Wed, 17 Oct 2007 14:54:18 +0000 |
glx |
(svn r11284) -Codechange: don't reset build industry cursor if it failed
draft
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Wed, 17 Oct 2007 02:50:18 +0000 |
belugas |
(svn r11283) -Fix(r11282): a typo. Don't ask.
draft
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Wed, 17 Oct 2007 02:46:21 +0000 |
belugas |
(svn r11282) -Fix[FS#1344]: Use the right pointer when evaluating the size of the layouts.
draft
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Wed, 17 Oct 2007 01:33:21 +0000 |
belugas |
(svn r11281) -Revert(r11259): the problem was not there. In fact, it made it so that no more music were allowed on intro.
draft
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Tue, 16 Oct 2007 21:16:30 +0000 |
rubidium |
(svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ.
draft
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Tue, 16 Oct 2007 21:15:34 +0000 |
rubidium |
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
draft
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Tue, 16 Oct 2007 20:59:53 +0000 |
glx |
(svn r11278) -Fix [FS#1342] (r11269): modulo result can be negative for signed int
draft
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Tue, 16 Oct 2007 20:44:59 +0000 |
glx |
(svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig
draft
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Tue, 16 Oct 2007 19:48:58 +0000 |
rubidium |
(svn r11276) -Codechange: be more consistent with naming of some accessors.
draft
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Tue, 16 Oct 2007 19:27:24 +0000 |
rubidium |
(svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not yet loaded.
draft
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Tue, 16 Oct 2007 00:35:59 +0000 |
belugas |
(svn r11272) -Codechange: Truncate text describing the grf file in the NewGrf settings gui
draft
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Mon, 15 Oct 2007 20:49:11 +0000 |
rubidium |
(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago.
draft
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Mon, 15 Oct 2007 20:33:11 +0000 |
rubidium |
(svn r11270) -Fix (r11269): black people only have one eye colour.
draft
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Mon, 15 Oct 2007 19:59:27 +0000 |
rubidium |
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
draft
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Mon, 15 Oct 2007 18:36:20 +0000 |
belugas |
(svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. Looks like there was one spot missing. Thanks frosch
draft
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Mon, 15 Oct 2007 17:58:42 +0000 |
miham |
(svn r11267) -Update: WebTranslator2 update to 2007-10-15 19:58:13
draft
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Mon, 15 Oct 2007 00:06:59 +0000 |
belugas |
(svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores
draft
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Sun, 14 Oct 2007 21:20:12 +0000 |
maedhros |
(svn r11265) -Feature: Make more advanced rail types more expensive to build.
draft
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Sun, 14 Oct 2007 20:24:42 +0000 |
rubidium |
(svn r11264) -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13.
draft
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Sun, 14 Oct 2007 20:16:44 +0000 |
rubidium |
(svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch.
draft
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Sun, 14 Oct 2007 20:12:51 +0000 |
rubidium |
(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft).
draft
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Sun, 14 Oct 2007 19:57:15 +0000 |
rubidium |
(svn r11261) -Codechange: Draw selection sprites (HT_RECT, HT_POINT, HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch.
draft
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Sun, 14 Oct 2007 19:48:48 +0000 |
rubidium |
(svn r11260) -Codechange: replace a magic number by a less magic enumified constant. Patch by ammler.
draft
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Sun, 14 Oct 2007 19:46:00 +0000 |
rubidium |
(svn r11259) -Fix [FS#1331]: the wrong song was played in the first intro game of a single OTTD session.
draft
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Sun, 14 Oct 2007 19:13:38 +0000 |
rubidium |
(svn r11258) -Fix [FS#1325]: if a Load Amount callback returns 0, it means (according to TTDP's source code, not "the" specs) that it should take the "default" one.
draft
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Sun, 14 Oct 2007 14:50:07 +0000 |
glx |
(svn r11257) -Fix (r11145): wrong endian used when preparing text ref stack
draft
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Sun, 14 Oct 2007 00:26:24 +0000 |
belugas |
(svn r11256) -Codechange: Make opening a new toolbar not overlapping its parent one, by locating it under the parent, and aligned with the left side of it.
draft
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Sat, 13 Oct 2007 16:56:29 +0000 |
glx |
(svn r11255) -Fix [FS#1332]: industry counter was not updated on TTD savegame loading
draft
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Sat, 13 Oct 2007 12:04:07 +0000 |
maedhros |
(svn r11254) -Fix: Link with -lpthread on FreeBSD.
draft
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Sat, 13 Oct 2007 02:49:05 +0000 |
glx |
(svn r11253) -Fix (r9411): industries can still use cargo they define, even if these cargo are disabled by a grf loaded later
draft
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Sat, 13 Oct 2007 02:23:11 +0000 |
glx |
(svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly
draft
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Sat, 13 Oct 2007 00:49:13 +0000 |
belugas |
(svn r11251) -Fix[FS#1318]: Newindustries must not rely on the old check placement functions. It is the the job of callbacks. Therefor, upon substitution, disable the said check.
draft
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Fri, 12 Oct 2007 20:43:01 +0000 |
miham |
(svn r11249) -Update: WebTranslator2 update to 2007-10-12 22:42:24
draft
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Fri, 12 Oct 2007 15:54:49 +0000 |
belugas |
(svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
draft
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Fri, 12 Oct 2007 00:43:18 +0000 |
belugas |
(svn r11247) -Fix: The Industry's name to fund could be larger than the window itself. Now, it fits within the physical allowed space
draft
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Thu, 11 Oct 2007 15:40:53 +0000 |
belugas |
(svn r11246) -Codechange: beautify some conditions from "if else" into trinary operator
draft
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Thu, 11 Oct 2007 11:32:43 +0000 |
truelight |
(svn r11245) -Fix r11228: the moreanimation feature made loading TTD(p) games impossible (Csaboka)
draft
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Thu, 11 Oct 2007 11:06:04 +0000 |
truelight |
(svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka)
draft
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Wed, 10 Oct 2007 01:36:15 +0000 |
glx |
(svn r11243) -Fix: update waypoint signs when renaming a town
draft
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Wed, 10 Oct 2007 01:15:07 +0000 |
belugas |
(svn r11242) -Codechange: When displaying the industry funding gui, present the industries in the same order as they are available.
draft
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Wed, 10 Oct 2007 00:42:52 +0000 |
belugas |
(svn r11241) -Fix: Obiwan error on industry animated tiles. Spotted and fixed by Csaboka
draft
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Wed, 10 Oct 2007 00:01:41 +0000 |
glx |
(svn r11240) -Fix [FS#1323] (r11152): forgot to invert a test
draft
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Tue, 09 Oct 2007 21:40:15 +0000 |
glx |
(svn r11239) -Fix (r10495): don't do cargo translation when loading grfs, but do it once all grfs are loaded. This ensure correct accept/produced cargo when a grf uses cargo defined in a grf loaded after itself
draft
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Tue, 09 Oct 2007 21:29:34 +0000 |
rubidium |
(svn r11238) -Fix [FS#1316]: the orders of trains going to a waypoint where not updated when the waypoint would be moved.
draft
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Tue, 09 Oct 2007 21:11:23 +0000 |
rubidium |
(svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch.
draft
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Tue, 09 Oct 2007 20:53:25 +0000 |
rubidium |
(svn r11236) -Fix [FS#1322]: DeleteVehicleChain can just work as good for all vehicles, instead of not allowing trains to use it (enforced by an assert), but actually using it for trains. Patch by SmatZ.
draft
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Tue, 09 Oct 2007 17:28:37 +0000 |
miham |
(svn r11235) -Update: WebTranslator2 update to 2007-10-09 19:28:02
draft
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Tue, 09 Oct 2007 15:48:41 +0000 |
rubidium |
(svn r11234) -Fix [FS#1312]: the explosion vehicles were placed too far to the south.
draft
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Tue, 09 Oct 2007 15:28:40 +0000 |
rubidium |
(svn r11233) -Fix [FS#1303]: handle some wrong written station NewGRFs a little more gracefully than segfaulting.
draft
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Tue, 09 Oct 2007 02:57:29 +0000 |
glx |
(svn r11232) -Fix (r10495): industry tile override works like house override, so handle it in the same way
draft
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Mon, 08 Oct 2007 20:42:33 +0000 |
rubidium |
(svn r11231) -Fix [FS#1311] (r11128): Someone misplaced a "static". This results in wrong bounding boxes for tunnels in X direction. Patch by frosch.
draft
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Mon, 08 Oct 2007 20:16:25 +0000 |
rubidium |
(svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ.
draft
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Mon, 08 Oct 2007 20:06:37 +0000 |
rubidium |
(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
draft
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Mon, 08 Oct 2007 19:56:21 +0000 |
rubidium |
(svn r11228) -Codechange: implement the "moreanimation" feature of TTDP, so we can properly support newindustries.
draft
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Mon, 08 Oct 2007 18:45:33 +0000 |
miham |
(svn r11227) -Update: WebTranslator2 update to 2007-10-08 20:45:04
draft
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Sun, 07 Oct 2007 17:59:46 +0000 |
miham |
(svn r11226) -Update: WebTranslator2 update to 2007-10-07 19:56:41
draft
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Sun, 07 Oct 2007 15:26:20 +0000 |
rubidium |
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
draft
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Sun, 07 Oct 2007 08:48:31 +0000 |
rubidium |
(svn r11224) -Fix: GRM for cargos has registration entries for both cargo IDs and cargo bitmasks, not only cargo IDs.
draft
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Sun, 07 Oct 2007 01:37:06 +0000 |
belugas |
(svn r11223) -Fix[FS#1306]: Rename and refactor adequately a function that actually returns void and set bits (smatz).
draft
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Sat, 06 Oct 2007 22:08:04 +0000 |
truelight |
(svn r11220) -Fix r11217: not all gmakes allow "" in ifeq (go figure)
draft
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