log

age author description
Mon, 23 Feb 2009 17:54:02 +0000 rubidium (svn r15556) -Change: don't temporary malloc+free when encoding sprites, just reuse the same piece of allocated memory for each encoding. draft
Mon, 23 Feb 2009 10:50:25 +0000 rubidium (svn r15555) -Codechange: remove the mallocs + frees for temporary data from loading sprites. draft
Mon, 23 Feb 2009 01:51:19 +0000 rubidium (svn r15554) -Fix: -v null crashing in 2051 due to trying to show the high score of the spectator. draft
Sun, 22 Feb 2009 18:58:44 +0000 translators (svn r15553) -Update: WebTranslator2 update to 2009-02-22 18:58:31 draft
Sun, 22 Feb 2009 02:57:15 +0000 rubidium (svn r15552) -Fix (r15544): some compiler/OS combinations don't like closing the same FD twice and zlib's docs weren't very clear about whether it would close a FD it didn't open. draft
Sun, 22 Feb 2009 00:30:36 +0000 rubidium (svn r15551) -Fix [FS#2656]: [NoAI] crash when setting a depot order to the southern part of a ship depot draft
Sat, 21 Feb 2009 21:38:46 +0000 rubidium (svn r15550) -Fix [FS#2654]: bogus secondary error message when dynamiting industries/unmoveables; "X is in the way" isn't helpful at all in that case. draft
Sat, 21 Feb 2009 18:48:38 +0000 translators (svn r15549) -Update: WebTranslator2 update to 2009-02-21 18:48:25 draft
Sat, 21 Feb 2009 18:10:08 +0000 rubidium (svn r15548) -Fix: incorrect error message when removing non-existing diagonal rail (TRACK_X/Y) with the single directional rail tool (i.e. not autorail). draft
Sat, 21 Feb 2009 15:56:02 +0000 frosch (svn r15547) -Codechange: Eliminate all == and != comparisons between v->cargo_cap and v->cargo.Count() to improve behaviour wrt. broken/incompatible grfs. draft
Sat, 21 Feb 2009 15:23:49 +0000 rubidium (svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators. draft
Sat, 21 Feb 2009 14:02:00 +0000 rubidium (svn r15545) -Fix [FS#2653]: if a buoy was placed directly in front of a dock, that dock was seen as a buoy and thus skipped once within 3 tiles. draft
Sat, 21 Feb 2009 14:00:35 +0000 rubidium (svn r15544) -Fix [FS#2650]: extracting downloaded content didn't work for Windows if one uses a non-ASCII. draft
Sat, 21 Feb 2009 13:27:09 +0000 rubidium (svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). draft
Sat, 21 Feb 2009 13:24:55 +0000 frosch (svn r15542) -Feature(ette): Support vehicle vars 0x47 and 0xF2 in purchase list. draft
Sat, 21 Feb 2009 12:52:41 +0000 frosch (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID. draft
Sat, 21 Feb 2009 11:54:25 +0000 frosch (svn r15540) -Fix: Testing of 'only_this' in CmdRefitRoadVeh() could be skipped by 'continue'. draft
Sat, 21 Feb 2009 11:50:17 +0000 frosch (svn r15539) -Fix: If an aircraft cannot carry any available cargo, it should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do. draft
Sat, 21 Feb 2009 02:34:53 +0000 yexo (svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. draft
Sat, 21 Feb 2009 00:47:59 +0000 rubidium (svn r15537) -Fix (r5215): don't allow special sprite characters (e.g. the ship sprite) as characters in input like filenames or text that is sent over the network. draft
Sat, 21 Feb 2009 00:43:18 +0000 glx (svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel calls typechecking as stated in squirrel docs draft
Fri, 20 Feb 2009 23:21:04 +0000 frosch (svn r15534) -Codechange: Rename some variables. draft
Fri, 20 Feb 2009 21:05:27 +0000 rubidium (svn r15532) -Fix (r15525): don't try to load (and forget) AI data from a non-existing AI when joining a server. In other words: you can join network servers again. draft
Fri, 20 Feb 2009 13:39:18 +0000 yexo (svn r15531) -Fix (r15467): AIs were stopped at every error, whether they caught it or not. draft
Fri, 20 Feb 2009 10:03:16 +0000 yexo (svn r15530) -Fix (r15519): The AIWaypoint classes were not exported to squirrel. draft
Fri, 20 Feb 2009 00:03:29 +0000 rubidium (svn r15529) -Fix [FS#2644]: the local command queue didn't get properly cleaned when leaving a game meaning you could end up executing commands of the previous network game. draft
Fri, 20 Feb 2009 00:02:25 +0000 yexo (svn r15528) -Fix (r15525): Check should be the other way around (thanks SmatZ). draft
Thu, 19 Feb 2009 23:22:31 +0000 yexo (svn r15527) -Fix (r15526): A ')' too much. draft
Thu, 19 Feb 2009 23:12:57 +0000 yexo (svn r15526) -Add [NoAI]: Support for conditional orders. draft
Thu, 19 Feb 2009 23:10:32 +0000 yexo (svn r15525) -Fix: Don't try to find the AIs the server runs when joining a mp server. draft
Thu, 19 Feb 2009 19:44:19 +0000 yexo (svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and AIEngine::GetMaxTractiveEffort. draft
Thu, 19 Feb 2009 16:58:24 +0000 translators (svn r15523) -Update: WebTranslator2 update to 2009-02-19 16:58:17 draft
Thu, 19 Feb 2009 09:45:44 +0000 rubidium (svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle. draft
Thu, 19 Feb 2009 09:01:34 +0000 yexo (svn r15520) -Cleanup [NoAI]: Fix some typos, unify the comment style and update some documentation since a few enums have been renamed. draft
Thu, 19 Feb 2009 07:40:08 +0000 yexo (svn r15519) -Add [NoAI]: support for waypoints by adding AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList. draft
Thu, 19 Feb 2009 00:15:36 +0000 rubidium (svn r15518) -Fix [FS#2631]: use distance to closest station tile as estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations. draft
Wed, 18 Feb 2009 20:40:24 +0000 frosch (svn r15517) -Fix [FS#2642](r6455): Wagonoverrides and articulated engine parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles. draft
Wed, 18 Feb 2009 20:35:02 +0000 frosch (svn r15516) -Fix (r10097): Livery overrides for articulated parts of roadvehicles were not applied. draft
Wed, 18 Feb 2009 18:32:10 +0000 translators (svn r15515) -Update: WebTranslator2 update to 2009-02-18 18:31:54 draft
Wed, 18 Feb 2009 15:17:27 +0000 rubidium (svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes. draft
Wed, 18 Feb 2009 09:14:41 +0000 peter1138 (svn r15513) -Cleanup: Unavailable varaction variable value does not matter, but at least it can be consistent. draft
Wed, 18 Feb 2009 09:10:02 +0000 peter1138 (svn r15512) -Cleanup: Codestyle fixes. draft
Tue, 17 Feb 2009 20:33:13 +0000 yexo (svn r15511) -Fix [FS#2641] (r15190): Generating a map with the original map generator with freeform edges on resulted in an assert. draft
Tue, 17 Feb 2009 17:50:53 +0000 translators (svn r15510) -Update: WebTranslator2 update to 2009-02-17 17:50:34 draft
Tue, 17 Feb 2009 12:41:29 +0000 smatz (svn r15509) -Codechange: move definition of some Window methods to class definition draft
Tue, 17 Feb 2009 02:08:53 +0000 smatz (svn r15508) -Fix: three header files had incorrect 'anti-multiple-inclusion' header draft
Tue, 17 Feb 2009 00:30:59 +0000 smatz (svn r15507) -Update (r15506): rename strings in other languages too draft
Tue, 17 Feb 2009 00:21:08 +0000 smatz (svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow draft
Mon, 16 Feb 2009 23:23:33 +0000 smatz (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN draft
Mon, 16 Feb 2009 21:46:23 +0000 rubidium (svn r15501) -Document: the changes made over the last months draft
Mon, 16 Feb 2009 21:43:44 +0000 smatz (svn r15500) -Fix (r12648): pre-0.5 OTTD stored new_nonstop and full_load_any in a different way, savegame conversion wasn't working for them draft
Mon, 16 Feb 2009 20:17:07 +0000 smatz (svn r15499) -Fix (r15340): the default town layout was changed draft
Mon, 16 Feb 2009 18:45:30 +0000 translators (svn r15498) -Update: WebTranslator2 update to 2009-02-16 18:45:15 draft
Mon, 16 Feb 2009 17:16:58 +0000 smatz (svn r15497) -Fix (r15027): when trains crashed, AIEvent was created only for one train draft
Mon, 16 Feb 2009 01:57:55 +0000 smatz (svn r15496) -Codechange: one division less in the train acceleration code draft
Sat, 14 Feb 2009 23:17:32 +0000 yexo (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. draft
Sat, 14 Feb 2009 22:06:11 +0000 yexo (svn r15494) -Change [API CHANGE]: Split AIRoad::BuildRoadStation in BuildRoadStation and BuildDriveThroughRoadStation. draft
Sat, 14 Feb 2009 21:57:25 +0000 yexo (svn r15493) -Fix (r15486): Forgot to update regression. draft
Sat, 14 Feb 2009 21:22:42 +0000 yexo (svn r15492) -Change [API CHANGE]: Split AIVehicle::MoveWagon in MoveWagon and MoveWagonChain (frosch). draft
Sat, 14 Feb 2009 21:19:33 +0000 yexo (svn r15491) -Change [API CHANGE]: AIMarine::BuildWaterDepot now accepts a front tile instead of a bool is_vertical (frosch). draft