log

age author description
Fri, 18 Mar 2005 07:37:32 +0000 tron (svn r2022) Revise CmdRemoveSingleSignal: Check parameters for validity and simplify the function draft
Thu, 17 Mar 2005 23:12:23 +0000 pasky (svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the towns are considered when growing them even for big maps, where much more than 256 towns are around; reported by Tomasz DubiƄski <uboottd@hydra.polsl.gliwice.pl>. The savegame still saves just the lowest 8 bits but that doesn't hurt so much. draft
Thu, 17 Mar 2005 16:31:18 +0000 tron (svn r2020) Reduce code duplication in the minimap code a bit draft
Thu, 17 Mar 2005 09:59:52 +0000 tron (svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch draft
Tue, 15 Mar 2005 21:07:09 +0000 tron (svn r2018) Yet another workaround draft
Tue, 15 Mar 2005 20:07:46 +0000 tron (svn r2017) Explicitly mark SlReadByte as 'inline' draft
Tue, 15 Mar 2005 19:26:46 +0000 miham (svn r2016) Langfile updates draft
Tue, 15 Mar 2005 18:31:38 +0000 tron (svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit draft
Tue, 15 Mar 2005 16:56:05 +0000 tron (svn r2014) Don't manually inline a piece of code draft
Tue, 15 Mar 2005 14:23:00 +0000 tron (svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK) draft
Tue, 15 Mar 2005 14:06:28 +0000 tron (svn r2012) When making a savegame name, don't append the extension, if it is already there draft
Tue, 15 Mar 2005 12:21:59 +0000 darkvater (svn r2011) - Fix: [ 1162209 ] Fix OS/2 build (orudge) #2 draft
Tue, 15 Mar 2005 12:21:15 +0000 darkvater (svn r2010) - Fix: [ 1162209 ] Fix OS/2 build (orudge) draft
Mon, 14 Mar 2005 19:27:19 +0000 darkvater (svn r2009) - VS.NET/VS6 removed all builds except for Release and Debug. Also add additional dependencies to the project file instead of in the header file itself. draft
Mon, 14 Mar 2005 18:20:00 +0000 darkvater (svn r2008) - Fix: Added missing file (mixer.[ch]) to VS.NET and VS6 project files. draft
Mon, 14 Mar 2005 16:56:05 +0000 matthijs (svn r2007) - Fix: [NPF] Slope penalties did not work correctly with foundations. (HackyKid) draft
Sun, 13 Mar 2005 17:51:29 +0000 matthijs (svn r2006) - Fix: [NPF] Wrong signal detection for last signal red detection. Multiple tracks per tile with only one signal were detected wrong. (HackyKid) draft
Sun, 13 Mar 2005 11:47:04 +0000 Darkvater (svn r2005) - Fix: fix previous commit. Using 'New Game (scenario)' will use YOUR difficulty settings but ingame options (eg townnames, currency). Also settings are correctly saved when closing the difficulty window now. draft
Sat, 12 Mar 2005 21:21:47 +0000 Darkvater (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings draft
Sat, 12 Mar 2005 09:48:08 +0000 tron (svn r2003) Remove some now unused filehandling stuff, this should have been part of r1990 draft
Sat, 12 Mar 2005 09:46:07 +0000 tron (svn r2002) Rename MxActivate to MxActivateChannel, which is more appropriate draft
Sat, 12 Mar 2005 09:40:29 +0000 tron (svn r2001) Resolve a race condition which could lead to dropped a sound and a memory leak draft
Sat, 12 Mar 2005 09:38:03 +0000 tron (svn r2000) Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch]) draft
Sat, 12 Mar 2005 09:24:27 +0000 tron (svn r1999) r1990 broke savegame deletion, fix that [1161729] draft
Sat, 12 Mar 2005 08:52:40 +0000 pasky (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary. draft
Sat, 12 Mar 2005 01:02:17 +0000 pasky (svn r1997) Fixed errorneous tab expansion on the indentation side which happenned in r1993. Pointed out by Tron. draft
Fri, 11 Mar 2005 22:48:37 +0000 pasky (svn r1996) makefile.config -> Makefile.config, that's its name. draft
Fri, 11 Mar 2005 22:47:33 +0000 pasky (svn r1995) Makefile: Use the install tool instead of mkdir+cp for installing the system-wide stuff, more secure. Based on Peter Brett's patch 1152428. draft
Fri, 11 Mar 2005 22:27:49 +0000 pasky (svn r1994) Fix: 1159456 - hopefully prevent the new AI to get stuck in an infinite loop forlorny trying to build its haven. Unintentionally bundled with trivial tidyup. draft
Fri, 11 Mar 2005 22:07:20 +0000 pasky (svn r1993) Fixed some devious [lack of] tabs usage. draft
Fri, 11 Mar 2005 19:35:50 +0000 pasky (svn r1992) Show the ./svnup.sh output in $PAGER (less if unset). draft
Fri, 11 Mar 2005 18:31:56 +0000 Darkvater (svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info draft
Fri, 11 Mar 2005 14:14:54 +0000 tron (svn r1990) Reduce the diff between the OS specific files with respect to file handling and fix some inconsitencies (I hope I didn't break the OS/2 part, couldn't test it, feedback is welcome) draft
Fri, 11 Mar 2005 13:17:39 +0000 tron (svn r1989) -Feature: Resizable vehicle view windows; this is based on a patch by tmesisbob draft
Fri, 11 Mar 2005 00:32:24 +0000 Darkvater (svn r1988) - Docs: Added graphical representation of tile-data to docs section draft
Thu, 10 Mar 2005 22:03:55 +0000 Darkvater (svn r1987) - Cleanup: remove the last remaining dinosaurs of a dead console draft
Thu, 10 Mar 2005 21:44:17 +0000 Darkvater (svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight draft
Thu, 10 Mar 2005 16:09:51 +0000 miham (svn r1985) Automatic langfile updates draft
Thu, 10 Mar 2005 15:41:25 +0000 tron (svn r1984) -Fix: [1155762] Don't try to open the non-existent menu, when F10 is pressed draft
Thu, 10 Mar 2005 15:23:13 +0000 tron (svn r1983) Introduce multiple compile time debug levels draft
Thu, 10 Mar 2005 10:59:35 +0000 truelight (svn r1982) -Fix: also windows has no 'fork' option draft
Thu, 10 Mar 2005 07:01:43 +0000 tron (svn r1981) Typedef some structs and enums draft
Wed, 09 Mar 2005 23:59:18 +0000 pasky (svn r1980) Check $DESTDIR if $DEST_DIR was not set. draft
Wed, 09 Mar 2005 21:54:52 +0000 tron (svn r1979) Const correctness draft
Wed, 09 Mar 2005 19:48:20 +0000 Darkvater (svn r1978) - Fix: Plug some memleaks; thanks Valgrind draft
Wed, 09 Mar 2005 19:42:37 +0000 tron (svn r1977) Typedef some enums and struct plus some minor style changes draft
Wed, 09 Mar 2005 19:09:04 +0000 tron (svn r1976) Cleanups - mostly indentation and fiddling with loops draft
Wed, 09 Mar 2005 18:19:13 +0000 pasky (svn r1975) Minor tweaking of the Czech name generator tables. draft
Wed, 09 Mar 2005 17:45:51 +0000 tron (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?) draft
Wed, 09 Mar 2005 17:03:28 +0000 tron (svn r1973) Ignore the Windows binaries draft
Wed, 09 Mar 2005 16:56:26 +0000 tron (svn r1972) Several cleanups and fix some latent bugs draft
Wed, 09 Mar 2005 15:37:36 +0000 celestar (svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry draft
Wed, 09 Mar 2005 11:49:34 +0000 tron (svn r1970) Fix some warnings which Cygwin showed draft
Tue, 08 Mar 2005 23:20:47 +0000 Darkvater (svn r1969) - GUI: Replace vehicle dropdown menu now looks a bit more comform the ones used throughout the game. draft
Tue, 08 Mar 2005 22:28:59 +0000 matthijs (svn r1968) - Fix: [NPF] Mixed declarations and statements draft
Tue, 08 Mar 2005 22:21:20 +0000 pasky (svn r1967) Codechange: A mix of mostly indentation-related tidyups. draft
Tue, 08 Mar 2005 21:47:22 +0000 Darkvater (svn r1966) - Fix: [ 1110437 ] Replace Vehicles GUI gets random clicks. Breaks people! Don't forget the breaks in switch() statements!! draft
Tue, 08 Mar 2005 20:13:21 +0000 matthijs (svn r1965) - Fix: [NPF] Forgot to update one line where NPFGetFlag() should have been used two commits ago. draft
Tue, 08 Mar 2005 19:59:56 +0000 matthijs (svn r1964) - Add: [NPF] Added a penalty draft
Tue, 08 Mar 2005 19:54:10 +0000 matthijs (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path. draft