Wed, 23 Jan 2008 18:24:04 +0000 |
smatz |
(svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1
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Wed, 23 Jan 2008 17:45:48 +0000 |
peter1138 |
(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
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Wed, 23 Jan 2008 17:40:37 +0000 |
belugas |
(svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction
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Wed, 23 Jan 2008 17:30:28 +0000 |
smatz |
(svn r11962) -Cleanup: OPF is no longer used to update signals
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Wed, 23 Jan 2008 17:08:35 +0000 |
belugas |
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
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Wed, 23 Jan 2008 14:51:36 +0000 |
smatz |
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
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Wed, 23 Jan 2008 13:20:51 +0000 |
peter1138 |
(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
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Wed, 23 Jan 2008 13:06:00 +0000 |
smatz |
(svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded
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Wed, 23 Jan 2008 09:43:53 +0000 |
peter1138 |
(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo)
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Wed, 23 Jan 2008 08:47:49 +0000 |
peter1138 |
(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
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Wed, 23 Jan 2008 08:28:19 +0000 |
peter1138 |
(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
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Wed, 23 Jan 2008 00:36:48 +0000 |
smatz |
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
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Tue, 22 Jan 2008 22:17:28 +0000 |
peter1138 |
(svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water.
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Tue, 22 Jan 2008 21:01:35 +0000 |
smatz |
(svn r11951) -Fix (r11279): loading of very old savegames was broken
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Tue, 22 Jan 2008 20:04:30 +0000 |
peter1138 |
(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13.
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