log

age author description
Tue, 29 Nov 2011 23:15:48 +0000 truebrain (svn r23356) -Fix: some OSX versions have ScriptOrder defined draft
Tue, 29 Nov 2011 23:15:35 +0000 truebrain (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) draft
Tue, 29 Nov 2011 23:07:38 +0000 truebrain (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) draft
Tue, 29 Nov 2011 22:30:41 +0000 truebrain (svn r23353) -Fix (r23350): somehow one file slipped through as unmodified draft
Tue, 29 Nov 2011 22:24:30 +0000 truebrain (svn r23352) -Add: support dynamically adding an API prefix when returning a C++ class to Squirrel draft
Tue, 29 Nov 2011 22:24:04 +0000 truebrain (svn r23351) -Add: generate the correct API type when creating Squirrel glue (Rubidium) draft
Tue, 29 Nov 2011 22:23:33 +0000 truebrain (svn r23350) -Add: support different ScriptTypes in the helper functions for GetClassName (Rubidium) draft
Tue, 29 Nov 2011 22:23:04 +0000 truebrain (svn r23349) -Fix (r23210): one remaining unneeded GetClassName draft
Tue, 29 Nov 2011 21:09:58 +0000 rubidium (svn r23348) -Fix [FS#4679]: make signal removal behaviour work the same regardless of autofill, i.e. always removal all signals instead those at the signal interval draft
Tue, 29 Nov 2011 18:45:24 +0000 translators (svn r23347) -Update from WebTranslator v3.0: draft
Mon, 28 Nov 2011 18:45:07 +0000 translators (svn r23346) -Update from WebTranslator v3.0: draft
Sun, 27 Nov 2011 19:22:42 +0000 rubidium (svn r23345) -Fix: gender where no gender can exist draft
Sun, 27 Nov 2011 18:45:26 +0000 translators (svn r23344) -Update from WebTranslator v3.0: draft
Sun, 27 Nov 2011 14:53:05 +0000 frosch (svn r23343) -Fix (r23332): Incorrect encoding of sprites with much transparency. draft
Sun, 27 Nov 2011 11:42:52 +0000 rubidium (svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units draft
Sun, 27 Nov 2011 09:37:30 +0000 rubidium (svn r23341) -Fix (r23338): memory leak when converting rails draft
Sat, 26 Nov 2011 18:53:07 +0000 rubidium (svn r23340) -Fix [FS#4824]: [Windows] A text in the installer was so long that NSIS didn't display it right anymore draft
Sat, 26 Nov 2011 18:45:23 +0000 translators (svn r23339) -Update from WebTranslator v3.0: draft
Sat, 26 Nov 2011 18:11:22 +0000 rubidium (svn r23338) -Feature [FS#4841]: diagonal dragging the rail conversion tool when pressing CTRL draft
Sat, 26 Nov 2011 17:28:18 +0000 rubidium (svn r23337) -Fix [FS#4826]: don't send chat messages to clients that haven't joined yet draft
Sat, 26 Nov 2011 16:09:25 +0000 rubidium (svn r23336) -Fix [FS#4709]: bring some more order in the ordering of the windows, e.g. don't let a save or load dialog get hidden by a new message (monoid) draft
Sat, 26 Nov 2011 14:52:33 +0000 frosch (svn r23335) -Change: Make determination of vehicle weight when loaded consistent between road and rail vehicle purchase info. draft
Sat, 26 Nov 2011 14:51:06 +0000 frosch (svn r23334) -Fix [FS#4820]: Road vehicle purchase info failed to display vehicles carrying no cargo. (Can only happen when NewGRFs are screwed up.) draft
Sat, 26 Nov 2011 13:48:06 +0000 peter1138 (svn r23333) -Fix [FS#4854]: Make zoomed in screenshot use the selected maximum zoom. draft
Sat, 26 Nov 2011 13:36:38 +0000 peter1138 (svn r23332) -Fix (r23316): Length of transparent pixels could exceed a byte. (frosch) draft
Sat, 26 Nov 2011 12:53:05 +0000 rubidium (svn r23331) -Fix [FS#4851] (rCS, r148): abort building/moving HQ when clicking on the button again, just like when building rail, stations, etc (sbr) draft
Sat, 26 Nov 2011 12:49:54 +0000 rubidium (svn r23330) -Fix [FS#4853] (r23316): alignment of signals in the signals menu was incorrect draft
Fri, 25 Nov 2011 23:06:17 +0000 peter1138 (svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics. draft
Fri, 25 Nov 2011 23:02:39 +0000 peter1138 (svn r23328) -Change: Make the viewport vehicle position hash cover the same area. draft
Fri, 25 Nov 2011 18:45:44 +0000 translators (svn r23327) -Update from WebTranslator v3.0: draft
Fri, 25 Nov 2011 17:33:58 +0000 rubidium (svn r23326) -Fix [FS#4852] (r23239): snow line for very old savegames wasn't retrieved from the savegame anymore draft
Fri, 25 Nov 2011 13:01:37 +0000 peter1138 (svn r23325) -Fix (r23316): World screenshot was incorrectly positioned. draft
Fri, 25 Nov 2011 11:45:46 +0000 peter1138 (svn r23324) -Fix (r15555): Don't free reusable buffer. draft
Fri, 25 Nov 2011 11:35:15 +0000 truebrain (svn r23323) -Fix: when you fund a town, it should grow; goals reached or not draft
Thu, 24 Nov 2011 19:34:53 +0000 rubidium (svn r23322) -Fix: French language used a wrong argument index draft
Thu, 24 Nov 2011 18:55:56 +0000 peter1138 (svn r23321) -Fix (r23316): Extra viewports and waypoint detail opened up at wrong zoom level. draft
Thu, 24 Nov 2011 18:45:37 +0000 translators (svn r23320) -Update from WebTranslator v3.0: draft
Thu, 24 Nov 2011 17:37:20 +0000 peter1138 (svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. draft
Thu, 24 Nov 2011 17:15:38 +0000 peter1138 (svn r23318) -Change: Make text effects rise at their previous speed. draft
Thu, 24 Nov 2011 16:02:46 +0000 peter1138 (svn r23317) -Change: Rename sprite_cache_size setting so that the new default is used. draft
Thu, 24 Nov 2011 12:38:48 +0000 peter1138 (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. draft
Thu, 24 Nov 2011 12:26:44 +0000 peter1138 (svn r23315) -Codechange: Only encode sprites for zoom levels that will be used. draft
Thu, 24 Nov 2011 12:20:14 +0000 peter1138 (svn r23314) -Add: Add settings to restrict viewport zoom levels. draft
Wed, 23 Nov 2011 21:23:41 +0000 truebrain (svn r23313) -Fix: economy.fund_buildings was not shown in the GUI draft
Wed, 23 Nov 2011 20:36:27 +0000 rubidium (svn r23312) -Fix [FS#4849]: assertion could be triggered in case a station was removed just after a vehicle delivered cargo to it draft
Wed, 23 Nov 2011 19:36:11 +0000 truebrain (svn r23311) -Remove: removed the silly blitter called 8bpp-debug. You can find him at the same place as you can find CTRL+D. Sorry for those who liked to trip while playing OpenTTD; I truly am sorry :D draft
Wed, 23 Nov 2011 18:55:13 +0000 truebrain (svn r23310) -Fix: Town GUI was not representing the true conditions of arctic / tropical goals draft
Wed, 23 Nov 2011 18:54:51 +0000 truebrain (svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to frosch for spotting) draft
Wed, 23 Nov 2011 18:45:41 +0000 translators (svn r23308) -Update from WebTranslator v3.0: draft
Wed, 23 Nov 2011 16:29:34 +0000 truebrain (svn r23307) -Revert (r23306): committed one file too many :s draft
Wed, 23 Nov 2011 16:25:38 +0000 truebrain (svn r23306) -Fix (r23302): forgot to mention AITownEffectList in the Changelog draft
Wed, 23 Nov 2011 16:17:13 +0000 rubidium (svn r23305) -Fix (r23298): warning about comparing different enums draft
Wed, 23 Nov 2011 16:11:15 +0000 truebrain (svn r23304) -Add: bump the savegame to start storing the new bits and pieces draft
Wed, 23 Nov 2011 16:10:18 +0000 truebrain (svn r23303) -Add: economy.fund_buildings, to disallow funding buildings draft
Wed, 23 Nov 2011 16:09:46 +0000 truebrain (svn r23302) -Add: [NoAI] AITown::GetCargoGoal and AITown::GetGrowthRate to query statistics about a town regarding its growing draft
Wed, 23 Nov 2011 16:08:31 +0000 truebrain (svn r23301) -Fix: remove changed strings from all languages and alter those we can draft
Wed, 23 Nov 2011 16:07:14 +0000 truebrain (svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town draft
Wed, 23 Nov 2011 16:05:59 +0000 truebrain (svn r23299) -Codechange: remove silly comments from AI documentation draft
Wed, 23 Nov 2011 16:05:19 +0000 truebrain (svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen) draft
Wed, 23 Nov 2011 16:04:28 +0000 truebrain (svn r23297) -Add: {CARGO_TINY} (Rubidium) draft