log

age author description
Tue, 03 Jan 2012 16:36:24 +0000 truebrain (svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17 draft
Tue, 03 Jan 2012 16:04:58 +0000 rubidium (svn r23730) -Add: Australian translation draft
Tue, 03 Jan 2012 10:50:06 +0000 truebrain (svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also increase the bytes per pixel draft
Tue, 03 Jan 2012 10:27:14 +0000 truebrain (svn r23728) -Fix [#FS4942-ish]: when cheating into another company, the SignList was not updated draft
Tue, 03 Jan 2012 09:46:37 +0000 truebrain (svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255 draft
Tue, 03 Jan 2012 02:38:35 +0000 peter1138 (svn r23726) -Fix (r23670): Remove debugging code added accidentally draft
Tue, 03 Jan 2012 00:47:56 +0000 yexo (svn r23725) -Fix (r23723): compile before commit draft
Tue, 03 Jan 2012 00:45:22 +0000 yexo (svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check draft
Tue, 03 Jan 2012 00:44:23 +0000 yexo (svn r23723) -Codechange: speedup flood checks a bit draft
Tue, 03 Jan 2012 00:22:14 +0000 frosch (svn r23722) -Change: Give the chat query window the same Z priority as the normal text query window. draft
Mon, 02 Jan 2012 22:58:15 +0000 yexo (svn r23721) -Fix (r23070): reading memory of a temporary (already deconstructed) object is invalid draft
Mon, 02 Jan 2012 22:44:28 +0000 rubidium (svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes draft
Mon, 02 Jan 2012 21:57:29 +0000 rubidium (svn r23719) -Fix [FS#4930]: extraction of music packs failed draft
Mon, 02 Jan 2012 20:39:50 +0000 rubidium (svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened draft
Mon, 02 Jan 2012 20:39:18 +0000 rubidium (svn r23717) -Fix [FS#4927]: ships going to wrong dock location when moving the dock while the game is paused draft
Mon, 02 Jan 2012 19:47:52 +0000 smatz (svn r23716) -Revert (r23705)[FS#4937]: unforeseen consequences draft
Mon, 02 Jan 2012 18:45:26 +0000 translators (svn r23715) -Update from WebTranslator v3.0: draft
Mon, 02 Jan 2012 13:44:37 +0000 truebrain (svn r23714) -Codechange: don't mix Viewport with non-viewport code draft
Mon, 02 Jan 2012 13:44:30 +0000 truebrain (svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible draft
Mon, 02 Jan 2012 12:07:50 +0000 truebrain (svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in draft
Mon, 02 Jan 2012 12:07:42 +0000 truebrain (svn r23711) -Codechange: don't chain the two vehicle hashes, but call them one by one draft
Sun, 01 Jan 2012 22:35:19 +0000 rubidium (svn r23710) -Change: make the default secondary sort method for the server list the number of clients instead of the name draft
Sun, 01 Jan 2012 22:32:26 +0000 rubidium (svn r23709) -Feature-ish: try harder to sort text instead of fancy characters in the server names draft
Sun, 01 Jan 2012 19:20:08 +0000 truebrain (svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), gaining similar benefits draft
Sun, 01 Jan 2012 18:45:38 +0000 translators (svn r23707) -Update from WebTranslator v3.0: draft
Sun, 01 Jan 2012 17:36:19 +0000 smatz (svn r23706) -Codechange: prevent 'unknown command' doxygen errors draft
Sun, 01 Jan 2012 17:32:45 +0000 smatz (svn r23705) -Codechange: cache the last processed station in FindStationsAroundTiles() in order to make the code a bit faster draft
Sun, 01 Jan 2012 17:22:32 +0000 alberth (svn r23704) -Doc: Doxygen comment fixes and additions. draft
Sun, 01 Jan 2012 16:38:38 +0000 truebrain (svn r23703) -Codechange: allow a compiler to inline a wrapper function, avoiding creation of a function stack, massively increasing its speed, for a function that is called often draft
Sun, 01 Jan 2012 16:23:05 +0000 truebrain (svn r23702) -Codechange: avoid using TileAddWrap() in FindStationsAroundTiles() by finding out where the border is in advance, speeding up the function with a factor 3 (you got to love random statistics which has no real meaning in the grand scheme of it all :D) draft