log

age author description
Tue, 19 Jul 2005 21:14:00 +0000 ludde (svn r2641) Fix: [strings] forgot to increase argv pointer twice for {CARGO} draft
Tue, 19 Jul 2005 20:52:15 +0000 Darkvater (svn r2640) - CodeChange: change calling convention to __fastcall as well for vs.net2003 as it was done for vs6. Debug/Release works fine for me, if there are probs let me (+ludde) know. draft
Tue, 19 Jul 2005 20:45:47 +0000 celestar (svn r2639) -Add: Added the vehicle names in table/engines.h so that you know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation draft
Tue, 19 Jul 2005 20:43:53 +0000 Darkvater (svn r2638) - Fix: Unable to delete savegames. Deleting TTDLX savegames is still broken as it was always broken, but since they don't even show up; we might as well call it a feature. draft
Tue, 19 Jul 2005 16:34:46 +0000 miham (svn r2637) [Translations] Updated to 2005-07-18 draft
Tue, 19 Jul 2005 11:55:47 +0000 ludde (svn r2636) Fix: Switched to using the _fastcall calling convention instead of cdecl. (Please tell me if you get linking problems) draft
Tue, 19 Jul 2005 11:42:40 +0000 ludde (svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra. draft
Tue, 19 Jul 2005 07:20:48 +0000 tron (svn r2634) Fix typo: IsSteepTile expects a tileh, not a TileIndex (thanks to peter1138) draft
Tue, 19 Jul 2005 06:54:13 +0000 tron (svn r2633) Move spritecache related variable from variables.h to spritecache.[ch] draft
Tue, 19 Jul 2005 06:48:12 +0000 tron (svn r2632) Revert accidently commited change draft
Tue, 19 Jul 2005 06:47:07 +0000 tron (svn r2631) Move screenshot related variables from variables.h to screenshot.[ch] draft
Tue, 19 Jul 2005 06:31:39 +0000 tron (svn r2630) Forgot one Pixel (see r2571) draft
Mon, 18 Jul 2005 23:33:14 +0000 truelight (svn r2629) -Codechange: removed stupid comment on top of players.c draft
Mon, 18 Jul 2005 00:17:19 +0000 Darkvater (svn r2628) - Fix: Planting trees does not result in a MapSize() assertion anymore; introduced in r2598 draft
Sun, 17 Jul 2005 22:20:04 +0000 miham (svn r2627) [Translations] Fixing typos in hungarian langfile draft
Sun, 17 Jul 2005 20:14:58 +0000 tron (svn r2626) static, const, misc. draft
Sun, 17 Jul 2005 20:09:02 +0000 hackykid (svn r2625) - Fix: [pbs] Store the end of a train's reserved path explicitly. Prevents trains from unreserving eachothers paths in some cases. draft
Sun, 17 Jul 2005 19:38:40 +0000 Darkvater (svn r2624) - Fix: oops, forgot to change the already in use DrawStringCenteredTruncated() functions. draft
Sun, 17 Jul 2005 19:23:18 +0000 Darkvater (svn r2623) - CodeChange: rework DrawStringCenteredTruncated() a bit. Instead of giving center + width you give the coordinates of the bounding box (left, right) it has to fit in (ludde) draft
Sun, 17 Jul 2005 18:49:05 +0000 ludde (svn r2622) Fix: remove _cargoc.names_p, it was never used. draft
Sun, 17 Jul 2005 18:48:45 +0000 hackykid (svn r2621) - Fix: [pbs] When removing tracks, clear their reserved status. draft
Sun, 17 Jul 2005 18:48:05 +0000 ludde (svn r2620) Fix: [language] Fix broken french.txt and polish.txt draft
Sun, 17 Jul 2005 18:36:47 +0000 ludde (svn r2619) Fix: [viewport] Fix potential buffer overflow reported by Tron draft
Sun, 17 Jul 2005 18:20:55 +0000 Darkvater (svn r2618) - Fix: add mersenne.c to VS6 project file (ludde) draft
Sun, 17 Jul 2005 18:11:17 +0000 Darkvater (svn r2617) - Fix: fix some warnings, and reenable vs.net2003 signed/unsigned warnings draft
Sun, 17 Jul 2005 18:09:23 +0000 tron (svn r2616) Don't stop when compiling a language fails, just delete the defective .lng draft
Sun, 17 Jul 2005 17:57:57 +0000 miham (svn r2615) [trrnasltwsds] 45253rqwer2 draft
Sun, 17 Jul 2005 17:16:35 +0000 Darkvater (svn r2614) - Fix: Trunctuate function used one less character than it was supposed to. Because of this real width and reported width didn't correspond with eachother. draft
Sun, 17 Jul 2005 17:15:33 +0000 Darkvater (svn r2613) - Truncate savegames, and vehicle-texts in their window. draft
Sun, 17 Jul 2005 16:22:27 +0000 truelight (svn r2612) -Fix: corrected headers for ai_new.h draft
Sun, 17 Jul 2005 16:02:17 +0000 Darkvater (svn r2611) - CodeChange: use standardized truncutation with the newsmessage-history window as well draft
Sun, 17 Jul 2005 16:01:26 +0000 Darkvater (svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary draft
Sun, 17 Jul 2005 15:58:47 +0000 Darkvater (svn r2609) - Feature: remove extension from savegames/scenarios when browsing the folders. draft
Sun, 17 Jul 2005 15:55:26 +0000 Darkvater (svn r2608) - Fix: add strings.h to vs.net2003 project file draft
Sun, 17 Jul 2005 15:54:57 +0000 Darkvater (svn r2607) - Feature: add support for truncating strings to a given (pixel) length. Function courtesy of Ludde. draft
Sun, 17 Jul 2005 15:34:10 +0000 truelight (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room draft
Sun, 17 Jul 2005 14:03:33 +0000 ludde (svn r2605) Fix [languages] Add ##plural command in all langfiles. draft
Sun, 17 Jul 2005 13:46:42 +0000 ludde (svn r2604) Fix: removed unused variable draft
Sun, 17 Jul 2005 13:45:43 +0000 ludde (svn r2603) Fix [multistop] Fix problem with multistop handling, the range in my fix was way too high. Also only lock a slot for 5 days instead of 30. draft
Sun, 17 Jul 2005 13:34:19 +0000 truelight (svn r2602) -Codechange: removed unused variable (disable_computer) draft
Sun, 17 Jul 2005 12:49:00 +0000 ludde (svn r2601) Fix: Added TIC,TOC macros do be able to do profiling easier. draft
Sun, 17 Jul 2005 12:44:35 +0000 ludde (svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day. draft
Sun, 17 Jul 2005 12:29:33 +0000 ludde (svn r2599) Fix: Road vehicle multistop handling used NPF even if NPF was off???? draft
Sun, 17 Jul 2005 11:09:03 +0000 tron (svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill draft
Sun, 17 Jul 2005 10:18:23 +0000 ludde (svn r2597) Feature: [string system] Support cases. draft
Sun, 17 Jul 2005 09:41:28 +0000 tron (svn r2596) Add macros ROL and ROR to ROtate values Left/Right. Also shorten the parameter names for GB and SB to increase readability draft
Sat, 16 Jul 2005 23:47:37 +0000 celestar (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep draft
Sat, 16 Jul 2005 20:58:04 +0000 ludde (svn r2594) Fix: [strgen] Misc updates to the string system. draft
Sat, 16 Jul 2005 17:46:58 +0000 miham (svn r2593) [Translators] Updated translations to 20050716 (27 lang(s)) draft
Sat, 16 Jul 2005 17:12:32 +0000 ludde (svn r2592) Feature: [strgen] New way to specify plural forms. draft
Sat, 16 Jul 2005 15:05:52 +0000 ludde (svn r2591) Codechange: [network] Cleanup NetworkHandleCommandQueue draft
Sat, 16 Jul 2005 14:29:36 +0000 ludde (svn r2590) Fix: [network] Fixed NetworkHandleLocalQueue draft
Sat, 16 Jul 2005 12:59:23 +0000 ludde (svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases. draft
Sat, 16 Jul 2005 12:30:03 +0000 ludde (svn r2588) Codechange: Remove PLAYER_SEED_RANDOM draft
Sat, 16 Jul 2005 09:55:31 +0000 Darkvater (svn r2587) - Fix: Don't close the save-thread if it wasn't started because of some error or a network-server draft
Fri, 15 Jul 2005 21:31:09 +0000 Darkvater (svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file draft
Fri, 15 Jul 2005 21:28:26 +0000 Darkvater (svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca) draft
Fri, 15 Jul 2005 21:17:38 +0000 Darkvater (svn r2584) - Fix: Game no longer asserts when you use the remove-road tool on a town building or industry. draft
Fri, 15 Jul 2005 20:29:06 +0000 ludde (svn r2583) Move OS specific code out of misc.c draft
Fri, 15 Jul 2005 19:51:54 +0000 ludde (svn r2582) Fix: Prevent generating unrealistically many Oil refineries on large maps. They are always placed next to the borderline, so the perimeter is used instead of area to scale the number of those industries. draft