log

age author description
Sun, 16 Jan 2005 17:19:37 +0000 truelight (svn r1546) -Fix: possible buffer-overflow in network draft
Sun, 16 Jan 2005 14:50:01 +0000 tron (svn r1545) Add TileHeight() which returns the height (not multiplied by 8) draft
Sun, 16 Jan 2005 14:42:53 +0000 truelight (svn r1544) -Fix: SwapOrder did not use AssignOrder, which caused the saveroutine to draft
Sun, 16 Jan 2005 14:10:13 +0000 dominik (svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow draft
Sun, 16 Jan 2005 14:06:22 +0000 tron (svn r1542) Rename TileHeight to TilePixelHeight, because this is what it actually returns draft
Sun, 16 Jan 2005 13:59:07 +0000 dominik (svn r1541) Fix: [ 1100767 ] fast forward in main menu draft
Sun, 16 Jan 2005 12:40:25 +0000 darkvater (svn r1540) -Fix: since grf files are reopened on every load/new game, close the old opened to fix stale filehandles (thx tamlin) draft
Sun, 16 Jan 2005 12:30:52 +0000 darkvater (svn r1539) -Fix: [1103271] free'd memory used. Moved w->wndproc(w, &e) to end of function. Thanks for finding this tamlin. draft
Sun, 16 Jan 2005 12:29:52 +0000 darkvater (svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none (jaguar7) draft
Sun, 16 Jan 2005 12:14:52 +0000 darkvater (svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin) draft
Sun, 16 Jan 2005 11:24:58 +0000 tron (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts draft
Sun, 16 Jan 2005 11:18:17 +0000 truelight (svn r1535) -Fix: bah, I hate to be wrong.. oh, euh, wrong copy/paste from TPFMode 1 draft
Sun, 16 Jan 2005 11:04:45 +0000 tron (svn r1534) Use memmove() instead of memcpy() when copying overlapping memory (tamlin) draft
Sun, 16 Jan 2005 09:51:56 +0000 tron (svn r1533) Turn an if cascade into a switch and move a const array to the only location where it is used draft
Sun, 16 Jan 2005 00:23:19 +0000 darkvater (svn r1532) -Fix: [1103078] default service period patch options are now cast to 0 with right variable size. draft
Sat, 15 Jan 2005 21:41:49 +0000 darkvater (svn r1531) -Feature: [1039061] Swiss town-names (vulvulune) draft
Sat, 15 Jan 2005 21:30:16 +0000 bjarni (svn r1530) Makefilefix: now the binary never links to SDL if DEDICATED is set. Thanks to igor2code for making me aware of this issue even through I fixed it in a different way than his patch did. (I made dedicated never link to sdl, nomatter what makefile.config says) draft
Sat, 15 Jan 2005 20:43:01 +0000 darkvater (svn r1529) -Feature: [1090950] Adding 16:10 resolutions for mainly laptops (doode) draft
Sat, 15 Jan 2005 20:10:44 +0000 truelight (svn r1528) -Fix: forgot to init a variable draft
Sat, 15 Jan 2005 20:09:16 +0000 truelight (svn r1527) -Add: RCon (Remote Connection). A server can set: draft
Sat, 15 Jan 2005 19:17:45 +0000 darkvater (svn r1526) -Fix: [1103027] Minor changes for the lobby GUI (widen window) (bociusz) draft
Sat, 15 Jan 2005 19:06:22 +0000 truelight (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic. draft
Sat, 15 Jan 2005 16:38:10 +0000 darkvater (svn r1524) -"Feature": when windows exception tracker is enabled (release builds) and the game crashes for any reason any active log file is closed first. This ensures the log file and ingame debug messages can be used to debug a problem. Any *nix versions are welcome draft
Sat, 15 Jan 2005 15:48:05 +0000 darkvater (svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again draft
Sat, 15 Jan 2005 10:04:04 +0000 darkvater (svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is too strict ;) (Thx Tron) draft
Sat, 15 Jan 2005 09:28:08 +0000 celestar (svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly draft
Sat, 15 Jan 2005 08:58:31 +0000 tron (svn r1520) Trim 134 (!) lines with trailing whitespace ): draft
Sat, 15 Jan 2005 08:40:32 +0000 celestar (svn r1519) -Fix: [1102776], [1099535] Aircraft vehicle lists are now redrawn when an aircraft arrives in the depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list) draft
Sat, 15 Jan 2005 01:52:23 +0000 darkvater (svn r1518) -Fix: server issue where some company names were wrong draft
Sat, 15 Jan 2005 00:46:45 +0000 darkvater (svn r1516) -Cheating players do not get their names added to the highscore table/file draft
Sat, 15 Jan 2005 00:42:01 +0000 darkvater (svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this. draft
Fri, 14 Jan 2005 22:03:09 +0000 darkvater (svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Error box is also shown in scenario editor for terraforming, thus solving the eternally-pulsating-tile problem. draft
Fri, 14 Jan 2005 21:59:31 +0000 truelight (svn r1513) -Fix: glitch in revision 1510 draft
Fri, 14 Jan 2005 21:58:48 +0000 tron (svn r1512) Replace probably incorrect test of loading_count with probably correct test of loaded_count draft
Fri, 14 Jan 2005 21:47:35 +0000 truelight (svn r1510) -Add: Improved Network Lobby GUI: (bociusz) draft
Fri, 14 Jan 2005 19:44:42 +0000 tron (svn r1509) Const correctness and add static where appropriate while touching the lines anyway draft
Fri, 14 Jan 2005 19:41:24 +0000 tron (svn r1508) Remove duplicate declarations and include proper headers where necessary draft
Fri, 14 Jan 2005 19:39:06 +0000 tron (svn r1507) Remove unreachable code draft
Fri, 14 Jan 2005 14:56:50 +0000 dominik (svn r1506) Fix: [ 1102275 ] Game crashed when clicking "new face" or "company color" twice draft
Fri, 14 Jan 2005 09:36:29 +0000 celestar (svn r1505) -Fix: Refit engine button is now disabled when cargo capacity equals zero draft
Fri, 14 Jan 2005 09:20:12 +0000 celestar (svn r1504) enummed town ratings (Jango) draft
Fri, 14 Jan 2005 00:14:13 +0000 miham (svn r1503) Added feature: draft
Thu, 13 Jan 2005 20:46:39 +0000 darkvater (svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been & draft
Thu, 13 Jan 2005 17:23:24 +0000 celestar (svn r1500) -Feature: Train window shows now the number of vehicles per row (mpetrov) draft
Thu, 13 Jan 2005 17:06:10 +0000 celestar (svn r1499) -Fix: Order tooltip now explains the ctrl+click scroll. [1101412 / 1097043] (mpetrov) draft
Thu, 13 Jan 2005 16:55:17 +0000 Celestar (svn r1498) -Feature: Addded keyboard shortcuts for the order window draft
Thu, 13 Jan 2005 16:50:20 +0000 darkvater (svn r1497) -Fix: [1101179] Crash if generating land while industry window is open. This also happened for towns and the land information window draft
Thu, 13 Jan 2005 16:28:47 +0000 darkvater (svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game draft
Thu, 13 Jan 2005 09:55:32 +0000 celestar (svn r1495) -Fix: Loan does not count against the company value draft
Wed, 12 Jan 2005 22:10:50 +0000 tron (svn r1494) Give GetNumberBasedOnSeed() a bit more sane name: SeedChance() draft
Wed, 12 Jan 2005 22:09:21 +0000 celestar (svn r1493) -Codechange: Removed redundancy in the order GUI. Currently we had most draft
Wed, 12 Jan 2005 21:38:49 +0000 tron (svn r1492) Reduce strcpy(, "") follwed by strcat() to just strcpy() (Jango) draft
Wed, 12 Jan 2005 21:33:43 +0000 tron (svn r1491) Fix bracing style and indentation (Jango) draft
Wed, 12 Jan 2005 21:11:26 +0000 tron (svn r1490) Restore original town name generation behavior for german and hungarian (Jango) draft
Wed, 12 Jan 2005 16:33:33 +0000 truelight (svn r1489) -Fix: You fix a GCC warning, you get a MSVC warning.. now fixed both draft
Wed, 12 Jan 2005 11:54:51 +0000 truelight (svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron) draft
Wed, 12 Jan 2005 11:50:41 +0000 darkvater (svn r1487) -Fix: [1100736] wrong tooltip for place desert button draft
Wed, 12 Jan 2005 11:21:28 +0000 truelight (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for draft
Wed, 12 Jan 2005 00:50:08 +0000 darkvater (svn r1485) -Fix: [1031451] Catchment area shows when buying sign. Catchment area wasn't reset when road station window was unselected draft
Tue, 11 Jan 2005 23:39:21 +0000 darkvater (svn r1484) -Fix: [1099197] scrolling through console sometimes crashed the whole game. Also added MarkWholeScreenDirty() to have redrawing of console resize instant (sign_de) draft