Mon, 26 Jan 2009 18:54:56 +0000 |
translators |
(svn r15276) -Update: WebTranslator2 update to 2009-01-26 18:54:43
draft
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Sun, 25 Jan 2009 22:51:59 +0000 |
rubidium |
(svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the compiler doesn't provide the functions promised when that define exists...
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Sun, 25 Jan 2009 22:50:00 +0000 |
smatz |
(svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags
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Sun, 25 Jan 2009 22:16:08 +0000 |
rubidium |
(svn r15273) -Fix: OSK of the chat did not update the caret graphics
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Sun, 25 Jan 2009 21:55:18 +0000 |
peter1138 |
(svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required.
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Sun, 25 Jan 2009 19:27:13 +0000 |
peter1138 |
(svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs.
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Sun, 25 Jan 2009 19:06:00 +0000 |
glx |
(svn r15270) -Change [API CHANGE]: remove AIEventTest
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Sun, 25 Jan 2009 15:35:21 +0000 |
glx |
(svn r15269) -Codechange: reduced indentation in CmdBuildRail*
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Sun, 25 Jan 2009 13:20:13 +0000 |
frosch |
(svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost.
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Sun, 25 Jan 2009 13:05:58 +0000 |
smatz |
(svn r15266) -Fix (r15159): compilation without threads was broken
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Sun, 25 Jan 2009 00:57:03 +0000 |
glx |
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
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Sat, 24 Jan 2009 21:38:30 +0000 |
frosch |
(svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI.
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Sat, 24 Jan 2009 20:14:15 +0000 |
glx |
(svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company
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Sat, 24 Jan 2009 18:45:40 +0000 |
translators |
(svn r15260) -Update: WebTranslator2 update to 2009-01-24 18:45:20
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Sat, 24 Jan 2009 17:02:59 +0000 |
rubidium |
(svn r15259) -Fix: [NewGRF] small memory leak when scanning labels
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Sat, 24 Jan 2009 15:31:48 +0000 |
smatz |
(svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore
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Sat, 24 Jan 2009 15:01:29 +0000 |
smatz |
(svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs
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Sat, 24 Jan 2009 14:26:48 +0000 |
frosch |
(svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length of the first part of articulated road vehicles.
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Sat, 24 Jan 2009 14:10:24 +0000 |
glx |
(svn r15254) -Fix (r15242): of course MSVC requires a cast
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Sat, 24 Jan 2009 14:02:21 +0000 |
truebrain |
(svn r15253) -Fix (r15193): dutch people shouldn't write english :p
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Sat, 24 Jan 2009 13:05:04 +0000 |
frosch |
(svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety.
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Sat, 24 Jan 2009 12:50:10 +0000 |
smatz |
(svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot)
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Sat, 24 Jan 2009 10:28:41 +0000 |
Yexo |
(svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low.
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Sat, 24 Jan 2009 00:42:09 +0000 |
smatz |
(svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123)
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Fri, 23 Jan 2009 23:57:01 +0000 |
smatz |
(svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines
draft
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Fri, 23 Jan 2009 23:56:56 +0000 |
rubidium |
(svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected
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Fri, 23 Jan 2009 23:40:12 +0000 |
rubidium |
(svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game
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Fri, 23 Jan 2009 23:37:49 +0000 |
rubidium |
(svn r15245) -Fix: don't "save" the NewGRF settings on closing the NewGRF window when the content of the window isn't editable
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Fri, 23 Jan 2009 22:36:17 +0000 |
frosch |
(svn r15244) -Fix (r15027): The station tile of an oilrig-like industry is not neccessarily the first industry tile.
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Fri, 23 Jan 2009 22:35:48 +0000 |
rubidium |
(svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID
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Fri, 23 Jan 2009 22:18:06 +0000 |
rubidium |
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
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Fri, 23 Jan 2009 22:09:31 +0000 |
frosch |
(svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries 'features'.
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Fri, 23 Jan 2009 21:54:50 +0000 |
Yexo |
(svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert.
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Fri, 23 Jan 2009 21:52:29 +0000 |
Yexo |
(svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame.
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Fri, 23 Jan 2009 21:05:25 +0000 |
peter1138 |
(svn r15238) -Fix (r15236): Missed a file
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Fri, 23 Jan 2009 20:56:30 +0000 |
peter1138 |
(svn r15237) -Codechange: Remove string removed in r15236 in other languages.
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Fri, 23 Jan 2009 20:53:43 +0000 |
peter1138 |
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
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Fri, 23 Jan 2009 18:47:58 +0000 |
translators |
(svn r15235) -Update: WebTranslator2 update to 2009-01-23 18:47:35
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Fri, 23 Jan 2009 18:40:18 +0000 |
Yexo |
(svn r15234) -Fix (r15176): Crash if you pressed space in the content download window before selecting an item.
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Fri, 23 Jan 2009 17:32:01 +0000 |
glx |
(svn r15233) -Fix (r15231): compilation with SDL broken on win32
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Fri, 23 Jan 2009 16:05:58 +0000 |
rubidium |
(svn r15232) -Codechange: sprinklin' of coding style
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Fri, 23 Jan 2009 15:58:34 +0000 |
rubidium |
(svn r15231) -Change: (sdl) check the full screen resolutions to determine what 'valid' resolutions we've got
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Fri, 23 Jan 2009 15:53:24 +0000 |
smatz |
(svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame
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Fri, 23 Jan 2009 15:53:19 +0000 |
rubidium |
(svn r15229) -Fix (r14712): passwords weren't reset when creating a new company.
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Fri, 23 Jan 2009 15:38:13 +0000 |
glx |
(svn r15228) -Fix [FS#2571]: possible crash when an AI/Library doesn't have a required function
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Fri, 23 Jan 2009 15:37:44 +0000 |
smatz |
(svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames
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Fri, 23 Jan 2009 15:10:13 +0000 |
glx |
(svn r15226) -Fix (r15214): broken AI content download
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Fri, 23 Jan 2009 15:06:56 +0000 |
rubidium |
(svn r15225) -Fix (r15126): searching for 'missing' NewGRFs gave the 'compatability loaded' NewGRF instead of the one that we're actually looking for
draft
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Fri, 23 Jan 2009 14:40:19 +0000 |
glx |
(svn r15224) -Fix (r15213): incorrect regex
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Fri, 23 Jan 2009 13:36:12 +0000 |
smatz |
(svn r15223) -Codechange: move GetOldTownName to oldloader_sl.cpp as it is specific to loading of TTO/TTD savegames
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Fri, 23 Jan 2009 10:30:50 +0000 |
Yexo |
(svn r15222) -Fix: The squirrel stack was corrupted if an AI called any C++ function during Save().
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Fri, 23 Jan 2009 10:20:29 +0000 |
rubidium |
(svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows.
draft
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Fri, 23 Jan 2009 09:47:46 +0000 |
rubidium |
(svn r15220) -Fix (r15216): signedness warning
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Fri, 23 Jan 2009 09:20:57 +0000 |
Yexo |
(svn r15219) -Fix (r15216): MSVC failed to find the proper casts.
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Fri, 23 Jan 2009 09:09:12 +0000 |
rubidium |
(svn r15218) -Fix: base graphics detection did mark too much as duplicate
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Fri, 23 Jan 2009 09:00:01 +0000 |
rubidium |
(svn r15217) -Fix [FS#2573] (r15176): more corner cases when removing things from iterated vectors
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Fri, 23 Jan 2009 02:35:17 +0000 |
smatz |
(svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter
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Fri, 23 Jan 2009 02:01:05 +0000 |
rubidium |
(svn r15215) -Fix: various MSVC x64 compiler warnings
draft
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Fri, 23 Jan 2009 01:29:13 +0000 |
glx |
(svn r15214) -Fix [NoAI]: ignore case for ai/library main script path on windows
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Fri, 23 Jan 2009 00:45:19 +0000 |
glx |
(svn r15213) -Fix: AI API regression failed for non unicode builds (different format for NULL pointers)
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