log

age author description
Thu, 05 Feb 2009 16:51:23 +0000 smatz (svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window draft
Thu, 05 Feb 2009 15:59:40 +0000 smatz (svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window draft
Thu, 05 Feb 2009 15:59:23 +0000 rubidium (svn r15355) -Codechange: simplify some stuff now ->FirstShared returns non-NULL again. draft
Thu, 05 Feb 2009 15:58:42 +0000 rubidium (svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making it impossible to (share-)clone the vehicle. draft
Thu, 05 Feb 2009 15:28:01 +0000 smatz (svn r15353) -Feature(tte): make it possible to have cities of various sizes draft
Thu, 05 Feb 2009 13:33:37 +0000 smatz (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable draft
Thu, 05 Feb 2009 08:10:59 +0000 rubidium (svn r15351) -Fix (r15350): gcc compile failure draft
Thu, 05 Feb 2009 03:41:42 +0000 belugas (svn r15350) -Codechange: Create a spec array to hold the data definitions of unmovables objects. draft
Thu, 05 Feb 2009 03:17:30 +0000 belugas (svn r15349) -Codechange: no need to call a function when we know there is not going to be any change to the returned result draft
Thu, 05 Feb 2009 02:07:13 +0000 michi_cc (svn r15348) -Fix (r15347): Preferred pylon position is dependant on the masked wires as well. draft
Thu, 05 Feb 2009 01:33:59 +0000 michi_cc (svn r15347) -Feature [FS#1761]: Don't draw superfluous catenary wires (based on a patch by Eddi). draft
Thu, 05 Feb 2009 01:15:54 +0000 Yexo (svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known in which town the noise level will increase. draft
Thu, 05 Feb 2009 01:12:49 +0000 Yexo (svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and AIVehicleList_SharedOrders. draft
Wed, 04 Feb 2009 23:40:01 +0000 rubidium (svn r15344) -Change [Makefile]: don't recompile everything when english.txt changes, but only whatever includes table/strings.h. draft
Wed, 04 Feb 2009 23:26:21 +0000 Yexo (svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road layout per town. draft
Wed, 04 Feb 2009 22:52:34 +0000 smatz (svn r15342) -Feature: allow changing town layout in the 'Found new town' window draft
Wed, 04 Feb 2009 20:24:11 +0000 smatz (svn r15341) -Update (r15340): remove deleted and modified strings from other language files draft
Wed, 04 Feb 2009 20:17:25 +0000 smatz (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks draft
Wed, 04 Feb 2009 18:39:33 +0000 translators (svn r15339) -Update: WebTranslator2 update to 2009-02-04 18:39:16 draft
Wed, 04 Feb 2009 16:59:41 +0000 rubidium (svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company. draft
Wed, 04 Feb 2009 16:57:40 +0000 rubidium (svn r15337) -Fix: don't allow a spectating server to build stuff. draft
Wed, 04 Feb 2009 16:45:07 +0000 rubidium (svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company. draft
Wed, 04 Feb 2009 16:09:16 +0000 rubidium (svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command. draft
Wed, 04 Feb 2009 15:01:37 +0000 smatz (svn r15334) -Codechange: reset setting to old value when the callback procedure returns false draft
Wed, 04 Feb 2009 13:52:17 +0000 Yexo (svn r15333) -Fix: AIs weren't restricted to a maximum length for ship orders. draft
Wed, 04 Feb 2009 01:07:53 +0000 smatz (svn r15332) -Fix (r15190): terrain generated from heightmaps always was at sea level at both southern borders draft
Tue, 03 Feb 2009 23:30:23 +0000 glx (svn r15331) -Fix (r15330): remove extra semicolons draft
Tue, 03 Feb 2009 22:42:42 +0000 rubidium (svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC). draft
Tue, 03 Feb 2009 21:05:32 +0000 Yexo (svn r15328) -Fix (r15327): Load(data, version) was called instead of Load(version, data). draft
Tue, 03 Feb 2009 20:49:08 +0000 Yexo (svn r15327) -Fix (r15027): AIs could access the map and other data in their constructor and Load() function while the savegame was not completely loaded. draft