubidium (svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map. draft
Sat, 02 Feb 2008 20:15:20 +0000 smatz (svn r12043) -Fix [FS#1736]: allow building transmitters and lighthouses on tree tiles draft
Sat, 02 Feb 2008 09:28:43 +0000 peter1138 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be draft
Sat, 02 Feb 2008 03:23:26 +0000 belugas (svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name. draft
Sat, 02 Feb 2008 02:45:09 +0000 belugas (svn r12040) -Codechange: Change IsOrderListShared from a simple function to a class member(MagicBuzz). draft
Fri, 01 Feb 2008 22:13:59 +0000 peter1138 (svn r12038) -Fix: Change ownership of or remove statues when merging/bankrupting companies. draft
Fri, 01 Feb 2008 22:02:14 +0000 glx (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class draft
Fri, 01 Feb 2008 20:10:57 +0000 peter1138 (svn r12036) -Fix: For station tiles, only get road types for road stops. draft
Fri, 01 Feb 2008 17:27:45 +0000 frosch (svn r12035) -Fix [FS#1702]: Teach YAPF where trams can reverse, and where not. draft
Fri, 01 Feb 2008 17:22:24 +0000 belugas (svn r12034) -Codechange: A bit of code style cleaning, regarding comments. draft
Fri, 01 Feb 2008 15:09:55 +0000 smatz (svn r12033) -Fix: do not show train speed as zero after loading paused game draft
Thu, 31 Jan 2008 23:04:45 +0000 peter1138 (svn r12032) -Fix: When removing a statue, remove town statue flag for the statue owner, not current player. draft
Thu, 31 Jan 2008 21:16:40 +0000 peter1138 (svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing. draft
Thu, 31 Jan 2008 18:44:28 +0000 miham (svn r12030) -Update: WebTranslator2 update to 2008-01-31 19:43:58 draft
Thu, 31 Jan 2008 17:54:13 +0000 frosch (svn r12029) -Feature: Allow trees on shore. draft
Thu, 31 Jan 2008 17:46:08 +0000 frosch (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. draft
Thu, 31 Jan 2008 15:18:07 +0000 frosch (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. draft
Wed, 30 Jan 2008 19:07:41 +0000 orudge (svn r12026) -Update: 'exit' is consistent with UK English in OpenTTD, 'quit' with US English draft
Wed, 30 Jan 2008 18:43:59 +0000 miham (svn r12025) -Update: WebTranslator2 update to 2008-01-30 19:43:26 draft
Wed, 30 Jan 2008 18:40:42 +0000 frosch (svn r12024) -Codechange: Reduce code duplication inside tree_cmd. draft
Wed, 30 Jan 2008 17:56:19 +0000 frosch (svn r12023) -Fix [FS#1690]: Put a better suited text in the quit-dialog. draft
Wed, 30 Jan 2008 17:36:28 +0000 belugas (svn r12022) -Revert(r12018): Invisible trees are now separate from the building concept. draft
Wed, 30 Jan 2008 17:31:39 +0000 skidd13 (svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive draft
Wed, 30 Jan 2008 17:22:06 +0000 frosch (svn r12020) -Documentation: Correct description of TropicZone. draft
Wed, 30 Jan 2008 10:27:45 +0000 peter1138 (svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains. draft
Wed, 30 Jan 2008 03:34:24 +0000 belugas (svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible tree while transparent building patch setting draft
Tue, 29 Jan 2008 21:43:22 +0000 rubidium (svn r12017) -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows. draft
Tue, 29 Jan 2008 19:23:31 +0000 egladil (svn r12016) -Fix (r12003): os x compilation was broken again ;) draft
Tue, 29 Jan 2008 17:09:00 +0000 peter1138 (svn r12015) -Fix [FS#1716] (Revert r11422): Patch in FS#1430 avoided instead of fixed the problem. GetStringWithArgs() discards information that SCC_GENDER_LIST needs to work. Now use pointers to retrieve GRF strings, so that GetStringPtr() will work correctly. This is advantageous as now no buffer copy is made when using all GRF strings. draft
Tue, 29 Jan 2008 14:19:07 +0000 rubidium (svn r12014) -Fix: lighthouses and transmitters were never supposed to be build on a slope. draft
Tue, 29 Jan 2008 14:17:13 +0000 frosch (svn r12013) -Fix: When modifying watered tiles, mark neighboured canals and rivers dirty in more cases. draft
Tue, 29 Jan 2008 14:02:18 +0000 frosch (svn r12012) -Fix (r11795): Enable TownRatingTestMode during cost estimation with 'shift'-key. draft
Tue, 29 Jan 2008 13:54:52 +0000 frosch (svn r12011) -Fix [FS#1701]: Do not consider one-corner-raised-shores to be watered tiles from all sides. draft
Tue, 29 Jan 2008 13:52:55 +0000 smatz (svn r12010) -Fix (r11994): build tramway window should use STR_WHITE_TRAMWAY_CONSTRUCTION draft
Tue, 29 Jan 2008 13:27:31 +0000 peter1138 (svn r12009) -Fix [FS#1707]: Avoid loading sample.cat if it 'looks' incorrect, and avoid later null pointer dereferences by moving volume lookup deeper. draft
Tue, 29 Jan 2008 13:13:19 +0000 miham (svn r12008) -Update: WebTranslator2 update to 2008-01-29 14:07:31 draft
Tue, 29 Jan 2008 00:45:24 +0000 glx (svn r12007) -Fix (r12003): win32 compilation was broken again ;) draft
Tue, 29 Jan 2008 00:36:55 +0000 rubidium (svn r12006) -Fix: implement FS#1697 without the nasty side effects as specified in FS#1712. draft
Tue, 29 Jan 2008 00:29:28 +0000 rubidium (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus. draft
Tue, 29 Jan 2008 00:27:25 +0000 rubidium (svn r12004) -Codechange: refactor the random functions to reduce code duplication. draft
Tue, 29 Jan 2008 00:26:31 +0000 rubidium (svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places. draft
Mon, 28 Jan 2008 17:51:45 +0000 peter1138 (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs. draft
Mon, 28 Jan 2008 15:55:59 +0000 frosch (svn r12001) -Fix: When skipping Action 11 or 12, also skip belonging sprites. draft
Mon, 28 Jan 2008 15:19:35 +0000 frosch (svn r12000) -Fix (r11926): If no river NewGRF is loaded, use sloped water from locks. draft
Mon, 28 Jan 2008 14:36:54 +0000 frosch (svn r11999) -Fix: Do entrance-slope-check for every tile of railstations. draft
Mon, 28 Jan 2008 12:40:31 +0000 smatz (svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD draft
Mon, 28 Jan 2008 03:33:41 +0000 belugas (svn r11997) -Fix(FS#1712, r11985): Remove the code temporary, until a better scheme is implemented. draft
Sun, 27 Jan 2008 20:20:53 +0000 smatz (svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed draft
Sun, 27 Jan 2008 17:34:08 +0000 maedhros (svn r11995) -Cleanup (r11994): Change the string names in all the other languages. draft
Sun, 27 Jan 2008 17:32:12 +0000 maedhros (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. draft
Sun, 27 Jan 2008 11:01:10 +0000 peter1138 (svn r11993) -Fix: Resize station/roadstop/dock/airport construction windows if cargo acceptance list is too long. draft
Sun, 27 Jan 2008 02:09:46 +0000 bjarni (svn r11992) -Fix (r9905): When building two rail stations close to each other (with control) so they looked like one long track trains would see them as one (spotted and fixed by eddi) draft
Sat, 26 Jan 2008 22:41:24 +0000 peter1138 (svn r11991) -Cleanup: Remove strings removed in r11990 draft
Sat, 26 Jan 2008 22:15:39 +0000 peter1138 (svn r11990) -Codechange: Show all cargo sources (en-route from) in the station view draft
Sat, 26 Jan 2008 21:02:35 +0000 peter1138 (svn r11989) -Fix: Resize autoreplace window to fit purchase information text if it is too large. draft
Sat, 26 Jan 2008 20:55:04 +0000 peter1138 (svn r11988) -Codechange: Add a generic way of changing a widget's size and adjust the widgets around it to suit. draft
Sat, 26 Jan 2008 03:11:27 +0000 belugas (svn r11987) -Feature[newGRF]: Allow the industry view window to be resized only when callback 3A (Show additional text in industry window) is available for the current industry. draft
Fri, 25 Jan 2008 21:09:12 +0000 peter1138 (svn r11986) -Fix: build system ignored changes to table/control_codes.h which require strgen to be rebuilt draft
Fri, 25 Jan 2008 18:13:04 +0000 belugas (svn r11985) -Feature[FS#1697, newGRF]: Implement var 8F(random bits) during callback 28 (Industry location permissibility) draft
Fri, 25 Jan 2008 16:51:35 +0000 frosch (svn r11984) -Fix: Also draw corner shores under rail tracks. draft
Fri, 25 Jan 2008 15:47:58 +0000 frosch (svn r11983) -Codechange: Add some helper functions for slopes and use them. draft
Fri, 25 Jan 2008 13:54:27 +0000 frosch (svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games. draft
Fri, 25 Jan 2008 13:48:39 +0000 peter1138 (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping draft
Thu, 24 Jan 2008 23:56:43 +0000 smatz (svn r11980) -Fix: newer versions of cut do not accept field index 0 draft
Thu, 24 Jan 2008 18:47:05 +0000 rubidium (svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble. draft
Thu, 24 Jan 2008 18:35:35 +0000 skidd13 (svn r11978) -Codechange: Replace some global variables with window owned ones draft
Thu, 24 Jan 2008 18:28:52 +0000 belugas (svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done. draft
Thu, 24 Jan 2008 18:16:04 +0000 belugas (svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down. draft
Thu, 24 Jan 2008 17:32:03 +0000 frosch (svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'. draft
Thu, 24 Jan 2008 14:57:43 +0000 frosch (svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames. draft
Thu, 24 Jan 2008 14:49:40 +0000 frosch (svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA. draft
Thu, 24 Jan 2008 14:22:10 +0000 smatz (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders draft
Thu, 24 Jan 2008 10:47:44 +0000 peter1138 (svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops draft
Thu, 24 Jan 2008 10:41:12 +0000 peter1138 (svn r11970) -Cleanup: Remove old comment draft
Wed, 23 Jan 2008 23:22:47 +0000 smatz (svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore draft
Wed, 23 Jan 2008 22:34:04 +0000 smatz (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead draft
Wed, 23 Jan 2008 20:02:30 +0000 smatz (svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing draft
Wed, 23 Jan 2008 19:31:11 +0000 smatz (svn r11966) -Fix: OPF was searching through depots and normal road stops draft
Wed, 23 Jan 2008 18:24:04 +0000 smatz (svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1 draft
Wed, 23 Jan 2008 17:45:48 +0000 peter1138 (svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly. draft
Wed, 23 Jan 2008 17:40:37 +0000 belugas (svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction draft
Wed, 23 Jan 2008 17:30:28 +0000 smatz (svn r11962) -Cleanup: OPF is no longer used to update signals draft
Wed, 23 Jan 2008 17:08:35 +0000 belugas (svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size. draft
Wed, 23 Jan 2008 14:51:36 +0000 smatz (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions draft
Wed, 23 Jan 2008 13:20:51 +0000 peter1138 (svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time. draft
Wed, 23 Jan 2008 13:06:00 +0000 smatz (svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded draft
Wed, 23 Jan 2008 09:43:53 +0000 peter1138 (svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo) draft
Wed, 23 Jan 2008 08:47:49 +0000 peter1138 (svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids. draft
Wed, 23 Jan 2008 08:28:19 +0000 peter1138 (svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers. draft
Wed, 23 Jan 2008 00:36:48 +0000 smatz (svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation draft
Tue, 22 Jan 2008 22:17:28 +0000 peter1138 (svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water. draft
Tue, 22 Jan 2008 21:01:35 +0000 smatz (svn r11951) -Fix (r11279): loading of very old savegames was broken draft
Tue, 22 Jan 2008 20:04:30 +0000 peter1138 (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. draft
Tue, 22 Jan 2008 17:48:08 +0000 frosch (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. draft
Tue, 22 Jan 2008 16:08:17 +0000 frosch (svn r11946) -Fix: slope detection of bridge ramps. draft
Tue, 22 Jan 2008 15:47:40 +0000 glx (svn r11945) -Fix: FileExists() failed for non latin paths (win32) draft
Tue, 22 Jan 2008 15:40:29 +0000 smatz (svn r11944) -Fix: allow building drive-through road/tram stops at road/tram track that has no owner draft
Tue, 22 Jan 2008 12:09:12 +0000 rubidium (svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack. draft
Tue, 22 Jan 2008 08:47:30 +0000 peter1138 (svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping. draft
Tue, 22 Jan 2008 07:27:06 +0000 peter1138 (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. draft
Mon, 21 Jan 2008 23:55:57 +0000 rubidium (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. draft
Mon, 21 Jan 2008 20:41:04 +0000 peter1138 (svn r11938) -Codechange: support loading of canal/river properties (though still ignored) draft
Mon, 21 Jan 2008 15:48:00 +0000 frosch (svn r11937) -Feature: Allow building bridge heads on more slopes. draft
Mon, 21 Jan 2008 15:20:58 +0000 frosch (svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes. draft
Mon, 21 Jan 2008 10:31:27 +0000 bjarni (svn r11935) -Fix (r11875)[FS#1672]: autosend aircraft to hangar for replacement check inverted the check for autorenew draft
Sun, 20 Jan 2008 18:30:53 +0000 peter1138 (svn r11934) -Codechange: add persistent random data for river and canal tiles. draft
Sun, 20 Jan 2008 17:43:38 +0000 miham (svn r11933) -Update: WebTranslator2 update to 2008-01-20 18:42:56 draft
Sun, 20 Jan 2008 04:01:28 +0000 belugas (svn r11932) -Codechange: Forgot two occurences of widget enumification draft
Sun, 20 Jan 2008 03:56:15 +0000 belugas (svn r11931) -Codechange: enumify the widgets numbers. Give breathing room on the case switches too... draft
Sun, 20 Jan 2008 03:11:14 +0000 belugas (svn r11930) -Codechange: a bit of code style application draft
Sat, 19 Jan 2008 23:34:52 +0000 bjarni (svn r11929) -Fix (r9981)[FS#1624]: [autoreplace] fixed a case where a single headed locomotive caused an assert when being replaced to a dualheaded one draft
Sat, 19 Jan 2008 22:47:07 +0000 bjarni (svn r11928) -Fix (r6393): [autoreplace] autoreplace could refit train engines to the wrong cargo type if the old engine had no cargo capacity and the new one had draft
Sat, 19 Jan 2008 18:24:20 +0000 peter1138 (svn r11927) -Fix (r11926): unable to place canals in game draft
Sat, 19 Jan 2008 17:00:54 +0000 peter1138 (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. draft
Sat, 19 Jan 2008 14:00:04 +0000 rubidium (svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. draft
Sat, 19 Jan 2008 11:08:06 +0000 peter1138 (svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed draft
Fri, 18 Jan 2008 22:55:02 +0000 glx (svn r11923) -Cleanup: Remove strings removed from english.txt in r11919 draft
Fri, 18 Jan 2008 21:44:20 +0000 smatz (svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound draft
Fri, 18 Jan 2008 21:33:19 +0000 peter1138 (svn r11921) -Cleanup: correct indenting and switch case line spacing. draft
Fri, 18 Jan 2008 21:25:18 +0000 glx (svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command) draft
Fri, 18 Jan 2008 21:08:40 +0000 peter1138 (svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window. draft
Fri, 18 Jan 2008 18:18:39 +0000 peter1138 (svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions draft
Fri, 18 Jan 2008 14:48:57 +0000 smatz (svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge draft
Fri, 18 Jan 2008 13:02:47 +0000 smatz (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants draft
Fri, 18 Jan 2008 10:36:55 +0000 peter1138 (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. draft
Fri, 18 Jan 2008 03:48:29 +0000 glx (svn r11914) -Documentation: fix some @file statement draft
Fri, 18 Jan 2008 02:16:39 +0000 smatz (svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too draft
Thu, 17 Jan 2008 21:57:20 +0000 peter1138 (svn r11912) -Codechange: use dropdown widget for autoreplace, station builder and (second?) vehicle list windows draft
Thu, 17 Jan 2008 21:44:52 +0000 peter1138 (svn r11911) -Codechange: use enum for autoreplace window widgets draft
Thu, 17 Jan 2008 20:41:33 +0000 smatz (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction) draft
Thu, 17 Jan 2008 20:00:13 +0000 peter1138 (svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows draft
Thu, 17 Jan 2008 19:49:06 +0000 smatz (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame draft
Thu, 17 Jan 2008 19:41:05 +0000 peter1138 (svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing. draft
Thu, 17 Jan 2008 19:35:37 +0000 miham (svn r11906) -Fix: fixed a typo in german language (reported by Botcher0) draft
Thu, 17 Jan 2008 19:12:53 +0000 peter1138 (svn r11905) -Codechange: add widget enums for player finances and player livery windows draft
Thu, 17 Jan 2008 18:49:39 +0000 peter1138 (svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list. draft
Thu, 17 Jan 2008 18:21:31 +0000 smatz (svn r11903) -Fix: try to fix MorphOS compilation draft
Thu, 17 Jan 2008 18:10:27 +0000 peter1138 (svn r11902) -Codechange: use new dropdown widget for game options window draft
Thu, 17 Jan 2008 18:09:15 +0000 peter1138 (svn r11901) -Add: add two widgets for dropdowns, one raised and one inset, to eventually replace use of two widgets for each dropdown control. draft
Thu, 17 Jan 2008 17:57:39 +0000 smatz (svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash draft
Thu, 17 Jan 2008 17:35:59 +0000 frosch (svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow(). draft
Thu, 17 Jan 2008 17:13:47 +0000 frosch (svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too. draft
Thu, 17 Jan 2008 16:55:13 +0000 frosch (svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix. draft
Thu, 17 Jan 2008 16:46:41 +0000 glx (svn r11896) -Fix (r11886): a missing const broke compilation with MSVC draft
Thu, 17 Jan 2008 16:41:02 +0000 glx (svn r11895) -Fix (r11875): for once MSVC warns for a good reason draft
Thu, 17 Jan 2008 14:06:49 +0000 peter1138 (svn r11894) -Cleanup: Remove strings removed from english.txt in r11893 draft
Thu, 17 Jan 2008 14:00:17 +0000 peter1138 (svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings draft
Thu, 17 Jan 2008 13:37:28 +0000 peter1138 (svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed draft
Thu, 17 Jan 2008 02:13:01 +0000 rubidium (svn r11890) -Change: ignore some files for git too. Patch by bruce89. draft
Thu, 17 Jan 2008 02:10:55 +0000 rubidium (svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo. draft
Thu, 17 Jan 2008 02:10:26 +0000 glx (svn r11888) -Codechange: simplify sorting of the strings in town names dropdown draft
Thu, 17 Jan 2008 02:09:34 +0000 rubidium (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI. draft
Thu, 17 Jan 2008 00:21:43 +0000 glx (svn r11886) -Add: sort the strings in languages dropdown draft
Thu, 17 Jan 2008 00:06:36 +0000 peter1138 (svn r11885) -Cleanup: Remove gotos from widget drawing code. A side affect is that it is now possible for any widget type to be shown disabled. draft
Wed, 16 Jan 2008 23:46:46 +0000 peter1138 (svn r11884) -Cleanup: leftover use of widget numbers instead of enum draft
Wed, 16 Jan 2008 22:26:45 +0000 smatz (svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile draft
Wed, 16 Jan 2008 21:17:31 +0000 smatz (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places draft
Wed, 16 Jan 2008 18:34:53 +0000 peter1138 (svn r11881) -Cleanup: Code style for global variables. draft
Wed, 16 Jan 2008 18:25:23 +0000 peter1138 (svn r11880) -Codechange: Generate vehicle group action dropdown dynamically, and assign an enum for the function return codes. draft
Wed, 16 Jan 2008 17:43:46 +0000 peter1138 (svn r11879) -Fix: Only update group action drop down list when clicking on the dropdown text/button. Other times is not needed and caused a double free. draft
Wed, 16 Jan 2008 16:52:50 +0000 peter1138 (svn r11878) -Fix: Crash in MP in vehicle group window if the currently selected group is deleted by another player. draft
Wed, 16 Jan 2008 15:48:36 +0000 smatz (svn r11877) -Fix: another way to crash competitors' train in a station draft
Wed, 16 Jan 2008 15:06:48 +0000 frosch (svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.) draft
Wed, 16 Jan 2008 13:59:08 +0000 bjarni (svn r11875) -Fix: automatically sending aircraft to depot for autoreplace/renew is now triggered by the correct conditions draft
Wed, 16 Jan 2008 11:25:15 +0000 rubidium (svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type. draft
Wed, 16 Jan 2008 02:53:55 +0000 belugas (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones draft
Wed, 16 Jan 2008 01:27:24 +0000 bjarni (svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP draft
Wed, 16 Jan 2008 01:18:15 +0000 smatz (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station draft
Wed, 16 Jan 2008 00:33:28 +0000 smatz (svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases draft
Tue, 15 Jan 2008 20:44:31 +0000 rubidium (svn r11868) -Fix: some files were still mentioning that beta1 is the latest release when that's not the case. draft
Tue, 15 Jan 2008 18:51:46 +0000 rubidium (svn r11867) -Fix: do not reset changes to persistent storages during world generation. draft
Tue, 15 Jan 2008 18:44:22 +0000 rubidium (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. draft
Tue, 15 Jan 2008 16:30:08 +0000 peter1138 (svn r11865) -Feature(tte): Support scrolling of drop down lists when in drag mode by moving the pointer above or below the list. draft
Tue, 15 Jan 2008 15:00:01 +0000 smatz (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later draft
Tue, 15 Jan 2008 13:20:58 +0000 peter1138 (svn r11863) -Fix (r11848): One day I'll learn C++... Delete all items in a drop down list before deleting the list. draft
Tue, 15 Jan 2008 13:19:49 +0000 rubidium (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. draft
Tue, 15 Jan 2008 11:45:29 +0000 smatz (svn r11861) -Fix: do not call rail specific functions when removing road tunnel/bridge draft
Tue, 15 Jan 2008 11:43:06 +0000 peter1138 (svn r11860) -Fix: Test station class validity against number of classes, not abosolute limit. draft
Tue, 15 Jan 2008 10:36:51 +0000 peter1138 (svn r11859) -Codechange: Update newgrf station class dropdown to use new method of generating list. draft
Tue, 15 Jan 2008 08:14:22 +0000 peter1138 (svn r11858) -Fix (r1679): Mask and rule colour in drop down lists using wrong source value. (r1679 partially reverted r1368) draft
Tue, 15 Jan 2008 00:48:14 +0000 rubidium (svn r11857) -Fix: some compile time warnings. draft
Tue, 15 Jan 2008 00:11:28 +0000 glx (svn r11856) -Revert (r11772): since FS#1335 is solved, we do not need the extra checking and such anymore. draft
Tue, 15 Jan 2008 00:03:48 +0000 glx (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs draft
Mon, 14 Jan 2008 20:52:43 +0000 peter1138 (svn r11854) -Fix (r11848): Nightly build farm showed up more compiler warnings... c++ is fun draft
Mon, 14 Jan 2008 20:30:05 +0000 bjarni (svn r11853) -Fix [r11837]: [OSX] reconfigure killed the space in shared-dir draft
Mon, 14 Jan 2008 20:06:18 +0000 miham (svn r11852) -Update: WebTranslator2 update to 2008-01-14 21:05:38 draft